Safe haven games
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Safe haven games are field games played by opposing teams; a player on one team puts a ball in play and becomes a runner, trying to advance to a marked "safe haven". As long as the runner maintains contact with this marker, he or she is safe from the other team. Leaving the safe area places the runner in danger of being "put out". In games with multiple safe havens, the goal of the runner is to ultimately reach the specially designated "home base".
Examples of safe haven games:
Baseball - four bases
Cricket - two wickets
Kickball - four bases
The Massachusetts Game - four bases
One (Two, Three, or Four) Old Cat - variable
Punchball - four bases
Rounders - four bases or posts
Scrub baseball - four bases (not a team game per se)
Softball - four bases
Stickball - variable
Stool ball - two stools
Town ball - variable
[edit] See also
- Sanctuary in medieval law
- Medieval Right of asylum