Shingo Yabuki

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Shingo Yabuki

Shingo Yabuki in King of Fighters: Neo Wave
Game series King of Fighters series
First game King of Fighters '97
Voice actor(s) Takehito Koyasu
In-Universe Information
Birthplace Flag of Japan Japan
Blood type O
Fighting style (Self-styled) Kyo Kusanagi direct-taught style, Kusanagi style of ancient martial arts

Shingo Yabuki is a fictional character from SNK Playmore's The King of Fighters video game series.

Contents

[edit] Story

[edit] Orochi Saga

Shingo is a studious, mild-mannered student who attends high school daily. As well as being a high schooler, he is also an avid fan and student under Kyo Kusanagi.

Always having been a fan of Kyo since his participation in The King of Fighters '96 tournament, Shingo could not believe his luck when it turned out that Kyo also studied in the same school as he did. Pestering Kyo, he eventually becomes his student and starts learning his attacks through note-taking and analysis.

Shingo trains without rest night and day. His big chance finally comes when he passes the preliminary battles for the King of Fighters tournament in 1997, and makes it as a single entry. Finally, the Orochi shows itself, but before Kyo goes to his final destiny, Kyo gives Shingo his gloves. [1]

[edit] NESTS Chronicles

It has been two years since Shingo last saw Kyo. One day, Shingo is approached by Kyo's best friend, Benimaru Nikaido. Beinamaru hands Shingo an invitation to participate in the next King of Fighters tournament.

Shingo then meets his new partners, K' and Maxima. He also gets really down when he sees K' wield flames. His question would soon be answered by Krizalid, host of the tournament, who had taken Shingo and his teammates to his underground facility for the final battle. It seems that Krizalid kidnapped Kyo to create clones and infuse both him and K' with Kusanagi power. However, he is about to be eliminated by Krizalid, when all of a sudden, a huge crimson blast fills the room and blows Krizalid away. Kyo had saved him. However, a steel door slams in front of him, and the whole base begins to fall apart. Shingo has no choice but to run. [2]

After training for a whole year, the only problem resides in that neither him nor Benimaru have any idea of how they are going to complete their team for this year's tournament.

One day, Benimaru tells him that an old friend of his will help them out to form the new team. At the meeting place, Shingo finds himself face-to-face against Seth. Along with the man was an ominous ninja who seemed very unfriendly. Shingo kindly introduced himself, but the ninja seemed unimpressed, and in a swift motion, tried to strike Shingo down. Benimaru saves Shingo in the nick of time. [3]

Shingo performs superbly in the tournament, complementing the great work of his partners. Shingo and the others travel to Southtown for the battle, but things begin to go wrong the moment they set foot in the industrial zone: NESTS agents surround the abandoned factory, site of the last match. Forced into a dark room at the back, Shingo realizes that he was set up for a trap by Zero.

Dumbfounded by Zero's plans to use their fighting energy in order to charge up the Zero Cannon, Shingo fights with all his might in order to stop Zero's evil plans. During Zero's defeat, Shingo and the others escape from the unavoidable destruction of Southtown at the hands of the Zero Cannon.

One year later, Shingo is overwhelmed with joy and just can't believe that he will be fighting along his master. [4]

During the final battle against the NESTS cartel, which took place in their main HQ, a space station floating around the planet. As the CEO of NESTS, Igniz, was defeated and the space station crumbled to the sea by his own ambition, Shingo and the others manage to escape to shore. Shingo turned around to meet his shared happiness with his friends, but all he met was with cold shoulders. Shingo was abandoned to his luck, as his partners walk away from the scene. Shingo was left alone until Saisyu Kusanagi approaches him and offers Shingo the chance to become stronger than ever before. [5]

[edit] Sacred Treasures Saga

After Chizuru Kagura was seriously injured and had her Yata mirror stolen by Ash Crimson, she completely lost her powers and wasn't able to fight alongside Kyo and Iori anymore. During one of his visits to her in the hospital, Shingo volunteered to take her spot and keep them from killing each other until they faced their common destiny; Chizuru accepted, and Shingo was made Kyo and Iori's teammate. However, after defeating Magaki, Iori's body couldn't resist the strengthening of his Orochi heritage and he entered the "Riot of the Blood" again after many years, badly injuring Kyo and Shingo in his wake. Ash Crimson then appeared and stole Iori's Magatama, leaving Shingo and Kyo, but he warns them that he'll come back for Kyo next time.

[edit] Personality

Shingo is a bright, funny, and good natured young man. He is always so jolly, and never seems to get angry. He considers all the fighters as his friends, and everybody sees in him as a weird kid, but a good kid nonetheless. Shingo admires Kyo like an idol, and dedicates his victories to him. However, he also seems to tire due to his inexperience. He always takes out his handbook if he seems to forget a move.

Shingo's character could well have been inspired by Sakura Kasugano from the Street Fighter series: both are students, both fight in their school uniforms, both wear a headband, both are very cheerful and eager to please, and both want the main character of their respective games to teach them to fight and had been rejected.

[edit] Trivia

  • During his first appearance in the The King of Fighters '97 he was given the Kusanagi gloves by Kyo, and has used them ever since. The gloves are also one of his most treasured things. Which led to a plot error in the continuity of the game. Kyo gave Shingo the gloves after the tournament, but Orochi challenged him exactly after finishing the tournament, and he disappeared; strangely the story says that both things happened. The best explanation is that Kyo gave Shingo the gloves shortly before fighting Orochi.
  • As of The King of Fighters 2003, Shingo has been able to randomly produce a small flame spark when performing his 115 Shiki: Dokugami Mikansei (Unfinished Poison Bite) attack. This is attributed to his training with Saisyu Kusanagi after KOF '01. However, it seems that only Shingo can see this "flame", mainly due to Shingo not being a part of the Kusanagi bloodline.
  • Shingo seems to have a quasi-tradition of "messing-up" the 101 Shiki: Oboro Guruma Mikansei (Unfinished Twilight Wheel) in every game he's had it, though it has become much more frequent since 1999. In 2001 and 2002, he also falls and collapses after peforming the DM/HSDM (depending on the game) move Shingo Kinsei Ore: Mu Shiki. When Shingo lost Oboro Guruma in 2003 and gained a very similar and extended attack, Shingo Kinsei Oreshiki: Rouka Guruma, as his LDM, he consistently fell and collapsed every time he performed the move.
  • In the ending photo you get for KOF'98, if you use Shingo, King, and Mature on a team, you get a picture of them with their gifts; King with a glass wine, Mature with a snowboard, and poor Shingo gets milk (which he hates).[6] This is because the three of them, according to their profiles, have their birthdays on the same day, April 8. [7] [8] [9]
Wikiquote has a collection of quotations related to:
  • Since is similar with Sakura Kasugano, Shingo and Sakura has to be rivals and partners in the crossovers of SNK and Capcom companies, mainly appeared in Card Fighters Clash series and in various fanarts.
  • Shingo's most hated thing is listed as "milk" -- this is likely because in order to learn new moves from Kyo, Shingo was forced to wait in the lunch line and purchase milk for Kyo every day.

[edit] External links


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