Sadness (video game)

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Current game event marker This article or section contains information about an unreleased video game.
It is likely to contain information of a speculative nature, and the content may change dramatically as more information becomes available.
Sadness
Developer(s) NIBRIS
Release date(s) Q4 2007/Q1 2008
Genre(s) Survival horror
Mode(s) Single player
Platform(s) Wii

Sadness is an upcoming Video game for Nintendo's Wii by Polish video game developer Nibris. According to Nibris head Piotr Orlovsky, "The scenario will have associations with narcolepsy, nyctophobia and paranoid schizophrenia. The scenario will surprise you." According to a Nibris press release, the action of Sadness will be placed before World War I in a Slavic country.

According to NIBRIS, this game is only for adult players with strong nerves.

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[edit] Story

Set in pre-WWI Eastern Europe, Sadness follows the story of Maria, a woman who has to protect her narcoleptic son Alexander after their train derails in the countryside. Their subsequent adventures are based on Slavic legends, and become even more bizarre as Alexander begins acting oddly.

[edit] Gameplay

According to an interview with IGN[1], the game is meant to scare the player by atmosphere and not by bloodlust or violence. Various methods of playing include slitting the throat of enemies with glass or throwing a rope over a wall using the similar motion with the freehand controller. It was also said by the developer Nibris that the game will have a special way to save progress. This will happen automatically, at specific moments unknown to the players so it can keep the feeling of reality.

Unlike other third person games, Sadness will not make use of a heads up display to allow greater immersion.

[edit] Creatures

Werewolves will make an appearance in the game, but will be slightly altered from the common werewolf. The werewolf is born human and when mature will change on a full moon. Another change is that they do not regenerate after death.

Likho, a creature that appeared in concept art for the game, is an embodiment of evil fate and misfortune in Slavic mythology, a creature with one eye, usually depicted as an old person.

[edit] Visual style

Visually the game is to be a black and white stylized gothic horror.[2] On April 10, 2006, NIBRIS released a video trailer "based-on" Sadness.[1] Though as of March 2007 no gameplay footage has been released.

[edit] References


[edit] External links

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