Overlord (1990 computer game)
From Wikipedia, the free encyclopedia
Overlord or Supremacy: Your Will Be Done |
|
---|---|
Developer(s) | Probe Software |
Publisher(s) | Melbourne House |
Distributor(s) | Virgin Mastertronic |
Designer(s) | David Perry |
Release date(s) | 1990 |
Genre(s) | Strategy |
Mode(s) | Single Player |
Platform(s) | Amiga, Commodore 64, DOS, & Atari ST |
Overlord (called Supremacy: Your Will Be Done in Europe) was a computer game designed by David Perry & Nick Bruty and produced by Probe Software for the Amiga and Commodore 64 computers in 1990. It came on two disks.
The goal of the game was to obtain control of a solar system by terraforming successive planets, while an opponent attempts to do the same. There were four skill levels, each represented by an enemy race. The skill levels also had different numbers of planets. While the genre can be considered an early example of real-time strategy, there are some key differences, notably that you have no direct control over units. Similarities include managing of planetary economies and constructing buildings to give more options.
The main theme for Supremacy was composed by Jeroen Tel, and is recognized as one of the best SID tunes ever made, reaching the 52nd spot among almost 30,000 entries in the High Voltage SID Collection [1]. Supremacy is recognized as one of the most important strategy games in the early 90's[citation needed], and has together with other games made way for some of the most important computer games in history, like Civilization and Sim City.
[edit] See also
- Machinae Supremacy, who covered the theme song in their scond Sidology track