Nightmare LPMud
From Wikipedia, the free encyclopedia
Founded in 1992, Nightmare LPMud was one of the oldest continually running LPMuds still played until its closure on September 12, 2005[1]. Its roots go back to the original LPMud, Genesis LPMud when Forlock of Genesis along with some students at Bates College in Lewiston, Maine founded Orlith in 1991. This mud lasted only a year before disintegrating into two rival muds, Nightmare and Phoenix. The final incarnation of Nightmare (meaning support for full player continuity) opened October 31, 1992. There was one major revision in 1996 that required a conversion of players into Nightmare Mudlib's Nightmare IV format. Nightmare never charged players to play.
The Nightmare world included multiple player administered city-states. The core city-state, Praxis, was destroyed in a recent clash among deities worshipped by various Nightmare religions. Each city-state was the home of one or more player races such as elves, humans, apskara, halflings, gnomes, ogres, artrell, and so on. In some cities, the races got along well; in others there was continuous strife. Player-killing was allowed, but with certain restrictions. Players on Nightmare elected to learn a specific profession that dictated the way they play the game. Professions like fighters were the traditional "hack-n-slash" while professions like fishers rarely engaged in combat. The base classes available were: fighter, rogue, cleric, mage, kataan, monk, bard, and fisher.
Maintainers listed the reason for Nightmare's closure as hard drive failure.[2]