Monopoly Junior
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Monopoly Junior | |
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Monopoly Junior | |
Players | 2-4 |
Age range | 5-8 |
Setup time | < 5 minutes |
Playing time | < 30 min |
Random chance | High |
Skills required | Dice rolling, counting |
Monopoly Junior is a simplified version of the board game Monopoly, aimed at young children. It has a smaller, rectangular board and instead of being based on street names it is based on a fun-fair, to make it more child-friendly.
Contents
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[edit] Board
Uncle Pennybag's Loose Change (Mr. Monopoly in Canadian version) | Chance | Video Arcade ($3) |
Haunted House ($3) |
Chance | Blue Line Railroad (Roll Again) |
Helicopter Ride ($4) |
Pony Ride ($4) |
Pay $2 To See The Water Show | Chance | Pay $3 To Take The Tramway To The Restrooms (Lunch in Canadian version) | ||
Miniature Golf ($3) |
Monopoly Junior |
Bumper Cars ($4) |
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Water Slide ($3) |
Ferris Wheel ($4) |
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Green Line Railroad (Roll Again) |
Red Line Railroad (Roll Again) |
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Paddle Boats ($2) |
Loop The Loop ($5) |
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Merry-Go-Round ($2) |
Roller Coaster ($5) |
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Restrooms (Lunch in Canadian version) | Chance | Pay $2 To See The Fireworks | Yellow Line Railroad (Roll Again) |
Chance | Chance | ⇐ GO | ||||||
Magic Show ($2) |
Puppet Show ($2) |
Cotton Candy ($1) |
Balloon Stand ($1) |
[edit] Gameplay
On their turn, a player rolls the die and moves that number of spaces clockwise around the board. The player then acts depending on the space on which they have landed:
[edit] An Amusement without a Ticket Booth
The player pays the bank the amount shown on the space and places one of their colored ticket booths on the space.
[edit] An Amusement with a Ticket Booth
The player must pay the owner of the ticket booth the amount shown on the space. If the owner also owns the other Amusement of the same color, the player must pay double the amount shown on the space.
[edit] A Railway
The player rolls again and follows instructions on the space they land on.
[edit] Fireworks or Water Show
The player must pay $2 and put the money on the space marked "Mr. Monopoly's Loose Change"
[edit] Café | Lunch | Restrooms
If the player lands here by roll of the die nothing happens. They simply move off the space on their next turn.
[edit] Go to the Café (Rest Rooms)
The player puts $3 on "Mr. Monopoly's Loose Change" and moves their playing piece to the café, but the player cannot earn $2 after the game continues from the café on their next turn.
[edit] Mr. Monopoly's Loose Change | Uncle Pennybag's Loose Change
If there is any money on this space when a player lands on it, they get to take the money for themselves.
[edit] GO
The player collects $2 every time they land on or pass GO.
[edit] Chance
The player picks up the top CHANCE card, follows its instructions, then returns it to the bottom of the pile.
[edit] Go to... or Take a ride...
The player moves their piece to the space indicated and collects $2 if they pass GO unless otherwise instructed.
[edit] Free Ticket Booth
If an Amusement of the color on the card is unowned, the player must place one of their ticket booths on that space: they now own that Amusement. If both Amusements are owned by different players, the player must replace one of the ticket booths with one of their own. If both Amusements are owned by the same player, the player cannot replace a ticket booth; they must discard this CHANCE card and draw a new one.
[edit] Winning the Game
When one player runs out of money the game ends. All other players total their money and the player with the most money wins.
[edit] Differences between Monopoly and Monopoly Junior
Monopoly | Monopoly Junior |
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Buying properties is optional. | Buying Amusements is compulsory. |
Properties can be improved with houses and hotels. | Amusements cannot be improved. |
Color groups have 3 properties. | Color groups have 2 Amusements. |
Denominations of money are $1, $5, $10, $20, $50, $100 and $500 notes. | Denominations of money are $1, $2, $3, $4 and $5 notes. |
Ownership of property marked by Title Deed. | Ownership of Amusement marked by Ticket Booth. |