Protectorate of Menoth
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The Protectorate of Menoth is a fictional kingdom, one of the four main factions in the Privateer Press miniatures game Warmachine. Other factions include Cryx, Cygnar, and Khador.
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[edit] Overview
The Protectorate of Menoth, formerly part of the Kigdom of Cygnar, is a fanatical theocracy. Currently led by the charismatic Priest-King Hierarch Garrick Voyle, the Protectorate recently began a great crusade to convert all the human nations of Western Immoren to the worship of Menoth above all other gods, and destroy all heretics who do not share their devotion.
Protected and infused with the holy energy of the ancient god Menoth, the forces of the Protectorate are every bit as capable as those driven by arcane energy. Protectorate troops are sometimes individually weaker, but their abilities combine to great effect, and they are often designed for hard-hitting suicidal attacks. Menites also have a penchant for setting their heretical enemies on fire. Prominent Menite warcasters include Grand Exemplar Mikael Kreoss and the Harbinger of Menoth. The most powerful Menite warjack, the Avatar of Menoth, is guided directly by Menoth's divine power.
[edit] Recent history
[edit] Important Sects
Temple Flame Guard, Lead by Feora "Priestess of the Flame"
-Daughters of the Flame, An assassination unit
-Temple Flame Guard, A spear and shield unit equally adept at defense and offense
-Cleansers, A flame thrower/troop slaying unit
Knights Exemplar, Lead by Grand Exemplar Kreoss
-Knights Exemplar, the basic foot knight with great offensive potential and power growth as his brothers fall in combat
-Knights Errant, a deep striking knight with moderate ranged ability and slightly buffed armor
-Knights Venger, the mounted knight with great ability to bring the fight and end it
Reclaimer sect, Lead by the Testament of Menoth
-Reclaimers, a priest sect powered by the transfer of soul energy upon the death of a menite able to fuel a jack with divine energys or launch a fire assault of soul fire.
The Order Of the Wall, Lead by "Grand Paladin Trenton Bouridor"
-An ancient and legendary knighthood of paladins and good-aligned warriors, the order has protected the walls surrounding the towns and cities of man since the dawn of civilization. These knights exist in both the Protectorate and the old faith in Khador, although they were greatly diminished and on the verge of extinction in the former. The knights of the wall have always been capable of great mercy and compassion, especially when compared to the ruling scrutators of the protectorate. This fact causes the general clergy to consider the paladins weak-willed and soft, especially when they refuse to perform a command they consider to be immoral. Do to this mistrust, the protectorate paladins must constantly walk a narrow path. Either following the orders of their superiors as required of their god, or following their own sense of right and wrong. Thus, the knights of the wall are despised by the ruling clergy, but loved by the people.
Do to their limited numbers in the protectorate, paladins of the order of the wall generally take to the battlefield alone. But when armed with his tower shield and holy firebrand sword, a single paladin is more than enough to turn the tide of battle to the armies of the Creator of man.
[edit] Notable Figures in Protectorate History
Hierarch Sulon, First Hierarch of modern times and the Scrutator who united the Cygnarian menites in a crusade against the Morrowan church. Slain in battle in 484 a.r. City of Sul named in his honor.
High Scrutator Ozeall, Founder of the protectorate of Menoth after the death of Sulon.
Hierarch Garrick Voyle, Current ruler of the Protectorate of Menoth.
The Harbinger of Menoth*, The Harbinger of Menoth is a true prophet of the Temple of Menoth with the powers of a warcaster, and the leader of the Protectorate armies in a great crusade to reclaim western Immoren. Her divinity is so great she is perpetually floating, for her sacred form cannot touch the unclean earth.
Grand Exemplar Mikael Kreoss*, All Menites are brothers in battle to Grand Exemplar Kreoss, and he is determined to avenge the fallen and the lost. Taking on the burden of every death to stoke the warrior’s furnace within him, his rage and fury have become the spear and shield of Menoth’s vengeance.
Grand Scrutator Severius*, One of the most powerful warcaster priests serving the Protectorate. Through him, the will of Menoth is executed with razor sharp precision.
