Moryou Senki Madara 2

From Wikipedia, the free encyclopedia

Moryou Senki Madara 2 is a Super Famicom adventure game that centers around spiritualism. The player (who controls a punk rocker), must explore a mansion and is eventually transported into the past to save the future. However, the player starts in suburban Japan of the 1990s. Automobiles are seen, but not driven during the course of the game. The player must attend school until he discovered the haunted house. Then, the game proceeds like a normal adventure game. Monsters include rats, blobs, and other nasty creatures. Talking to normal people on the street give out clues that the player must piece together in order to solve the quest. If this game would have been released in America, it would get an E10+ rating by the ESRB video game ratings board.