NASCAR 99
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NASCAR 99 | |
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Developer(s) | EA Sports, Stormfront Studios |
Publisher(s) | EA Sports |
Release date(s) | September 11, 1998 (Nintendo 64), October 31, 1998 (PlayStation) |
Genre(s) | Racing |
Mode(s) | Single Player, Multiplayer |
Rating(s) | ESRB:Everyone (E) |
Platform(s) | Nintendo 64, PlayStation |
NASCAR 99 is a racing simulator video game game developed and published by EA Sports and co-developed by Stormfront Studios. It was released for Nintendo 64 on September 11, 1998, and for the PlayStation on October 31, 1998. NASCAR 99 is the second game in the NASCAR series of video games released by EA Sports. The game contains several different features including:
- 37 Winston Cup drivers and 17 Winston Cup tracks
- Custom car setups
- Single race
- Championship season
- Six unlockable legendary drivers
- Crew chief and spotter assistance
- Interactive pit stop menu
- Night racing at Bristol, Charlotte, and Richmond
- 24 car field
- Crew chief and spotter assistance
- Commentary by Bob Jenkins and Benny Parsons
- Music by George Thorogood and the Destroyers, Stevie Ray Vaughan, Double Trouble, and Joe Satriani
[edit] Critical Reviews
NASCAR 99 received mixed reviews upon its release. The game was praised for its realistic graphics regarding the cars, although critics felt that the other graphics were "lacking". Also, critics stated that the game was "repetitive and boring," mainly because of the 17 tracks included in the game, only 2 are road-courses, and the rest are a mix of ovals, tri-ovals, quad ovals, and short tracks. The game also garnered some criticism from some gamers who felt that was too "simulation oriented," meaning that it focused too much on the elements of NASCAR, such as the fine-tuning of the handling the car. These gamers seemed to favor the more open racing style of racing, such as in the Gran Turismo series of video games.