Talk:MediEvil II

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[edit] Date question

Okay, when exactly does the game take place. Professor Kift's research notes would seem to point to mid to late May 1886. One entry is dated 23, 5, 1886 and it deals with the professor's experiments in re-animating body parts and how Kiya's knowledge of Egyptian enbalming techniquies have helped advance his work. That's two years before the offical site says the game occurs. The introduction in my copy of the game's instructional booklet mentions 'The Autumn of Death' as taking place in 1886 and mentions monsterous creatures coming out of the Great Museum, which is a central feature early in the game and is also scene as having monsters in the title movie of the game. Not to mention it ends mentioning the disappearance of Palethorn as happening here.

Now I would never place May in the fall, although the use of autumn in this case may not refer to the actual season. But to have both an ingame note and the instructions mention 1886 as the year seems entierly counterproductive to what the games offical site claims.

[edit] Cheats

This section was previously removed by Combination at 19:37, 23 October 2006.

The cheats are almost identical to those as within the first game, MediEvil. However, the "Dust To Dust" cheat does not function in this game, most likely as it only opened three simple cheats as compared to the extended cheat.

The new cheat 'MatrixCam' activates when you press the R3 button (click down the right analouge stick). It freezes the picture (pauses the game) but still allows the camera to rotate (use L2, R2 or the right stick), and as the name suggests, in the style of The Matrix (see bullet time). To continue playing press R3 again.

Cheat menu: Hold L2 and press Triangle, Circle, Triangle, Circle, Circle, Triangle,←, Circle,↑,↓,→, Circle, ←,←, Triangle,→, Circle,←,←, Triangle, Circle,↓, Circle, Circle,→. This is sometimes referred to as "To Toot Loud Roll Troll To Door".

[edit] Download soundtrack

The link to download the soundtrack was removed. Here it is again for you lucky people: http://gh.ffshrine.org/soundtracks/1316