Vice: Project Doom

From Wikipedia, the free encyclopedia

Vice: Project Doom (Gun-Dec)
Box art of Vice: Project Doom.

Cover artwork from the US version of the game.
Developer(s) Aicom
Publisher(s) JP Sammy
NA American Sammy
Release date(s) JP April 26, 1991
NA November 30, 1991
Genre(s) Platform game
Mode(s) Single player
Platform(s) Famicom/NES
Media 257 KB cartridge
Vice Project Doom.
Vice Project Doom.

Vice: Project Doom is a Nintendo game with elements similar to Spy Hunter and Ninja Gaiden. It has driving, fighting, first-person shooting and cinematic sequences when passed levels. The character has the ability to switch between three different weapons.

The weapons available are:

  • Laser Whip (platform mode)
  • .44 Magnum (platform and first person shooting mode)
  • Hand Grenade (platform and first person shooting mode)

Like Ninja Gaiden, Vice: Project Doom allows infinite continues, but all the player's points are missed in each continue given.

In Japan, the game was released with a different name: "Gun-Dec".

[edit] Possible Release on Virtual Console

IGN Wii editor Mark Bozon has been attempting to get this game on the VC. At the end of his February 18th blog post is an update of how the attempts are going:

Vice Project Doom Update: Just wanted to throw this out there. I’m in talks with Sammy to get the game pushed onto Virtual Console. The company (now absorbed by SEGA) doesn’t evne remember the game, so they’re spending this next week tracking down the license and they’re going to get back to me. In the meantime, I’ve chatted with the top guys at Nintendo’s VC development HQ, just to make sure they know the game. We’ll get it on the VC guys… if titles like this don’t make it on, the VC isn’t doing its job. There are tons of classics out there that people don’t know, and the VC is the perfect chance to give those games new life.[1]

[edit] References


In other languages