Queen's Pawn Game

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This article uses algebraic notation to describe chess moves.
Image:chess_zhor_26.png
Image:chess_zver_26.png
a8 b8 c8 d8 e8 f8 g8 h8
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 f6 g6 h6
a5 b5 c5 d5 e5 f5 g5 h5
a4 b4 c4 d4 e4 f4 g4 h4
a3 b3 c3 d3 e3 f3 g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess_zver_26.png
Image:chess_zhor_26.png

In the most general sense the term Queen's Pawn Game can refer to any chess opening which starts with 1. d4, the second most popular opening move, but is now usually used to describe openings where White opens with 1. d4 but does not follow through with an early pawn advance to c4. Some of these openings have individual names as well, e.g. the Trompowsky Attack, Torre Attack and Stonewall Attack.

In the 1800s and early 1900s, 1.e4 was by far the most common opening move by White, while the different openings starting with 1. d4 were considered somewhat unusual and therefore classed together as "Queen's Pawn Game".

As the merits of 1. d4 started to be explored it was the Queen's Gambit which was played most often ; more popular than all other 1.d4 openings combined. The term "Queen's Pawn Game" was then narrowed down to any opening with 1. d4 which was not a Queen's Gambit. Eventually, through the efforts of the hypermodernists, the various Indian Defences, such as the King's Indian, Nimzo-Indian and Queen's Indian, became more popular, and as these openings were named, the term "Queen's Pawn Game" narrowed further.

In the Encyclopedia of Chess Openings, most Queen's Pawn Games are classified early in the D-volume (D00-D05) if Black responds to 1. d4 with 1...d5. If Black does not play an early 1...d5 the opening will be classified in the A-volume.

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