Ogre (Warcraft)

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Two Ogres as seen in the World of Warcraft.
Two Ogres as seen in the World of Warcraft.

In the fictional universe of Warcraft, ogres are large, brutish humanoids.

Ogres originally come from Draenor. Several clans came through the Dark Portal after the First War, these ogres had a Blood Hatred toward the Orcs second only to their hatred of humans. They favored lands not frequented by Orcs, and were seldom seen near their encampments.

Other ogre clans much like the goblins, were once allies of the Horde. These included monstrous two-headed versions that were brought through the portal by the Warlock Gul'dan after the First War to act as enforcers to quell needless infighting between the Orc Clans, but eventually these clans chose to go their own way. Though later the Dustwallow Clan rejoined the Horde.

There is great variety in the Ogre species. They range in height from 6 feet to around 15 feet. At first glance, they may look lazy and fat, but they're actually incredibly strong. Their skintones range in color from shades of peach to red, to deep blues and ashen black. They frequently have at least one horn on their head. As of patch 1.3.1, all Ogres in World of Warcraft have a more muscular physique, unlike their previous extremely fat appearance. They also now wear loincloths which cover the backside as well as the front.

Most ogres are best suited to clobbering anything that moves, including other ogres such as their own family members. With the help of warlock magic however, there are some that have excelled in the arts of magic.

"Ogres are one of the few races that are not indigenous to Azeroth. They were actually brought from the world of Draenor during the First War a generation ago. The ogres of today are not the stupid, lumbering brutes they once seemed to be. In fact, many of the ogre lords have rallied the remnants of their people that were scattered when the horde fell. Though their plans are unknown, there is no doubt that these powerful, deceptively intelligent warriors will gather their forces once more." -Warcraft III Manual

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[edit] Society

Ogre society is based on violence and domination. The Ogre with the brute strength to subdue every other Ogre in the tribe becomes the chieftain. This Ogre often takes to decorating himself garishly with whatever stolen armor he can get his hands on. Besides their own tribes, Ogres are often found employed as mercenaries, especially by the Goblin cartels, who see their extreme strength and slow wits as an asset.

Ogres prefer to live in mounds, which are little more than caves or piles of stone built around steam vents, and seem to prefer hot areas. Ogres are extremely destructive to their environment, and any area that they have lived in for some time can be distinguished by the piles of waste and excrement that they leave in plain view as well as the dismembered body parts of former foes.

[edit] The Two-Headed Ogre

Two-headed Ogres were created by the Orc warlock Gul'dan to give Ogres intelligence and cunning in addition to their formidable strength. Many of these ended up being trained as Ogre Mages, Warlocks or Shamans by Gul'Dan and his apprentice Cho'gall. The two-headed Ogre-Magi were some of the most feared troops the Horde fielded during the Second War. Two-headed Ogres are twice as intelligent as the standard Ogre however, they can often appear as stupid or even more stupid than their single headed brethren if their heads don't get along with each other. Usually, the Ogre-Magi are the more intelligent ones, while standard Ogres will spend much of their time bickering. When the two heads work together however, these Ogres can be extremely dangerous, as evidenced by Cho'gall's own command of warlock magic. Two-headed Ogres generally occupy places of honor in Ogre tribes, and are also in high demand as mercenaries due to their increased intelligence. Two-headed Ogres generally have hyphenated or compound names designating each of the two heads. So Cho'Gall, for instance is a single being made up of the two sentient heads Cho and Gall.

On April Fool's Day, 2004, Blizzard jokingly announced that "Two-headed Ogre" would soon be a new playable race in World of Warcraft. Each in-game Ogre would actually consist of two players, one for each head, with a separate inventory for each, as well as other puzzling features.

[edit] Ogres in Modern Times

Since the Second War, the ogres have found little sympathy among the various races of the world. Having left the Horde the various clans were forced to fend for themselves in a hostile world. Thus, the ogres spread out across the world in a surprisingly short amount of time, and tribes are found in almost every type of environment imaginable.

[edit] Ogre Tribes in Azeroth

Perhaps the most significant ogre tribe in the world is the Gordok tribe of Dire Maul. Hailing from the vast forests of Feralas, these ogres are proving to be some of the most cunning and stubborn creatures. If the ogres there had a better sense of military planning and organization, Dire Maul could easily become a threat to the free peoples living nearby.

Just to the south of Dire Maul are the Gordok tribe's allies and cousins, the Gordunni tribe. This formidable group of brutes holds territory in the Ruins of Isildien in Feralas. As ogres often do, the Gordunni have befouled the ancient ruins much to the displeasure of the Night Elves.

Another important group of ogres is the Stonemaul tribe in Dustwallow Marsh. Their significance stems from the fact that they are the only ogre tribe in the world whose alligiance is to the Horde as of old. Though these ogres did split from the Horde after the Second War, they were brought back into the fold by a display of strength and cunning by the half-ogre, Rexxar. To this day, the Stonemaul ogres maintain a village in the marshes loyal to the Horde.

In the Blasted Lands, the Dreadmaul ogres make their homes at Dreadmaul Hold and Dreadmaul Post. In the charred Burning Steppes, a scion of the Dreadmaul clan known as the Firegut ogres live in Dreadmaul Rock.

In Duskwood, the Splinter Fist tribe makes its home in the Vul'gor Ogre Mound.

The Mosh'ogg ogres of Stranglethorn Vale live in the aptly named Mosh'ogg Ogre Mound. Which comes to conflict with the near Horde outpost of Grom'gol. These ogres are decisively intelligent and powerful, having the presence of mind to name their tribe in the old ogre tongue.

In the Badlands, the ogres have a strong presence in the form of the Dustbelcher tribe. Located centrally in Dustbelch Grotto and Camp Cagg, these ogres also have Camp Boff and Camp Kosh in other areas of the Badlands.

The Mo'grosh ogres in Loch Modan have carved their Mo'grosh Stronghold out of the land.

In Lordaeron to the north are the Crushridge ogres who have hijacked the ruins of Alterac for their home. These Ogres were once slaves under the Forsaken but broke free when their leader found and wore the Crown of Will.

In the Arathi Highlands, the Boulderfist tribe has formed a loose truce of convenience with the Witherbark trolls. They make their homes in the Boulderfist Outpost and Bounderfist Hall, but also in the nearly lost Stromgarde Keep

In Tanaris desert, the Dunemaul tribe makes its home among the ancient Desert Troll ruins in the south.

In Deadwind Pass, there's a small tribe called the Deadwind ogres, that have settled in the desolate area within the clefts of The Vice.

In addition to the independent clans of ogres across the world, many have been hired as mercenaries, especially by the goblin cartels. The infamous Venture Company is known to hire ogres for security and bodyguarding duties. It is likely that the wily goblins have exploited the ogres lack of intelligence and bloodthirsty nature.

[edit] Trivia

  • Ogres, like many of the players and NPCs, can dance. The dance is from Chris Farley's role as a Chippendales dancer in a famous Saturday Night Live skit.
  • There is one ogre named Draz'zilb (Note: the name is the word Blizzard, the name of the company that made the game, written backwards) that can speak properly, as compared to the more simple way other ogres speak.
  • No female ogres have been seen, however they have been confirmed to exist, as Thag, an ogre on the Horde settlement of Brakenwall Village mentions he had a wife that was killed by the black dragonflight.

[edit] External links

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