Talk:Rail shooter

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I've never heard of "rail shooter" being used to describe any shooter which you dont have direct control over the path of the character. Rather, I've only heard it used to describe a shooter where you can move the character to dodge but not explore around a world, AND the game isn't an overhead shooter (because people just call overhead shooters overhead shooters, never a subset of "rail shooters". So I've only seen the term used to describe games like "Starfox", and "Space Harrier".

I've only heard it used with the opposite meaning. A "rail shooter" is when your movement is fixed to a virtual rail, with the possible exception of very limited movement such as in Time Crisis. 84.92.137.39 09:07, 20 January 2006 (UTC)

[edit] Where's Sin and Punishment?

The article says that Space Harrier is the seminal rail shooter, but, really, Sin and Punishment deserves that designation... or at the very least a mention.

[edit] Light Gun Games should be it's own catagory

They are certainly unique enough to be their own catagory. And most importantly, not all light gun games would qualify as rail shooters. Both Starsky and Hutch and Resident Evil: Dead Aim are not rail shooters because the player controls the character's movement. Neither are Duck Hunt or Point Blank because you don't move in those games. User:Edward M January 16 2007