Talk:Mechanism design

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[edit] Recent Change

I think its inaccurate to say that mechanism deisgn was pioneered in during the cold war era- The fact that it was the cold war was irrelevant. It didn't take the cold war to spur on mechanism design, it took game theory and the study of auctions, and advances in the study of Bayesian games.

Also, the second sentence is clunky, and restates things in the opening paragraph. Plus it has misspellings. I am reverting it. DOD 23:47, 12 March 2006 (UTC)

[edit] Including Reference to Economics

I'm not sure I agree that it needs to be pointed out that Mechanism Design is a subfield of both Game Theory and Economics. There are Computer Science People, and electrical engineering people, and Math people doing Mechanism design without more than a passing reference to economics, and really, there is no Mechanism Design without Game Theory, while there is Economics without either Game Theory or Mechansim design. The subfield of Mechanism Design is contained entirely within Game Theory, which is itself only partially within economics. So I think the change is superfluous. And besides the game theory stub at the bottom makes clear where Mechanism Design falls. So can you give a good reason that the change should stand? I can see why a stub might be added, but I don't think the content of the article needs the repetition. DOD 19:25, 7 June 2006 (UTC)