List of circle kick variants

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Circle kick is the most common game played with a footbag, and it is the game people usually refer to when they talk about "hacking the sack" or "hacky sack". Players stand in a circle, do tricks with the footbag, and keep it moving around the circle. A 'hack' is achieved when every person in the circle contributes a kick. There are many local variants of circle kick, and the game is especially popular with college students.

Contents

[edit] List of Variants

Some of the many variants of the game Circle Kick. For more information about the original game see Footbag or Hacky Sack

[edit] 21

A game for 2 or more people. A number is set (usually 21, but can range anywhere from 51 to 501, and then some), and the object of the game is to kick the footbag the set number of times. Variations include a mandatory stall at the end, where you have to continue hacking as long as you can after said stall, where certain stalls are illegal, start backs at a certain interval for mess ups, and etc. In case of tie, the game enters sudden death, where you each get one turn to hack it as many times as you can to yourself without dropping it.

[edit] Bad Mistake

A variation in which a group of people (usually 4 or more) hack normally but when someone misses and the footbag dies, the other players vote on whether or not it was a "bad mistake" or not. If voted out then the player joins a line of people waiting to join in. Whenever a hack is made, after the hackysack dies, one player from the front of the line joins in again. Once there are only two standing, they are declared the winners.

[edit] Barcode

Barcode is a game of circle kick, played with an empty carton. Usually a 600ml carton of flavoured milk is used. If someone "drops" the carton, and it lands barcode up, all players are allowed to punch the person who "dropped" the carton once. This leads to players kicking the carton at other players in the hope it will bounce off them to the floor. However, this is a risky strategy, as the person can dodge the carton, possibly causing the kicker to lose.

[edit] Blood

Blood is similar to peg or kill, and is also often called Outs. After a predetermined number of kicks (often 5 or 7) the footbag is "live".

When the footbag is "live" it is kicked at another player. Whoever the footbag hits last before it hits the ground receives one "out", even if this player is the one who kicked it (if they miss their target). This leads to a game very similar to Kill, because often players will attempt to kick the footbag at another player in such a way that it is difficult or impossible for them to recover and kick it back. This is generally known as a kill shot.

After a player has received the predetermined number of "outs" (usually 2 or 3 depending on the number of people playing) that player must leave the game.

The last player remaining wins the game.

[edit] Brandy

The aim of brandy is to make sure the footbag never hits the ground. This game is a low skill circle kick variant. If the footbag hits the ground the last kicker can be brandied. However, if the footbag can easily be kicked by a player who refuses to kick it in the attempt of the previous kicker getting brandied, the group can declare the non-kicker at fault, and brandy them. When a player is about to be brandied, they will usually run. Any other player can then pick up the footbag and throw it at them in the attempt to hurt them. They usually throw the footbag from where they pick it up. If the player is successfully hit, he is out.

[edit] Elimination

A large group kicks around the hack until someone drops it. That person is then out. This continues until one last person is standing. A number of variations are played where the point is either to force everyone out (when playing with novices) or let outs happen naturally (when playing with skilled players), or the stipulation where you can't get yourself out on your own serve.

[edit] Four Square

Four people divide into the ground into 4 squares and play traditional Four Square rules, except with adaptations made for the footbag. A line forms outside the 4th square for extra people.

[edit] GOD

Playing the footbag game "GOD" is very simple, and is for as many people as desired. The footbag is served and once the 3rd person kicks it anyone can grab it and throw it at someone. Should the footbag hit the ground, however, it is considered "dead" or out of play, and should be served again. It should be noted that this game is potentially quite dangerous, as the footbag may be thrown hard enough to break or bruise the skin.

[edit] Guiltless shred

Guiltless shred is an advanced game where players agree to take turns in a specific direction around the circle and only perform tricks above a 3 add rating. Players who perform a trick with less than three adds are said to have guilted and are encouraged to pass the bag to the next player. Players who perform a one add trick or a kick are said to have tilted and must end their turn and pass the bag. The origins of this form of play started when professional players were doing one trick after another for 5 minutes or more. Some players felt guilty using easy tricks to keep the run going, thus the term guiltless was born. This rule increased the difficulty for advanced players and gave a more equal time with the bag to each participant in the circle. Other terms relevant to guiltless shred circles include tripless (playing without using three add tricks), fearless (playing without four add tricks), BSOS (Bee Sauce, hitting a trick both sides in one string), and 'the' (missing a trick in someway). "The" is probably the most confusing of the terms. It was originally noted that "the" in English is a pretty vacuous word, much like a trick done poorly is pretty vacuous of value. The creation of guiltless shred has advanced the sport of footbag at an incredible rate since the mid 90s, and served as a goal for many of the first few generations of players. Guiltlessness is no longer the pinnacle of footbag, but now serves as an entry point for players looking to compete professionally.

[edit] HIV

"HIV" is similar to "Peg", except the set number of kicks needed is three. After three successful kicks are made, whoever catches the footbag may throw it at, or peg, another player. HIV is played communitively, meaning that just one person can't make all the kicks and anyone can go for the kill. So for example in 3 hit, 3 different people can get a kick then after the third hit anyone can throw the footbag at any other person. If a player grabs the footbag before the predetermined number of kicks, any free "peg" on him or her if he obtains possession of the footbag before it touches the ground.

