Talk:Prince of Persia: Warrior Within
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Someone should put something in about the deviations from the past game, such as no witty narration from the prince, and a loss of the storybook atmosphere, perhap under a "criticism" heading of some sort.
- I added a Criticisms heading, but I think someone should expand it, as I really enjoyed the game's mood (except the music). :-) Jehoshaphat 11:21, Jun 20, 2005 (UTC)
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- A major criticism of this game is that is one of the most glitched games released recently. There are many glitches that distract from the game experience, and more often than not, even prevent one from finishing the game! I've seen this happen across all the platforms. Save files can become so easily corrupted that I wonder what the game testers were smoking. I'll try to find how many people get these glitches and add some to the criticism section. --Chris16447 22:28, 8 December 2005 (UTC)
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[edit] Criticism - Necessity
On one side I don't feel that the "Criticism" section is needed. As Wikis are supposed to be fact based.
On the other hand, it is important to note because of what Ubisoft did with the game. It was a remarked change from the SoT game, mostly stemming from poor sales (and glorious praise).
It should be noted the "why" about the changes. Which were meant to appeal to a broader audience. These should be noted without opinions. TotalTommyTerror 19:59, 13 December 2005 (UTC)
- I'm combining the "Praise" and "Criticism" (criticism isn't always bad). And I'll edit opinions out, keeping in mind the importance of the criticism of the changes. TotalTommyTerror 20:13, 13 December 2005 (UTC)
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- Ok, made some changes, cleaned up some grammar, and I'm still uncomfortable with a "criticism" section. I do feel it's important to note as it did cause a big stir when Ubisoft mentioned why they were changing so much. But if someone else felt inclined to remove the whole section altogether I wouldn't fault them. TotalTommyTerror 20:28, 13 December 2005 (UTC)
I bet some of the younger kids who own SoT would agree with the critisism part because they want WW and T2T to be rated T so they can get it, but I don't think a whole artical on critisism is necessary. Maybe a little paragraph, but not a whole article.
[edit] The critsism part
I'll ask you this, tell me your not going to yell, "You Bitch!" if someone slashed your face?
-Probably we will, and we might even use broader words & expressions, but the fact that the Prince used the word "Bitch", which is a Profanity word, changes many things about the game and it's attitude.
- The game isn't really as swear-laden as many people would have you think (he only really swears twice, and he definitely earns both of them), but the 'You Bitch!' part deserves mention purely because it's the example that heaps of reviewers/writers used to illustrate the difference between the game and its predecessor. --Gwilym 19:27, 1 August 2006 (UTC)
- This definitely needs to be covered. I read a whole bunch of reviews and the one from Official Xbox Magazine is the only one that didn't complain about the Prince's attitude change and even they mentioned it. Ace of Sevens 23:28, 1 August 2006 (UTC)
I hate that the prince yells out stuff during fights, and because he does this, I personally like his personality better in SoT just because of that.
[edit] I hate the life bar
I think that the life bar in WW is slightly harder to read than in SoT. How come the sand tanks are in the life bar instead of out of it? I eventually got used to it during the gameplay, but died several times on the first level due to my inability to understand the life bar. I can understand what's happening with it now really well, but I was so mad when I first got the game and the life bar was a circle with more circles inside that circle.
I'm guessing they wanted to clean up the HUD a bit. Games now are even going to the extent of removing the HUD altogether.147.144.66.150 20:59, 7 March 2007 (UTC)
[edit] The main change
The main change between SoT and WW wasn't because the prince was several years older and tormented. No, no, no my friends, it actually took place during the production. Read closely: In SoT, Jordan Mechner, who was the original creator of prince of persia, helped the Montreal Studios team produce the Sands of Time. Well, Ubisoft did not tell him they were making a sequel, and if you look closely, you will see that the prince does move differently. For example, when the prince lands from a wall jump he does not land gracefully like in SoT, but kind of just sticks his land. This is because Jordan Mechner did not assist in the design in WW. Also, the darker tone is a result of Mechner not assisting in the process of design. And the reason it is rated M because Ubisoft wanted to create a more adult oriented game. In 1989, Mechner wanted the game to stun people, and I think he would be slightly disappointed when another development team did another game that he invented in the first place. This is mainly why I was dissapointed, but in my opinion it is still a very awesome game.
[edit] Title
It refers to what it means to be a hero right? Fight for the service of others and not for the sake of violence? They refer to that a bit in SoT and much more later in T2T.
[edit] Merge from Kaileena
Please merge relevant content, if any, from Kaileena per Wikipedia:Articles for deletion/Kaileena. (If there is nothing to merge, just leave it as a redirect.) Thanks. —Quarl (talk) 2007-03-09 10:20Z
[edit] Critcism/bugs
IMHO this section can be useful when it states which platform is affected by a certain bug, and if there's a workaround and/or fix available. 194.109.22.149 16:00, 10 March 2007 (UTC)