Seafarers of Catan

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A Seafarers of Catan game in progress
A Seafarers of Catan game in progress

The Seafarers of Catan (German: Die Seefahrer von Catan) is an expansion of the board game Settlers of Catan for three to four players (five to six player play is also possible with both of the respective five to six player expansions). The main feature of this expansion is the addition of ships to the game, allowing play between multiple islands. The expansion also provides numerous scenarios, some of which have custom rules. The Seafarers rules and scenarios are also, for the most part, compatible with the Cities and Knights of Catan expansion.

The concepts introduced in Seafarers formed part of Teuber's original design for Settlers.

Contents

[edit] Ships

Seafarers introduce the concept of ships, which serve as roads over water or along the coast. However, a chain of ships must be anchored at a settlement on the coast. A shipping line that is not anchored at both ends can also move the last ship at the open end, although this can only be done once per turn.

Along with the concept of ships, Seafarers also introduces the notion of the pirate, which acts as a waterborne robber which steals from nearby ships (similar to how the robber steals from nearby settlements). The pirate can also prevent ships from being built or moved nearby. However, the rules are ambiguous as to whether the pirate disables the use of harbors.

[edit] Gold Rivers

Seafarers also introduces the "Gold River" terrain, which grant nearby users one resource of the player's choosing if a player has a settlement nearby. When combined with Cities and Knights, the rules state that you are not allowed to take commodities instead of resources if a city is nearby.

[edit] Exploration

Many of the provided scenarios have extra rules encompassing the concept of exploration, which is done by having the hex tiles placed face down. Should a player build next to unexplored terrain, the terrain tile is turned face up, and the player is rewarded with a resource should the tile revealed be resource-producing. In other scenarios, the board is divided into islands, and if the player builds a settlement on an island other than the ones they begin on, the settlement is worth extra victory points.

Cities and Knights users are recommended in the Cities and Knights manual to not use the Cities and Knights rules in scenarios where exploration is a factor.

[edit] See also

[edit] References

University Of Catan: Seafarers Of Catan. Retrieved on 2006-02-09.

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