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Should Company of Heroes be removed from the PhysX section? After all, it uses Havok...
- If the article is wrong - then fix it! Of course! Yes! Are you sure it uses Havok on all platforms? Does it maybe have an option to use PhysX if the hardware is present? (Oh - and please sign your Talk-page comments by typing four tilde signes on the end: ~~~~ - thanks!) SteveBaker 05:11, 17 November 2006 (UTC)
[edit] Original ragdoll physics engines?
Could there be games that use their own individual ragdoll physics engine? Cuz i think Killzone Liberation is one of them
Flashn00b 19:50, 4 January 2007 (UTC)