Nitemare 3D
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Nitemare 3D is a first-person shooter PC game with a horror theme, released by Gray Design Associates in June 1994 on DOS and Windows 3.x platforms. It consisted of three episodes, the first of which was released as a demo. The full release came on two 3-1/2" floppy disks and was accompanied by a guide to the game's thirty levels.
Graphics were very similar to those used in id Software's Wolfenstein 3D games, with perpendicular walls, and no texture on the floors or ceilings. The object of the game was to free the player's girlfriend Penelope from the house of the evil Dr. Hamerstein.
N3D was not a commercial success, in part due to its use of the Wolfenstein 3D engine the year after the more advanced Doom had been released.
N3D followed the story of Hugo, from the Hugo Trilogy, a series of text-and-graphic-adventures consisting of Hugo's House of Horrors, Whodunit? and Jungle of Doom. Hugo's girlfriend Penelope has been kidnapped by the evil Dr. Hamerstein for use in heinous experiments. The player must battle through Hamerstein's bizarre mansion, underground caverns complete with prisons and laboratories and finally though a twisted alternate dimension of demons and aliens in an attempt to save her.
Rather than the fast-paced action of Wolfenstein, Nitemare 3D has a slightly slower, more puzzle-oriented style of play. The four different weapons (plasma gun, magic wand, silver bullet pistol and auto-repeat plasma gun) have different usages - for example, magic blasts were especially useful against magical creatures such as vampires, whereas robots were practically immune to them. Each level in the game had numerous secret panels, some of which were purely for bonuses, but others were essential to completing the level. To make this task easier, the player could collect magic eyes, which would reveal a mini-map on the screen and give hints as to the locations of panels, and crystal balls which would show enemy positions on the map.