MediEvil Resurrection
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MediEvil Resurrection | |
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Developer(s) | SCE Studios Cambridge |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | September 13, 2005 |
Genre(s) | Action adventure |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Teen (T) |
Platform(s) | PSP |
Media | UMD |
MediEvil Resurrection is a video game for the PSP entertainment system. It is based on the same story of the original PlayStation game MediEvil. MediEvil Resurrection is a remake storywise to MediEvil, but many things, such as level layout, characters and minigames, have changed drastically. It was released on September 13, 2005. On the 2nd June 2006, in Europe, this game was re-released in the PSP's Platinum Range for £19.99
Contents |
[edit] Plot
Medievil: Resurrection's background story is identical to that of the original Playstation Medievil. Long ago, in the peaceful kingdom of Gallowmere, The good king Peregrine ruled justly and fairly over a populace who were quite content with life. However, Peregrine had in his royal retinue a sorcerer. A brilliant but unscrupulous man named Zarok. Rather than confine himself to the horoscopes and balloon animals for which he had been employed, he conducted horrific experiments with the bodies of the dead. Since people tend to get touchy about their deceased loved ones, Peregrine dismissed Zarok from the court.
Zarok skulked away to construct his own evil lair, continue his evil experiments, and practice his evil villain laugh. Eventually, Zarok mustered an army of demons and undead horrors and unleashed them upon Gallowmere. There was a great battle, called simply enough the Battle of Gallowmere, in which the forces of the kingdom clashed with Zarok's dark army.
The royal forces were led by a knight named Sir Daniel Fortesque. Sir Dan, as he is called in-game, had become captain of the guard through tall tales of his brave exploits. In reality, Sir Dan was a bit of a coward, and had never been in a proper battle. He died at the beginning of the battle when he was hit in the eye by a stray arrow.
However, the royal forces were successful in defeating Zarok, and Sir Dan went down in history as a great hero. For a hundred years, peace reigned in Gallowmere and the peasants lived life honoring the memory of the "brave" Sir Daniel Fortesque.
One hundred years later, Zarok has returned and has once again amassed an army of doom. However, he has unknowingly awoken Sir Dan as well. Sir Dan awakes suddenly as if from sleep to find that he has been dead for a hundred years and that a being who calls himself Al-Zalam, and also claims to have once been a powerful genie, has been squatting inside his skull all this time.
Sir Dan attempts to tell him to get lost, only to find that his lower jaw is missing and that he cannot speak properly. When he does, it sounds muffled, however some convenient subtitles appear so that the player can see what he is saying. Al-Zalam's powers, he says, were stripped by Zarok, therefore Al-Zalam has a personal grudge against Zarok. Sir Dan and Al-Zalam have a common enemy in Zarok, so Al-Zalam decides to remain in Sir Dan's skull and offer his genie advice- Sir Dan has little choice in the matter. So, Sir Dan sets off from his crypt to defeat Zarok and prove himself to Gallowmere's true heroes.
[edit] Characters
Sir Daniel Fortesque aka Sir Dan: The captain of the guard who fell in the first wave of arrows at the Battle of Gallowmere. He was unknowingly resurrected by Zarok a hundred years later, and has been given a chance in death to prove himself the hero he never was in life.
Zarok: Evil sorcerer who was once part of King Peregrine's retinue and was banished for meddling with the dead. Defeated at the battle of Gallowmere. He returned a hundred years later to plague Gallowmere once again.
Ak-Zalam: Supposedly a powerful Genie from the east who's powers were stripped by Zarok, now a bothersome squatter in Sir Dan's skull. Offers Sir Dan advice.
Death: The Grim Reaper himself appears in the game. He is extremely frustrated with Zarok's raising the dead all over, making his job quite difficult. He is fond of Sir Dan and is sort of a father figure to him.
Shop Gargoyles: These normally lifeless statues come to life when struck with one of Dan's weapons. Most will sell you ammunition for your ranged weapons, such as crossbow bolts, and health items. However, some offer advice or plot information. Most are quite abusive to Dan verbally. The gargoyles in this game do not much resemble those found on gothic architecture, looking rather more like cartoon characters.
