Lurk (Dungeons & Dragons)

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D&D Character Classes
Base classes from Player's Handbook

Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard

Additional/Alternative base classes

Archivist
Ardent
Artificer
Beguiler
Binder
Crusader
Divine Mind
Dragon Shaman
Dragonfire Adept
Dread Necromancer
Duskblade
Erudite
Factotum
Favored Soul
Healer
Hexblade
Knight
Lurk
Incarnate
Marshal
Mystic
Ninja
Noble
Psion
Psychic Warrior
Samurai
Scout
Shadowcaster
Shaman
Sha' ir
Shugenja
Sohei
Soulborn
Soulknife
Spellthief
Spirit Shaman
Swashbuckler
Swordsage
Totemist
Truenamer
Warblade
Warlock
Warmage
Wilder
Wu Jen

NPC Classes

Adept
Aristocrat
Commoner
Expert
Magewright
Warrior

Unearthed Arcana generic classes

Expert
Spellcaster
Warrior

Prestige classes

A lurk is a lightly armoured warrior possessing a similar role to the rogue introduced in the Complete Psionic book. Unlike rogues, however, lurks call upon psionic powers to augment their abilities. They are notable for their ability to perceive the weaknesses of enemies and take advantage of them. A lurk's ability to manifest psionic powers runs parallel to the psychic warrior, but their power list is vastly different. They gain the ability to sneak attack their foes whilst psionically focused, and use a repertoire of psionic abilities called augments. These augments can provide additional damage as well as numerous other effects.

The lurk is similar, but not identical to, the psychic rogue[1] class published in Wizards of the Coast's official Mind's Eye online supplement.

No currently published race has lurk as its favored class.

[edit] References

  1. ^ "Psychic Rogue Class Description
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