RelentENGINE

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RelentENGINE
The RelentENGINE logo.
Developer: Itlit Software
Latest release: 1.08c / October 23, 2006
OS: Microsoft Windows
Mac OS X
Linux
Use: game engine
Website: www.itlit.co.za

RelentENGINE is a next-generation first-person shooter game engine developed by Itlit Software for the computer game Relent: The Fallen. The RelentENGINE technology was developed with the aim of bridging the gap between pre-compiled and dynamic shadowing; it focuses on support for massive destroyable city environments and realistic vehicle control.

The engine makes extensive use of shader model 3 for effects such as dynamic ambient lighting, volumetric clouds, motion blur, dynamic soft shadows, HDR lighting, specular reflections, reflective and refractive water, etc. The engine also features support for extremely high polygon models, adaptable AI, realistic physics, 64-player networking and an in-game world editor.

Itlit Software has started to license the technology before releasing what was intended to be engine's flagship title, Relent: The Fallen.

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