[edit] Sir Dan's weapons
Note: Although a few of Sir Dan's weapons are indestructible, most of his melee weapons and shields have limited durability, represented by a numerical percentage over a picture of the weapon on the game screen. Each time Dan strikes an enemy with a weapon or his shield is struck, the number falls slightly. when it reaches zero, the weapon or shield will break and will no longer be usable. Ranged weapons have limited ammunition, and when they run out they are no longer usable. However, ranged weapons do not break, and additional ammunition can be purchased.
Melee weapons:
Dan's arm: If all else fails, Dan can pull off his own bony arm and hit his enemies with it. He can also throw it and it will return to him like a boomerang. However, Dan's arm does minimal damage and is the game's worst and weakest weapon.
Wooden Sword: Dan acquires this weapon in the first level, his Crypt, and never actually fights enemies with it. It does cause more damage then Dan's arm, but only marginally.
Short Sword: Although called a short sword in the game, this weapon looks rather large, resembling more a broadsword. However, Dan wields it one handed. Its moves are identical to the wooden sword but being made of metal it does a good bit more damage to enemies. It is indestructible, so Dan can always use this weapon in a pinch.
Long Sword: Given to Dan in a trip to "The Hall of Heroes". It has a much greater range than the short sword and also much has a lot more damage. Dan wields it with both hands and therefore cannot equip a shield while using it. It moves very similar to the short and wooden sword and is also indestructible.
Club: One of the first "regular" (meaning destructible) weapons Dan finds, this is a rather hefty wooden club with spikes on its end, used for hitting enemies. It can be used to smash rocks that are blocking Sir Dan's way and can also be lit on fire in order to light torches.
Bronze Shield: While not a weapon per se, Dan can charge enemies and deal damage to them with a shield equipped. The bronze shield is small and round, and can be equipped in Dan's other hand when he is using a single-handed weapon such as the Short Sword.
Hero's Sword: Dan found it in "The Hall of Heroes". It is a sword like the Short Sword, but not completely. It is golden and slightly larger, in relation to Short Sword. This sword is not found in the original MediEvil.
Magic Sword: It's more larger than Long Sword. Has a spear in the top and is very heavy. Dan recieves this in the Hall of Heroes (the hero on the right of the Great Gate, on the second floor).
Woden's Brand: The Woden's Brand is the most powerful sword in the game. The player can kill a Shadow Demon with only a mere 2 hits with this weapon! To get this weapon (in Gallowmere Plains), earn golden medals in all challenges. Then, go to the Gargoyle Shop in the center of the camp. There, you can buy the Woden's Brand with your 8 tokens.
Ranged Weapons:
Daggers: These rather large daggers can be thrown one at a time or in groups of two at enemies. Useful for dealing with groups of weaker enemies. However it is the weakest ranged weapon and should not be used on strong, armoured enemies.
Crossbow: Shoots crossbow bolts one at a time or in groups. The player can hold the X or Square buttons down for continuous fire. Exist 2 crossbows: the normal Crossbow and the Heroes Crossbow (is golden, how Heroes Sword).
Bows: Throw arrows very fast. It's very tall too. Exist various bows: Normal, Hero's, Fire and Magic.
Chicken's Leg: The villagers say it's very fast, and economically powerful. To get it, you need the Dragon's Armour item. Once you have it, go to Dan's Crypt. When you get to the lava, do not jump over it. Fall into the lava instead (the Dragon's Armor protects you). Go all the way to the end, and the player shall find it.
Spear: A common spear. Found in "The Hall of Heroes".
[edit] Soundtrack
The music is split into two halves. The cues from the first half are largely reminiscent of a select number of cues from the original game, with the addition of extra thematic elements to strengthen them and tie them together. The other half of the music is totally original, and written exclusively for this iteration of the franchise. All the music was performed live. The orchestra consisted of around 80 players and was made up of members of the Prague Philharmonic and recorded in Prague on the Barendov Recording Stage. In addition the score benefits from a 32 piece choir, also recorded in the same venue. This follows in the tradition of Sony Cambridge's previous orchestral game 'Primal' which was also recorded out there by the same performers.
[edit] External links
MediEvil |
MediEvil • MediEvil II • MediEvil Resurrection |