Nicassar
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In the table-top wargame of Battlefleet Gothic, the Nicassar are a race allied with the Tau.
The Nicassar are driven by an insatiable curiosity to explore and travel. It was this which led a flotilla of Nicassar dhows into contact with the Tau, resulting in them becoming the first addition to the fledgling Tau Empire. They continue to work with the Tau by providing fleets to scout and explore.
Nicassar dhows are relatively small starfaring yachts, propelled primarily by their crew's telekinetic powers. Nicassar ships are primarily sleeper ships, the majority of the crew entering a state of hibernation as the flotilla (consisting of multiple dhows docked together) drifts between stars, under the power of a few non-hibernating crew. Although poorly armed when they first encountered the Tau, the Nicassar's original weapons have been upgraded with Tau railgun batteries. The Tau Empire uses Nicassar dhows as escort vessels, towing them through the 'warp dives' used by the Tau fleet as interstellar propulsion.
It is said that the propulsion and navigation of the Nicassar stems from the immense psychic power of the Nicassar. For this reason the Tau Empire has been careful to prevent the Imperium, which is known for its persecution of psychics, from discovering their existence.
[edit] References
- Chambers, Andy, Haines, Pete, and Keefe, Matt. To Unite the Stars: Tau Vessels (PDF). Battlefleet Gothic: Armada. Games Workshop. Retrieved on 2006-02-27.