Feora, Protector of the Flame*, Once a woman of naked ambition, Feora has been humbled and exalted by travails in the besieged city of Sul. She has rallied her followers in the defense of the sacred sites, and leads them to feats of bravery and sacrifice as they fight to forestall Cygnar's invasion. Filled with righteous power, she marks a line in the streets of Sul with a wall of all-consuming fire, and she has reconciled with old rivals to hold this city for Menoth.
The Testament of Menoth*, Few have traveled to Urcaen and back to recant the tale, the High Reclaimer was one such man, however the High Reclaimer is no more. Proclaimed the Testament of Menoth upon his return to Caen he prepares for the crusade to enlighten those whom have yet to except Menoth as their one true God.
High Allegiant Amon Ad-Raza*, Emerging from behind temple walls to answer Menoth's call to war, High Allegiant Amon Ad-Raza, takes his place at the forefront of the crusade. His amazing guidance of troops and warjacks is only equaled by his feats of martial prowess and instruction he performs as a member of Menoth's Order of the Fist.
High Paladin Dartan Vilmon**, Even those who do not favor the Order of the Wall speak with respect about High Paladin Dartan Vilmon. Chosen by name by the Harbinger to be her personal protector, Dartan has performed deeds of extraordinary courage and valor. He fought along side the former Grand exemplar Blaine Hurst to keep the Harbinger safe from an attack against the Cryxian Warcaster Goreshade. He later fought on the temple of Garrodh, holding the line alongside other protectorate knights to ensure the Harbinger's role in a prophecy could be fulfilled. After the battle, Vilmon traveled in the company of the Avatar of menoth, High Allegiant Amon Ad-Raza, and the Testament of menoth to bring the Harbinger's body and Soul back to Sul. Since the Harbinger's resurrection, Vilmon has been given command of half of the Order of the Wall to fight the invading Cygnarians and reclaim Sul's Walls. His deeds have made him a hero to all menites, a living legend in times of despair. Most of all, his actions have reminded the ruling priests of the inspiration these living icons bring to the people. It is only a matter of time until this ancient knighthood of paladins undergoes a rebirth and its numbers swell.
"*" Warcaster
"**" Character Solo
[edit] Gameplay and Strategy
Menoth forces fall somewhere between Cygnar and Khador in terms of strength and durability. Menoth warjacks are almost but not quite as powerful or durable as Khadoran warjacks, but are just as slow. At the same time, Menoth 'jacks lack the ranged capabilities of Cygnar's forces.
On the surface, it would appear as if Menoth is in a poor position compared to other factions. However, Menoth forces operate on the principle of synergy--in practice, they function better together than might be expected. Units such as the Choir of Menoth can make warjacks practically invulnerable to ranged attacks, allowing them to close on their foes with little worries of reprisals. Likewise, the Knights Exemplar, using their Bond of Brotherhood ability, actually benefit when one of their unit dies.
The Protectorate of Menoth can, under the right circumstances, deal and absorb astounding amounts of damage and survive in seemingly unsurvivable situations.
[edit] External links
- Privateer Press
- Warmachine
- Flash based Stat Card Generator
- BrushThralls Website
- Frappr Warmachine (230 members as of 02/19/2006)
- Great Warmachine Templates
- Google Maps mashup of Privateer Press Retailers
- Southern Island Southern Island has released Warmachine Action Figures
- WMPlayers.com Large Collection of Warmachine Players and Events. Searchable by Zipcode.
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The Iron Kingdoms | Cygnar • Cryx • Ios • Khador • Llael • Ord • Protectorate of Menoth • Rhul |
The Primal Powers | Trollbloods • Circle of Orboros • Legion of Everblight • Skorne Empire |
Other Locations | Caen • Urcaen • Immoren • Bloodstone Marshes • Broken Coast •Thornwood Forest |
Races of Caen | Humans • Rhulfolk • Goblins • Iosan • Nys • Ogrun • Trollkin |
Gods of Caen | Morrow • Thamar • Menoth • Devourer Wurm • Cyriss • Gods of the Dwarves • Gods of the Elves • Scyrah • Dhunia |