Octorok
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Octoroks are fictional creatures that appear in The Legend of Zelda game series. One of the series's most common and recognizable enemies, they have appeared in almost every Zelda game to date.
For many of the Zelda games, Octoroks have appeared as land-dwelling animals, but as of Ocarina of Time, they have also appeared as aquatic enemies who attack similarly to Zoras from previous games. However, in prototype versions of Ocarina of Time, they were the same design as A Link to the Past. They appear as octopus-like enemies that can shoot rocks from their mouth, hence the name.
[edit] Appearances
[edit] The Legend of Zelda
The Octoroks are creatures that come in shades of red and blue, and shoot rocks at Link. Blue Octoroks are more dangerous as they take two hits to die as opposed to one. They are commonly found in the areas near the game's starting point.
[edit] Zelda II: The Adventure of Link
Their appearance remained the same for the most part, but only some actually move around. Some jump in place, firing as it jumps. As in the first game, there are Blue and Red variants.
[edit] The Legend of Zelda: A Link to the Past
In this game, the visuals improved so their appearance was clearer than The Legend of Zelda's. There is only one shade for the Octoroks in this game. They are much faster than previous Octoroks, and some possess the ability to shoot rocks in four directions quickly. Signs made to look similar are in a Shooting Gallery. In the Palace of the Four Swords, there is a dark room with three Golden Octoroks inside.
[edit] The Legend of Zelda: Link's Awakening
In this game, they remained the same as in A Link to the Past's. Like those in A Link to the Past, they lack a color difference, and only come in one form. There is also a new type of Octorok called the Flying Octorok. It has large buglike wings, and flies over Link when attacked, much the same way a Stalfos jumps out of harm's way. The best way to defeat one is to force it to jump, and then move and strike it when it lands. As with Stalfos, they won't detect a charged spin attack, giving the player another possibility for defeating them.
[edit] The Legend of Zelda: Ocarina of Time
In Ocarina of Time, Octoroks made a drastic change to sea-dwelling creatures. They now sit in place, and wait for a while before firing directly at Link. The only way to defeat them is with a long-ranged item or by deflecting their shots back at them.
[edit] Bigocto
There is a mini-boss in this game called Bigocto (Navi identifies the name as being one word), who traps Princess Ruto, and fights with Link by chasing him around a large platform in circles, with a weak spot on his back that must be hit with the Boomerang. It looks very different from the other Octoroks of that game, but bears a similar face. Although it has a mouth similar to the other Octoroks, it appears to lack the ability to shoot rocks.
[edit] The Legend of Zelda: Majora's Mask
In this game, they kept Octoroks as sea-dwellers. Like many elements of Majora's Mask, Octoroks and Big Octos were reused from Ocarina of Time. Octoroks are often required to get to various places by freezing them and using them as platforms. There are also two Big Octos guarding caves in a Swamp, and the only way to get rid of them are certain items (such as the Bow & Arrows) and having Koume's boat crash into it as it passes them.
Octoroks are used as targets in the Town Shooting Gallery, with red ones being the desired target and blue ones being the ones to avoid. If the player manages to shoot forty of the fifty targets, they win a quiver upgrade. If all fifty are shot, a piece of heart is won. Additionally, you can get the third prize of 20 rupees at the Camera Shop by taking a photo of one of the Octos.
[edit] The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons
Octoroks come in shades of Blue and Red, akin to the original Legend of Zelda's style, and the fact that Blues are more powerful than Reds. Blue enemies appear in the past and during certain seasons, while Red appear in Present time and appear during certain seasons. They look exactly the same as Link's Awakening's Octoroks, because Flagship built these games upon data given to them by Nintendo of LA. In Oracle of Seasons there is one Gold Octorok who appears in Spool Swamp during the Summer.
[edit] Octorok Ring
In both games, the player can acquire a magical Ring that transforms Link into an Octorok. He cannot use any attacks in this form, but he is ignored by other Octoroks, and also cannot be eaten by Like Likes.
[edit] Super Smash Bros. Melee
Octoroks appear as random enemies, usually found in Boxes and Barrels, in their sea-dwelling form. They fire Rocks at the player, but the Rocks can be deflected back at them. Also found in Adventure Mode, in the Legend of Zelda Adventure Stage. There is also an Octorok trophy available by random lottery, which gives the enemies the "Perfect Attendance Award" (as they are the only creature to appear in every Zelda game released at the time).
[edit] The Legend of Zelda: The Wind Waker
Octoroks return as sea-dwelling creatures in The Wind Waker. Some Octoroks lurk around in shallow waters on islands and fire at people, hiding whenever someone comes near, while others dwell in the ocean, firing Bombs from their mouth at random travelers. A rare type of Octorok known as the Big Octo (which look different from the ones in Ocarina of Time and Majora's Mask, insofar as they resemble squid) appears in certain areas, where Seagulls are circling. They await passing boats and create a whirlpool to suck up the boat and Link, launching them far away. The number of eyes they have varies from four to twelve, with more eyes representing stronger Octoroks (since ALL the eyes must be destroyed to defeat the monster). Once slain, the Big Octo leaves an underwater treasure chest which, when fished up, will reveal either a piece of heart or an orange rupee (there is one exception: One Big Octo has eaten a Great Fairy, and killing it will free the Fairy, who will double your magic meter). The figurine of the octorok gives it the "perfect attendance award" for being in all of The Legend of Zelda games.
The Octorok sprite from The Legend of Zelda appears on the Figurine Fanatic (Manny)'s pack.
[edit] The Legend of Zelda: Four Swords Adventures
Their appearance most resembles that of The Minish Cap, and they fight in almost the exact same way, except they can shoot in four directions. There are three varieties: Red, Blue, and Pink, but they are all of equal power.
[edit] The Legend of Zelda: The Minish Cap
They once again return to land-dwelling Octoroks in red and blue, with blue being stronger than red. They fire rocks at Link, and through Kinstone fusing, sometimes appear as Golden Octoroks, which leave behind great wealth. The Boss of the Temple of Droplets (the fourth major boss of the game) is Big Octo (a bit of a misnomer, as it is really Link who is small), who was frozen by the power of the Water Element, and is starved because of that. Once Link unfreezes the Water Element, he also unfreezes the Big Octo, which eats the element and retreats into the room behind him. The Big Octo has the ability to transform into an Ice Octo, and can put out the light and fire large rocks at Link.
[edit] The Legend of Zelda: Twilight Princess
Octoroks are absent from the latest installment of The Legend of Zelda series. However, similar creatures, known as Toadpolis, make a very rare appearance. They are only found in three places: two rooms in the Goron Mines dungeon, and also in a secret grotto found by digging in a ring of grass behind the Lake Hylia windstone. Their appearance resembles a frog more than an octopus, but their attacking pattern is like the Octoroks'.
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