Talk:Questron

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[edit] From article

Some user added the following to the bottom of the page:

Don't forget the toy, Questron, from the 80s:
Questron Toy

I removed it for obvious reasons. — Frecklefoot | Talk 16:54, 12 December 2006 (UTC)

[edit] Release Date

I'm getting conflicting information about the release date of this game--some sources indicate 1983, though Moby Games says 1984.

From the menu screen at the beginning of the game (C64 and Apple II versions): "copyright 1984 - charles dougherty". I'll also add a reference for the licensing info you added. Robotman1974 23:24, 29 December 2006 (UTC)

[edit] structure and style

I've removed the citation needed tag and restored the earlier reference. The game (both Apple and C64) versions state prominently on the menu screen: "game structure and style used under license of Richard Garriot." I can upload a screenshot of this if needed. Robotman1974 00:12, 30 December 2006 (UTC)

Here's that screenshot. Robotman1974 00:24, 30 December 2006 (UTC)
OK, sorry about that. It seemed like a dubious claim, and a screenshot of the command menu wasn't a good reference. The other screenshot you provided does a lot better. Have you finished the game yet? This game has one of the best finales ever made for a rpg. The engines in the questron/ultima series were pretty different, which is why I felt the need to request a good citation. One main difference that I remember off-hand is that in Questron, you can use a joystick to navigate and perform the command that is selected in the menu. You hold the joystick button down for a couple of seconds to change the command. Also, questron's home architecture was on the c64, but in the ultima series, the home architecture was the apple2 and "chuckles" handled the c64 ports. Sorry if I'm mostly going from memory. Anyway, thanks for providing a better reference. Umeboshi 00:57, 30 December 2006 (UTC)
You're welcome. :) Unfortunately, I haven't finished the game.... my copy hangs when I try to enter the dungeons. Back to the article, it would be nice to know if this was first develloped for the Apple or the C64. Robotman1974 01:21, 30 December 2006 (UTC)
I'm going straight from memory, but I believe that it was first developed for the c64. I remember an article referring to the authors hacking on a commodore, but I threw out those magazines a long time ago. It's too bad that your copy hangs, I'd offer to help, but my "real" copy died long ago (actually that copy was just a copy made in Japan before they got more modern copyright laws). Actually, now that I remember, the dungeons and other island were on the second side of the disk. That part may be ok on my copy. Still, it may be a long time before I go digging through that stuff again. Just thinking a little more, and I remembered, I don't have a parallel printer port anymore. Used to use it to pull data off a 1541. Sorry to ramble, just trying to help. The finale is really good enough to hassle your way through the (mostly boring) dungeons. Umeboshi 02:53, 30 December 2006 (UTC)
About the finale... I think it might be a good idea to write a brief description of how the game ends into this article, with the requisite spoiler warning of course. Most of what I've read about this game on the internet alludes to what a great ending it is, so it might be worth mentioning what happens here. Robotman1974 02:59, 30 December 2006 (UTC)