Minor Technologies of Homeworld
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[edit] Homeworld
From the original Homeworld, arranged by relation.
[edit] Fighter Systems
Fighter Drive One of the first of many technologies that you are able to develop. It produces the drives necessary for a fighter's propulsion. Allows for the development of many different fighters, in conjunction with Fighter Chassis technology. From the game: "These updated drive systems are used for the larger fighters."
Fighter Chassis The technology that produces the chassis of a fighter, in combination with the Fighter Drive technology and other technology it allows for the production of different types of fighters, in conjunction with Fighter Chassis technology. From the game: "The heavy fighter chassis is required to build larger fighters like Interceptors and Attack Bombers."
Defender Sub-System This technology produces the necessary equipment for the Defender Fighter in conjunction with Fighter Chassis and Fighter Drive technology. From the game: "This technology integrates the high firepower weapons and tracking systems required for the Defender."
Plasma Bomb Launcher Technology that when researched allow for, with the combination of existing technology, the production of the Attack Bomber. From the game: "This weapon discharges orbs of superheated plasma that are devastating against the hardened armor of Capital Ships."
Cloaked Fighter (Kushan Only) This technology produces the necessary equipment for the Cloaked Fighter, in combination with other technologies. From the game: "Cloak Fighter technology enables the fighter to hide from visual and Electronic detection."
Defense Fighter (Taiidan Only) This technology produces the necessary equipment for the Defense Fighter, in combination with other technologies. From the game: "Defense Fighter technology combines excellent tracking ability and pulse lasers that are used to destroy enemy projectiles."
[edit] Corvette Systems
Corvette Drive This technology produces the necessary equipment to power the corvette ship class. In combination with other technologies it allows for the production of many types of corvettes. From the game: "Corvette class ships require a power plant of this size."
Corvette Chassis This technology produces the chassis of the corvette ship class. In combination with other technologies it allows for the production of many types of corvettes. From the game: "The Corvette Chassis provides a large platform for the heavier, more specialized Corvettes."
Heavy Corvette Upgrade This technology produces the necessary equipment for the Heavy Corvette in conjunction with Corvette Drive and Corvette Chassis technology. From the game: "The Heavy Corvette Upgrade increases armor strength and firepower."
Fast-Tracking Turrets This technology produces the necessary equipment for the Multi-Gun Corvette in conjunction with Corvette Drive and Corvette Chassis technology. From the game: "These turrets are designed to track quickly and destroy fast targets."
Minelaying Technology This technology produces the necessary equipment for the Minelayer Corvette in conjunction with Corvette Drive and Corvette Chassis technology. From the game: "Minelayer technology enables the Minelayer Corvette."
[edit] Capital Ship Systems
Capital Ship Drive This technology produces the necessary equipment to power the Capital ship class. In combination with other technologies it allows for the production of many types of Capital Ships. From the game: "Frigates and other small Capital Ships require this drive system."
Capital Ship Chassis This technology produces the chassis for the Capital ship class. In combination with other technologies it allows for the production of many types of Capital Ships. From the game: "The Frigate chassis is a versatile platform that enables the development of several different weapon systems."
Ion Cannons This technology produces the necessary equipment for the Ion Frigate in conjunction with Capital Ship Chassis and Capital Ship Drive. From the game: "These advanced weapons are carried by specially modified Ion Cannon Frigates."
Guided Missiles This technology produces the necessary equipment for the Missile Destroyer in conjunction with Capital Ship Chassis and Super-Capital Ship Drive. From the game: "Guided missiles form part of the weapon system of the Missile Destroyer."
Super Capital Ship Drive This technology produces the necessary equipment to power Destroyers, Heavy Cruisers, and Carriers in conjunction with Capital Ship Drive it allows for the production of many different Capital Ships. From the game: "This massive engine system is required for Destroyers, Heavy Cruisers, and Carriers."
Super Capital Ship Chassis This technology produces the chassis for the Heavy Cruiser and Carrier in conjunction with Super Capital Ship Drive. From the game: "The Super-Heavy Chassis is required for the most massive Capital Ships, Heavy Cruisers and Carriers."
Heavy Guns This technology produces the necessary equipment for the Heavy Cruiser in conjunction with Super Capital Ship Chassis and Super Capital Ship Drive. From the game: "Heavy guns are the critical component of the massive weapon inventory on the Heavy Cruiser."
Drone Technology This technology produces the necessary equipment for the Drone Frigate in conjunction with Capital Ship Chassis and Capital Ship Drive. From the game: "This technology is required by Drone Frigates to be able to launch and control their 24 armed Drones."
Defense Field (Taiidan Only) This technology produces the necessary equipment for the Defense Frigate in conjunction with Capital Ship Chassis and Capital Ship Drive. From the game: "Defense Field technology is employed by the Field Frigate to redirect enemy projectiles."
[edit] Specialized Systems
Proximity Sensor This Technology produces equipment necessary for the Proximity Sensor. From the game:"A Proximity Sensor can find cloaked enemy ships within a substantial radius."
Sensor Array This Technology produces equipment necessary for the Sensor Array. From the game: "The Sensors Array uses a complete suite of instruments to locate and track enemy ships at great distances."
Gravity Generator This Technology produces equipment necessary for the Gravity Generator. From the game: "The Gravity Well Generator creates a field that can stop any Strike Craft that enters it."
Cloak Generator This Technology produces equipment necessary for the Cloak Generator. From the game: "Cloak Generator technology creates a powerful area-effect cloaking field where all friendly ships are rendered invisible."
[edit] Homeworld: Cataclysm
[edit] Kiith Somtaaw
Hangar Module
Fighter Drive This is the first technology available to you. Allows construction of the Acolyte, and with the appropriate technologys, the mimic, ACV, and MCV units as well.
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