Nosepass

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Nosepass
Image:Nosepass.png
National Pokédex
Azurill - Nosepass (#299) - Skitty

Hoenn Pokédex
Golem - Nosepass (#060) - Skitty
Japanese name Nosepass
Evolves from None
Evolves into Dainose (from Pokémon Diamond and Pearl onwards)
Generation Third
Species Compass Pokémon
Type Rock
Height 3 ft 3 in (1.00 m)
Weight 213.8 lb (97.0 kg)
Ability Magnet Pull / Sturdy

Nosepass (ノズパス Nozupasu?) are one of the 493 fictional species of Pokémon creatures from the multi-billion-dollar[1] Pokémon media franchise—a collection of video games, anime, manga, books, trading cards, and other media created by Satoshi Tajiri. The purpose of Nosepass in the games, anime, and manga, as with all other Pokémon, is to battle both wild Pokémon—untamed creatures encountered while the player passes through various environments—and tamed Pokémon owned by Pokémon trainers.[2]

The name "Nosepass" is a combination of the words "nose" and "compass". This is because its nose works like a compass.

Its appearance is similar to the moai of Easter Island.

Contents

[edit] Biological characteristics

Nosepass is an odd, rocky, animate figurine vaguely in the shape of an Easter Island moai statue, but with black, shut eyes, rudimentary blocky limbs, and a huge red protrusion where its “nose” should be. It lives in caves and comes across as immobile because it is often found standing still in these environments. However, Nosepass displays behavior commonly associated with predatorial animals in the wild as well, hunting and feeding on prey that might be foolish enough to approach it. Its full body emits a powerful force of magnetism which it uses to pull its prey towards it like a tractor beam before feeding. This sense of magnetism is naturally bolstered in cold seasons.

The nose of Nosepass is undoubtedly its most notable feature. It is the focal point of Nosepass’ magnetic nature, and this works to make Nosepass something of a living compass. When seen standing idly, it is consistently facing the North Pole as directed by its magnetic nose. Travelers who encounter this Pokémon can therefore actually use the placement of a Nosepass to check the direction of north and get their bearings. However, close observation has revealed that the Pokémon is affected by polar drift; With each passing year, Nosepass’ direction shifts slightly at a rate of 3/8 of an inch each year. Since all Nosepass have noses of the same magnetism, if two of these Pokémon meet, they cannot turn their faces towards each other when they are close because their magnetic noses repel one another. This causes problems for trainers who wish to battle their Nosepass.

[edit] In the Pokémon video games

Nosepass is found only in the second basement of Granite Cave in Pokémon Ruby and Sapphire and Pokémon Emerald by using Rock Smash on breakable boulders in the cave in Dewford Town. It can also be snagged from Wanderer Miror B. in Pokémon XD: Gale of Darkness, but only as a randomly decided “left-over” Shadow Pokémon because the first time it appears is during a part of the game where the player is unable to snag Pokémon without the Snag Machine, so therefore the player is forced to knock it out through battle.

Nosepass is a peculiar Pokémon overall. It has superb defense and very high special defense as well, but with all other stats very low. This means Nosepass will not last long against enemy attacks in spite of its defenses (especially since its extremely low speed compels all opponents to attack it before it can attack, thus wiping out its meagre HP), and its subpar offenses will not encourage usage of its odd collection of offensive moves either, which include Rock, Ground, and Electric-type moves such as Rock Slide, Earthquake, and the Lock-On/Zap Cannon combo. It is only in Pokémon XD: Gale of Darkness that Nosepass gains access to the Helping Hand move, which it can use in 2-on-2 battles to surprise the opposition with a bolstered sweeping move from the other Pokémon on the player’s side, and that along with its Magnet Pull ability to trap enemy Steel-type Pokémon amounts to a conceivable disruption tactic the opponent may never anticipate.

[edit] In the Pokémon anime

Spoiler warning: Plot and/or ending details follow.

In the anime series, Ash Ketchum collects badges by defeating Gym Leaders. In one episode, Ash must defeat the Gym Leader Roxanne. Her main Pokémon of use is Nosepass. Ash's Pikachu defeats Nosepass by using Iron Tail, a Steel-type attack that is effective against the Rock-type Nosepass.

It also appears in, 'Aipom and Circumstances' where it belonged to the man they met and it helped defeat Team Rocket.

[edit] In the Trading Card Game

Nosepass makes four appearances in the Pokémon Trading Card Game, all as Basic Fighting/Ground/Rock type:

  • EX Ruby and Sapphire,
  • EX Deoxys,
  • EX Emerald, and
  • EX Holon Phantoms.

None of these cards are particularly powerful, though their odd abilities makes Nosepass a novelty in the card game.

[edit] References

Publications
  • Barbo, Maria. The Official Pokémon Handbook. Scholastic Publishing, 1999. ISBN 0-439-15404-9.
  • Loe, Casey, ed. Pokémon Special Pikachu Edition Official Perfect Guide. Sunnydale, CA: Empire 21 Publishing, 1999. ISBN 1-930206-15-1.
  • Nintendo Power. Official Nintendo Pokémon FireRed Version & Pokémon LeafGreen Version Player’s Guide. Nintendo of America Inc., August 2004. ISBN 1-930206-50-X
  • Mylonas, Eric. Pokémon Pokédex Collector’s Edition: Prima’s Official Pokémon Guide. Prima Games, September 21 2004. ISBN 0-7615-4761-4
  • Nintendo Power. Official Nintendo Pokémon Emerald Version Player’s Guide. Nintendo of America Inc., April 2005. ISBN 1-930206-58-5

[edit] External links

In other languages