Scream Tracker
From Wikipedia, the free encyclopedia
Scream Tracker is a versatile multi-track digital sequencer created by members of Finland's Future Crew (FC), legendary in the PC demoscene. It was coded in C language and assembly language. The first popular version of Scream Tracker, version 2.2, was published in 1990. [1] Versions prior to 3.0 created STM files, later ones used S3M. The last version of Scream Tracker was 3.21 released in 1994. It was the precursor of the PC tracking scene and its interface inspired newer trackers like Impulse Tracker.
Scream Tracker supported up to 100 8-bit samples, 32 channels, 100 patterns & 256 order positions. It could also handle up to nine FM-synthesis channels on sound cards using the popular OPL2/3/4 chipsets, and, unusually, could play digital and FM instruments at the same time. However, Scream Tracker's FM-synthesis features were very rarely used by composers.
The PC fighting game One Must Fall: 2097 was lauded for its high-quality background music, far advanced beyond the simple MIDI tracks which were popular in its time; this was possible because it was composed in Scream Tracker 3 (by C.C.Catch of the demo scene group Renaissance), using its powerful sampling features.[citation needed]