Megamania

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Megamania

Title Screen from the Atari 5200 version
Developer(s) Activision
Publisher(s) Activision
Designer(s) Steve Cartwright
Release date(s) 1982
Genre(s) Fixed Shooter
Mode(s) Single player, multiplayer
Platform(s) Atari 2600, Atari 5200, Atari 8-bit
Media Cartridge
Input Joystick

Megamania is an Atari 2600 game designed by Steve Cartwright and published by Activision in 1982. It was also released for the Atari 5200 and Atari 8-bit family in 1983, ported by Glyn Anderson. The Atari 2600 version was also bundled in with the Activision Anthology release in 2002.

Contents

[edit] Gameplay

Gameplay in Megamania is a traditional slide-and-shoot basis of moving your ship at the bottom of the screen back and forth to shoot at the oncoming enemy. Rather than being aliens or spaceships as in most of these types of games, the enemies in this game were various objects such as hamburgers, bow ties, and steam irons. The object was the shoot them down before the energy bar at the bottom of screen was depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies flew in select patterns and as soon as they hit the bottom of the screen, they would re-appear at the top until shot by the player.

[edit] Scoring

When Megamania was originally sold, anyone who scored above 45,000 points could send Activision a picture of their screen and become an official Megamaniac. They also would receive a Official Megamaniac emblem.[1]

If a player succeeded a score of 999,999 the game would end due to an error.[2]

[edit] 2600 vs. 5200

Atari 2600 version of the 'Hamburger Wave'
Atari 2600 version of the 'Hamburger Wave'
Atari 5200 version of the 'Hamburger Wave'
Atari 5200 version of the 'Hamburger Wave'

There were several small differences between the Atari 2600 and 5200 versions of the game. They all included the same general gameplay, but the 5200 boasted some significant differences as listed.

  • Enemies became more recognizable as their Objects
  • A title screen at the beginning of the game
  • Minor colour changes
  • The energy bar became more detailed
  • Cover image on the package and cartridge changed

The Atari 8-bit family version was the same as the Atari 5200 version.

[edit] External links

[edit] Notes

  1. ^ Megamania User Manual.
  2. ^ Atari Age website.
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