Talk:Secret of the Stars

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Whoever decided to say that the game was horrible isn't NPOV, and I personally liked the game, which is also not NPOV, but still... 172.190.36.145 00:51, 25 February 2006 (UTC)

I agree. I found the game enjoyable - the Kustera party was required for some sections (although you never really had to level it up, it certainly helped, as many parts of the game could be completed with either party), and it hardly took much time at all to level up (compare this with, say, Okage, which has horrendous loading times for its battle starts and finishes, making leveling up difficult and frustrating, whereas this game just required you to mash the confirm button, generally - and there were settings to make the text go by really fast, too)... I didn't find the graphics all that NES-like, although they weren't the pinnacle of SNES graphics (it was, admittedly, one of the first SNES games... wasn't it? It wasn't one of the late ones, anyway. Didn't it come out before Final Fantasy IV?)...
Basically, I think the game certainly does have merits - a unique ability-fusion system, a plot that isn't too horribly cliche'd, and the fact that it does have two parties unlike many other RPGs, along with your own town as a base of operations (funny how that strong point isn't mentioned at all in the article!) ... these are all things I think many people did enjoy, and would like this article to talk less about how everyone hated it, and more about what it's actually about and what it was like (and then perhaps have a section on how many people were disappointed about it). If nobody does anything with this for a little while, I'll do some more research on the game and work on the article myself. -JC 07:49, 19 March 2006 (UTC)
Does rather seem like they moved a lot of the Kustera plot over to the Aquillon party, though: I mean, the Kusteras are able to open the blue-green barriers, and the Aquillons the red ones, so surely aquillon should have gottent he red orb, and Kustera the blue. But the start of the blue-orb quest REQUIRES the Aquillons, and only a few optional bits of the cave need the Kustera. There's also oddities like only the Aquillons being able to pick up new party members, even Kustera. Suspect we can deduce some rather odd editing and switching about near the end of the production process. Adam Cuerden 00:01, 30 May 2006 (UTC)
It's true that it's strange for only the Aqutallions to be able to recruit Kustera members, rather than the Kustera... but it could be that they only can be attracted by the Aqutallion party members. *shrugs* Kustera open the cyan barriers, and the Autallion the orange ones, but that shouldn't have anything to do with the colour orbs they should get, Blue or Red, or whatnot :P But I do think it was fiddled with a lot; after all, this was (one of?) the first games with multiple parties at once... I know FFVI did have multiple parties, too, but they were in separate areas with separate plots, this game had to deal with them all together (and did this come out before or after FFVI? I don't remember). -JC 00:49, 30 May 2006 (UTC)