Procedural knowledge
From Wikipedia, the free encyclopedia
Procedural knowledge or know-how is the knowledge of how to perform some task. See below for the specific meaning of this term in cognitive psychology and intellectual property law.
Know-how is different from other kinds of knowledge such as propositional knowledge in that it can be directly applied to a task. Procedural knowledge about solving problems differs from propositional knowledge about problem solving. For example, in some legal systems, this knowledge or know-how has been considered the intellectual property of a company, and can be transferred when that company is purchased.
One limitation of procedural knowledge is its job-dependence; thus it tends to be less general than propositional knowledge. For example, a computer expert might have knowledge about a computer algorithm in multiple languages, or in pseudo-code, whereas a Visual Basic programmer might only know about a specific implementation of that algorithm, written in Visual Basic. Thus the 'hands-on' expertise and experience of the Visual Basic programmer might be of commercial value only to Microsoft job-shops, for example.
One advantage of procedural knowledge is that it can involve more senses, such as hands-on experience, practice at solving problems, understanding of the limitations of a specific solution, etc. Thus know-how can frequently eclipse theory.
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[edit] Procedural knowledge in artificial intelligence
In artificial intelligence, procedural knowledge is one type of knowledge that can be possessed by an intelligent agent. Such knowledge is often represented as a partial or complete finite-state machine or computer program. A well-known example is the Procedural Reasoning System, which might, in the case of a mobile robot that navigates in a building, contain procedures such as "navigate to a room" or "plan a path". In contrast, an AI system based on declarative knowledge might just contain a map of the building, together with information about the basic actions that can be done by the robot (like moving forward, turning, and stopping), and leave it to a domain-independent planning algorithm to discover how to use those actions to achieve the agent's goals.
[edit] Procedural knowledge in cognitive psychology
In cognitive psychology, the term procedural knowledge denotes knowledge of how to accomplish a task, and often pertains to knowledge which unlike declarative knowledge cannot be easily articulated by the individual, or knowledge that is nonconscious. For example, most individuals can easily recognize a specific face as "attractive" or a specific joke as "funny," but they cannot explain how exactly they arrived at that conclusion or they cannot provide a working definition of "attractiveness" or being "funny." Research by a cognitive psychologist Pawel Lewicki has demonstrated that procedural knowledge can be acquired by nonconscious processing of information about covariations.
[edit] Procedural knowledge in intellectual property law
In intellectual property law, the know-how is a parcel of closely-held information relating to industrial technology, sometimes also referred to as a trade secret which enables its user to derive commercial benefit from it. It is a component of the intellectual property rights on its own merits in most legislations but most often accompanies the license to the right-of-use of patents or trademarks owned by the party releasing it for circumscribed use. Know-how is not however solely comprised of secret information that is not in the public domain; it is a "bundled" parcel of secret and related non-secret information which would be novel to an expert in the field of its usage.
[edit] See also
[edit] External links
- Wikihowto - a proposed Wikimedia project
- FAQ of the Know-how Wiki for How to Solve It
- Google Video - Will Wright's Games Developers Conference senimar/lecture in March 2006 about procedure vs. data, featuring his upcoming game Spore