Sky Destroyer
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Sky Destroyer is a videogame in which the player controls a WWII Japanese monoplane. The pilot is required to destroy enemies to clear stages. It was released for the Famicom. The game was released by Taito Corporation in 1985.
[edit] Gameplay
The player's plane is equipped with machine guns and torpedos and ammunition is unlimited. The colour of the sky changes according to the time of the day (afternoon, evening, night). F6F Hellcats are common enemy fighter planes the player will encounter. Occasionally, the player would run into a B-24 Liberator.
Enemy resistance comes not only from the air, but from land and sea as well. Sometimes, an American naval destroyer or submarine would try to down the player's plane with AA fire. Aircraft carriers can sometimes be seen in the distant horizon (but can still be sunk with torpedos). At the end of a stage, the player faces a mobile shore battery on an island. This battery must be destroyed in order to complate the mission.
There are bonus stages in this game.
[edit] Taking damage
If the player is hit even just once by enemy fire, his plane crashes and he loses one life point. The game is over when all life points are used up.
[edit] Graphics
The graphics in this game is, not surprisingly, very simple by today's standards.
Enemy surface warships do not appear to move past or under the player's plane. Instead, they reach a point of closest distance (between player and surface warship) and then move back out into the horizon. This could be due to a glitch or graphical limitations with early console games.