Sega SG-1000 Mark III

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Sega SG-1000 Mark III
Sega SG-1000 Mark III
Manufacturer Sega
Type Video game console
Generation 8-bit era
First available Flag of Japan October 20, 1985
CPU Zilog Z80
Media Cartridge
Top-selling game Alex Kidd
Predecessor SG-1000 Mark I, SG-1000 Mark II
Successor Sega Master System

The SG-1000 Mark III (セガ・マークIII Sega Māku Surī?) is an 8-bit video game console made by Sega. It was the original Japanese incarnation of the Sega Master System.

[edit] History

The Mark III was released in Japan on October 20, 1985 to compete with the Famicom, following on from the SG-1000 Mark I and SG-1000 Mark II. The Mark III was built similarly to the Mark II, with the addition of improved video hardware and an increased amount of RAM.

The system is backwards compatible with earlier SG-1000 titles. As well as the standard cartridge slot, it has a built-in slot for "Sega Cards", which are physically identical to the cards for the Sega SG-1000 "Card Catcher" add-on.

The Mark III controllers
The Mark III controllers

The Mark III was redesigned as the Sega Master System for release in other markets. This was mainly a cosmetic revamp; the internals of the console remained virtually the same. The redesigned console was itself released in Japan in 1987, but with the addition of a built-in Yamaha YM2413 FM sound chip (this had been an optional extra on the Mark III), Rapid Fire Unit, and 3-D glasses adapter.

Sega Master System game cartridges released outside Japan had a different shape and pin configuration to the Japanese Master System/Mark III cartridges. This may be seen as a form of regional lockout.

Neither the Mark III nor the Japanese Sega Master System were commercially successful, due to strong competition from the Nintendo Famicom. The final Japanese game release was Bomber Raid, on February 4, 1989.

v  d  e
Selected home game consoles
First generation
Magnavox OdysseyPONGChannel F
Early second generation
Atari 2600Interton VC 4000Odyssey²Intellivision
Later second generation
Atari 5200ColecoVisionEmerson Arcadia 2001Vectrex
Third generation
NESMaster SystemAtari 7800
Fourth generation
TurboGrafx-16Mega Drive / GenesisNeo GeoSNES
Fifth generation
3DOAmiga CD32JaguarSaturnPlayStationNintendo 64
Sixth generation
PlayStation 2GameCubeXboxDreamcast
Seventh generation
Xbox 360PlayStation 3Wii

[edit] Specifications

  • Up to 32 simultaneous colors available from a palette of 64 (can also show 64 simultaneous colors using programming tricks)
  • Screen resolutions 256x192 and 256x224
  • 8x8 pixel characters, max 488 (due to VRAM space limitation)
  • 8x8 or 8x16 pixel sprites, max 64
  • Horizontal, diagonal, vertical, and partial screen scrolling
  • 4 channel mono sound
  • 3 tone generators, 10 octaves each, 1 white noise generator
  • 9 channel mono FM sound
  • available as plug-in module for Mark III
  • built into Japanese Master System
  • supported by certain games only
  • ROM: 64 kbit (8 kB)
  • Main RAM: 64 kbit (8 kB)
  • Video RAM: 128 kbit (16 kB)
  • Game Card slot