Samorost

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Samorost is an adventure/puzzle Flash game created by Jakub Dvorsky while he was a student at the Academy of Arts, Architecture and Design in Prague, department of Graphic Design and Visual Communication in 2003. The game features surreal, slow paced, and somewhat isolated gameplay. The player interacts with the world with simple mouse clicks directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). The object of the game is to avert a collision of the gnome's world and an incoming world.

The game is remarkable for its surrealistic organic scenarios that mix both natural and technological concepts (often featuring manipulated photographs of small objects made to look very large), creative character designs and unique musical atmosphere.

Dvorsky's freelance Flash and web design agency, Amanita Design, based in his hometown of Brno, Czech Republic, has since produced a sequel, Samorost 2 with similar gameplay in which the gnome goes on a longer quest to save his kidnapped dog and return safely home.

Samorost 2 has been nominated in 3 categories (Best Game, Best New Character and Best Visual Effects) in the GameShadow Innovation in Games Awards.

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The home world of the main character in Samorost
The home world of the main character in Samorost
A scene from Samorost 2. The main character can be seen at the right.
A scene from Samorost 2. The main character can be seen at the right.

[edit] External links