RuneScape skills
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RuneScape skills are abilities that enable players to carry out various tasks. Some skills are restricted to players who choose to pay a monthly fee for additional content, or members. Players gain experience in a skill when they perform skill-related tasks. As players gain levels, they gain new abilities in the skill, some of which are restricted to members. The new abilities gained, in turn, reward players with more experience points to compensate for the exponential increase in experience needed to reach each new level.
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[edit] Combat
Combat in RuneScape is not a trainable skill in itself; instead, combat level is calculated internally by the game engine, which applies a formula to the combat skill levels. The skills included in combat are attack, strength, defence, hitpoints, magic, ranged, and prayer.
[edit] Extracting
Fishing requires a player to use a fishing tool with a fishing spot to catch fish, which can be cooked and used to heal lost hitpoints. Many players fish so they can sell their catch, especially lobsters, swordfish and sharks, to other players. Fish can be sold raw or cooked, allowing the purchasers to use the food to restore health, or to cook raw fish themselves to gain cooking experience. [1]
Mining requires players to use pickaxes to extract ores, gems, clay, and other materials from mining rocks. Players can extract better ores and materials as their skill levels increase. The materials extracted are used in smithing, crafting, runecrafting, construction, quests, or mini-games.[2]
Woodcutting requires players to use an axe to chop down trees and collect the logs. Normal trees yield only one log each before they must respawn; all other trees yield several logs. Players can use better hatchets as their skill levels increase, allowing them to chop trees faster. The logs cut are commonly used in the fletching, construction, and firemaking skills. [3]
Farming allows players to grow various vegetables, flowers, hops, herbs, bushes, trees, and other plants from seeds, which can be purchased, pickpocketed, harvested from some plants, or obtained from various monsters drops and random events. Players with higher farming skill levels can also make scarecrows to help protect their crops. The farming skill, available only to paying members, was released on 11 July 2005. [4]
[edit] Processing
Cooking allows players to prepare their own food, which is eaten to heal hitpoints. Farming and fishing provide raw food to be cooked. The most common foods are fish, although other foods such as vegetables, stews, and pies are common. Even more complex foods can be cooked, such as complicated mixed drinks and multi-step desserts. Cooking is regarded as the simplest skill to train, as several players have earned the maximum experience points, a feat requiring over ten times as much experience in the skill as attaining the maximum level. [5]
Crafting allows players to make various items with traditional crafting skills, such as potterymaking, glassblowing, leatherworking, goldsmithing, weaving, and silversmithing. A player may need to advance a few levels in order to make some of these item types.[6]
Firemaking allows players to cook food when a range or oven is not available. Food cooked on a fire is more likely to burn than food cooked on a range, and many foods cannot be cooked on a fire. Fires made using higher level logs do not burn longer than those made from lower level logs; the length of time the fire burns is random. Firemaking is also needed to provide light from candles or lanterns in dark places and to burn pyre logs, which train the prayer skill.[7]
Fletching is a members' skill used to make arrows, bows, and other projectile weapons from raw materials found throughout Gielinor. Higher level woods require higher experience levels, making better bows and ammunition that shoot more accurately and with more power. The strongest bows, which are made from yew or magic trees, are also popular items to "alch", usually the high alch spell, or turn to gold using the High or Low Alchemy spell. This is a popular way to train magic, and gain gold on the way. [8]
Runecrafting allows players to create the runestones, or runes, required for casting magic spells. Runes, which are small stones that can be infused with different kinds of power, are created from rune essence. Power is infused into the rune essence via altars specific to the type of power, creating runes. Runes that require membership to be able to craft, such as Cosmic, Chaos, etc... can only be crafted with "Pure Essence", which requires a higher mining level to mine, as well as membership. Access to altars is granted by possessing the appropriate talisman. Players can also choose to make and wear enchanted tiaras instead of carrying talisman. Many players train runecrafting by using groups of runners, who transport the rune essence to the runecrafter in exchange for the end product, allowing the runecrafter to train more quickly. Paying members have access to the Abyss, an area which allows players to reach the runecrafting altars more quickly but with greater risk.[9]
Smithing uses the ores obtained from mining to make armour, weapons, and other items. The first stage of smithing is smelting the raw ores into usable bars. The second stage of smithing is forging the bars into usable items on an anvil using a hammer. Most pieces of armour and weaponry require more than one bar to forge, and more valuable bars require higher smithing levels and more ores.[10]
Herblore is a members' skill for creating a variety of potions that give players temporary boosts to statistics, restore attributes, remove poison, and other effects. Players must find and identify herbs, locate ingredients, and mix the potions in a glass vial. [11]