[edit] Kill

In a very similar variation, called kill, a number of kicks is chosen; for example, two-hit kill uses two hits. Players try to make two consecutive hits, after which they can kick the footbag at another player. If the footbag hits the player (knee-level or above), he or she is "killed" and out of the game (In some variants, a player is not out until he or she has been hit a certain number of times). However, if the player successfully hits the footbag, the footbag is put back into play and the player is not out. This game is also known as "Prick," or sometimes "Knockout."

Kill differs from peg in that in most versions of kill, players have to make (for example) two consecutive hits by themselves before they can "kill" another player; in peg, all players contribute to this number. More importantly, the footbag must be kicked at the opposing player rather than thrown. In both games, higher numbers of hits make the game more challenging. Under some variations, if a player has the sack kicked at him he cannot move/jump out of the way or else he is removed from the game.

Kill can also be played communally, meaning that just one person doesn't have to make all the kicks and anyone can go for the kill. So for example in 3 hit, 3 different people can get a kick then after the third hit anyone can kick the footbag at any other person. (WARNING: accidents do occur and people can get kicked in the scramble for the footbag. So don't get mad, this is a fun game, but this version also makes things a little more interesting.)

[edit] Kill Points

A very small variation from the game of kill. The number of kicks is determined beforehand, as in two hit kill using two hits. After achieving the first two hits, players then go for the kill shot. If a player is hit, they are not out. In this variation, no one gets out. Instead, point values are assigned beforehand. Point values can vary, but usually are as follows: Successfully "killing" someone:3 points. Saving yourself (kicking the bag after the kill shot hits you):1 point. Saving someone else:1 point. Being killed:Minus 3 points. Dodging (moving out of the way of a kill shot):Minus 2 points. This game can be played to any amount of points, although it is usually played to 21.

[edit] Nipple

The nipple is merely when one person stands in the middle of the hack circle, usually because the circle itself is just a little too big and if one person stands in the middle, it makes it easier not to lose the hack because it was not kicked hard enough to cross the circle, if only by errant chance. The nipple person usually stays there however long she wants, or until another member of the circle volunteers to be the nipple.

[edit] Nucleus/Washington Rules

Another variant is commonly known as Washington Rules because it is commonly traced to the West Coast, though it is often referred to as Nucleus. In this version, when a player drops the footbag or errs in any other way, he must go to the middle of the circle. If he errs again all the other players are allowed to hit and kick him until he can break out of the circle. If another player drops the bag or otherwise errs, the player in the centre is allowed out and the latter player takes the middle position. crack

[edit] Peg

In one variation, commonly called peg, Battle Sack, slaps, Cali, Red dot, killer hack, or Whip Sack, a number of kicks is chosen usually 3 for a game where many pegs are desired, but may be higher for more experienced players. After that many successful kicks are made, whoever catches the footbag may throw it at, or peg, another player. Some variations of the game also include a rule that, if a player grabs the footbag before the predetermined number of kicks, any or all of the other players get a free "peg" on him or her. Another common variation of this game is to require a certain number of people who must touch the sack before a catch is allowed, usually two in most cases.

[edit] Sack

Sack is violent version of the game, invented by a group of young boys at Gosford High School, N.S.W., Australia. When a player makes a mistake they are given a letter, for example, for their first mistake they receive an "s". After they spell out "sack" (or another designated word) the player has to stand still while all players participating in the game get to throw the footbag at the offending player.

[edit] Slap

A game with the same rules as kill except instead of kicking the bag, you must slap it at someone. If you are hit, you lose a life, but if you can touch the hacky sack before it hits the ground after it hits you, then you are safe and do not lose a life. If someone slaps the hacky sack at you and hits you below the knee it doesn't count. Usually it is played with 3 hits (lives). If someone catches the hack or cups their hand around the hacky sack before throwing it, they lose a life. Sometimes, if there are a lot of people in a circle, the "No Neighbor" rule can be applied. The "No Neighbor" rule simply means that when the hack is slapped, the person next to you in the circle cannot be the target.

[edit] Slap (Arizona Version)

The circle will pass the hackey-sack for either 3 (for a large group), 5 (for a smaller group), or 7 (usually for 2 or 3 man circles) and as soon as the desired number is reached, the sack is slapped. If it hits a person he is out or loses a life. The game goes on until one person remains. As soon as one person wins they are the champ. Then a new game starts. There are no self-serves (or when a person throws the sack to himself, he loses a life). This is a fun variation of the game. No catching and then throwing is allowed. If someone does, it is a do-over. This game can be played for money. The losers pay a certain amount to the winner. This is a fun version that can be played by players with all skill levels.

[edit] Stick

A version of the common circle kick, but with a gambling twist. A stick or pencil is inserted into the middle of the circle and the game continues by the rules of the regular circle kick. If the footbag lands on the stick or pencil the person who kicked it last should be given an amount of money from all the players in the circle.

[edit] Three-Burn

This game is a slight variation of Slap. The players serve the bag at another player, then, after it has been hit three times by at least two players, a player can catch the bag and throw it at another player. If the bag isn't caught, the player hit recieves a burn. Once a player has three burns, he or she is out.

If a player intentionally touches the hackey sack with any part of the arm (including the hand), it is considered a hackle. The player stands against a wall, and another player tries to hit the offending player. If the player is hit, he or she gets a burn. Other illegal moves including throwing the hacky sack at a player when it is not in play, and keyhole (the bag goes through a person's legs).

[edit] Vodka

Playing with a footbag the game is played with the same rules as "bad mistake" and when a person makes a bad mistake he or she takes a shot of Vodka. You continue this until the last man that can still stand from not being intoxicated and he/she wins the game.