Musya

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In game cutscene
In game cutscene
In game cutscene  of the Japanese version Next screenshot
In game cutscene of the Japanese version Next screenshot

Musya: Imoto's Saga or Musya: a Classic Tale of Japanese Horror, known in Japan as Gōsō Jinrai Densetsu Musya (豪槍神雷伝説 武者 Gōsō Jinrai Densetsu Musha), is a video game for the Super Famicom and the Super Nintendo Entertainment System by Datam Polystar. Seta U.S.A. translated the game into English.

The name Musya is romanized by the English translators in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha).

The story is about a pikeman (described as a spearman in the Japanese version and a pikeman in the English version) named Imoto (Jinrai (神雷) in the Japanese version), who must descend to the abyss to save Shizuka, a maiden. After Imoto survives a battle in which all other combatants perish, he travels to Tengumura Village, where he collapses. The mayor, Akagi (The mayor is not named in the Japanese version), greets Imoto and tells him that Shizuka needs to be rescued. Imoto heads into Tengumura Cavern (known in the Japanese version as Kihōshōnyūdō (鬼宝鍾乳洞)).

Imoto dies after sixteen hits. He carries three lives (命).

[edit] Editing

The game received several edits for the North American edition. For instance, the large testes of the tanuki character were removed for the North American edition. In addition, the manji shown to reveal the amount of spell scrolls held were edited away.

The Japanese version of the game is one of the few games that uses Japanese numerals. The English version uses Roman numerals.

[edit] Special attacks

When the player obtains a certain scroll, the scroll will randomly lead to one of three effects:

  • Asyura - Destruction of enemies on screen
  • Dai Kibhi Soh - Fully restored health
  • Kongooh - Temporary invincibility

[edit] External links