[edit] Independent
Agility is a members' skill used to access remote areas and to take shortcuts, especially in the wilderness and on some quests. Many areas that contain slayer monsters have agility shortcuts to help higher level players reach the monsters they wish to slay more quickly. As players train the agility skill, their stamina regeneration rates increase, which allows their run energy to restore faster. Agility is the only member skill that retains its effects when players are on free to play servers. The agility skill was released on 12 December 2002.[12]
Construction is a member's skill that allows players to build houses complete with several styles of room and furniture. When players first begin construction, they only have two rooms and can only build crude furniture. As players advance, they have a wide array of rooms available for customisation, though there is a limit of twenty rooms. Players can plant trees and shrubs in their garden or build furniture for their parlour, dining room, study, and bedroom. Players may also construct specialty furniture for their kitchen, workroom, and game room. Houses may also have unorthodox rooms such as a personal chapel, dungeon, throne room, and portal chamber, a room which provides teleports to various areas on the map. On 18 October 2006, Jagex added a costume room to the construction skill, which allows players to store various "fun" items and costumes, along with a few armour sets and holiday items.[13]
Construction first appeared in RuneScape Classic as "Carpentry". It was impossible to gain experience, and was later replaced with agility. After years of anticipation, the skill was re-introduced by Jagex on 31 May 2006. Introduction of the skill was hinted at in the Behind The Scenes for May[14], but many players were surprised and excited by its release. The large number of players trying to train the skill caused many players to experience lag, and Jagex installed eleven additional servers to help alleviate the problem.[15]
Training construction requires more money than any other skill. High-end supplies cost an extreme amount of money to purchase, and can only be acquired by paying the large cash sum. Construction has been viewed as a successful method by Jagex to curb the rate of inflation.
Hunter is a members' skill that involves catching animals, such as birds, butterflies, or imps. Players must set traps, leave baits, or investigate burrows. This skill was released on 21 November 2006 and is the newest skill so far.[16]
Slayer is a members' skill that allows players to kill specialized monsters that would otherwise be impossible to defeat. To train the slayer skill, players must get assignments from slayer masters. The assignments instruct them to defeat a certain number of specific monsters. If a slayer master gives an assignment that the player feels is too tough (for example, Black Dragons), the slayer master in Burthorpe could give a new assignment with monsters that are not as tough. The slayer skill was released on 26 January 2005.[17]
Many slayer monsters are located in special areas and require innovative methods and special equipment to kill. Slayer monsters usually drop better armour and equipment than other monsters at similar levels.
Thieving is a members' skill that allows players to obtain money and items by pickpocketing NPCs, by stealing from market stalls, and by unlocking various chests throughout Gielinor. Thieving also allows players to unlock doors, with or without lockpicks, using unorthodox methods in order to access areas that they could not reach by other means. Many quests require certain thieving levels.[18]
[edit] Capes of Achievement
Capes of Achievement, also known as Capes of Accomplishment or simply "Skill Capes", were released on 18 October 2006. They can be purchased (for 99k gold pieces) only by members who have maximized their level in a skill. When worn they can temporarily boost the level of that skill. The capes allow their owners to perform a unique emote relating to the skill. Players who have maximized more than one skill receive a cape that is trimmed to designate their multiple skill status. A Cape of Achievement is also available to players who have completed every quest in the game. Players must complete new quests as they are released in order to continue to wear the quest cape and to use its emote.[19]
[edit] Footnotes
- ^ Fishing Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Mining Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Woodcutting Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Farming Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Cooking Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Crafting Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Firemaking Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Fletching Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Runecrafting Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Smithing Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Herblore Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Agility Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Construction Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Behind the Scenes for May (English). News Bulletin. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ 11 New Worlds Online (English). News Bulletin. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ HUNTER SKILL! (English). News Bulletin. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Slayer Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Thieving Manual (English). Skills Manual. Jagex (2006-11-19). Retrieved on 2006-11-19.
- ^ Capes of Achievement (English). News Bulletin. Jagex (2006-11-19). Retrieved on 2006-11-19.
[edit] External links
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