List of Scooby-Doo, Where are You! episodes

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This is an episode guide for the Hanna-Barbera's Saturday morning cartoon Scooby-Doo, Where are You!.

Contents

[edit] Episode guide

Spoiler warning: Plot and/or ending details follow.

[edit] Season 1: (1969-1970)

# Episode title Original airdate Villain(s) Plot summary/notes
1.1 "What a Night for a Knight" September 13, 1969 The Black Knight Series pilot. Shaggy and Scooby-Doo discover an ancient suit of armor called the "Black Knight", and the gang delivers it to the local museum. The kids later break into the museum to search for clues, thinking that the archaeologist who was transporting the suit may be missing, and instead find that the suit of armor may be alive.
1.2 "A Clue for Scooby-Doo" September 20, 1969 The ghost of Captain Cutler At the beach, the gang encounters what the local populace claims to be the ghost of Captain Cutler, an old sea diver. After first hunting for clues around the marina, the gang dons scuba gear to explore the depths of the ocean and look for the ghost. Produced after "Hassle in the Castle", but aired before it.
1.3 "Hassle in the Castle" September 27, 1969 The Ghost Stranded on Haunted Island, Mystery Inc. finds themselves at odds with a phantom who appears to haunt the abandoned Spanish castle built on the island. First episode to open with the familiar Mook/Raliegh theme song.
1.4 "Mine Your Own Business" October 4, 1969 The Miner 49er Lost on the backroads, the gang winds up in Gold City, an old ghost town, and attempt to solve the mystery of the ghostly Miner 49er.
1.5 "Decoy for a Dognapper" October 11, 1969 An Aztec witchdoctor When a rash of local dognappings alarms prize-winning dog trainer Buck Masters, the gang offers to have Scooby-Doo pose as a decoy to catch the dognappers. However, their plan works too well: Scooby is himself dognapped, and the dognappers appear to be under the command of a ghastly Aztec witchdoctor.
1.6 "What the Hex Going On?" October 18, 1969 The ghost of Elias Kingston The kids pay a visit to their friend Sharon Weatherby, whose Uncle Stewart is being haunted by the ghost of Elias Kingston. When Stewart vanishes altogether, the gang explores the grounds of the haunted Kingston Mansion for the missing uncle and for clues. The title card for the 1969-1971 series features the Kingston Mansion from this episode.
1.7 "Never Ape an Ape Man" October 25, 1969 The Ape Man Daphne's Uncle Maxwell, a film-producer, hires the gang as extras on the set of his latest picture, The Ape-Man of Ape Mountain. However, trouble arises when the titular Ape-Man begins disrupting the set and endangering the cast and crew.
1.8 "Foul Play in Funland" November 1, 1969 Charley the robot Funland, an abandoned local amusement park, appears to be haunted by a strange robot named Charley. The gang goes to investigate, and instead find themselves defending each other against the strange-acting humanoid robot.
1.9 "The Backstage Rage" November 8, 1969 A puppetmaster Shaggy and Scooby-Doo find a violin case filled with money, which is extracted from them while Scooby is distracted by a puppet. Shaggy, Scooby, and the rest of the gang follow this lead to the local theatre, where they uncover a counterfeiting scheme masterminded by a shadowy Phantom of the Opera-esque figure.
1.10 "Bedlam in the Big Top" November 15, 1969 The Ghost Clown Mystery Inc. meets a circus strongman and a midget, both on the run from a circus allegedly haunted by a ghost clown. The gang goes to the circus grounds to investigate, but one-by-one fall victim to the Ghost Clown's powers of hypnotism before solving the mystery at hand.
1.11 "A Gaggle of Galloping Ghosts" November 22, 1969 A vampire, a werewolf, and Frankenstein's monster On the road, the gang pulls up to an ancient castle, transported "brick-by-brick" from Transylvania. Upon entering the castle, however, they find that it is apparently haunted by three monsters: a vampire, a werewolf, and a Frankenstein's monster pastiche.
1.12 "Scooby-Doo and a Mummy Too" November 29, 1969 A mummy The professors of archeology at the local college shows the gang the school's latest acquisition: the mummy of Ankha, an ancient Egyptian ruler who placed a curse upon any who would violate his tomb. The curse appears to be valid, as the gang finds their professors apparently turned to stone, and a mummy figure roaming the grounds looking for a particular Egyptian coin.
1.13 "Which Witch is Which" December 6, 1969 A voodoo witch and a zombie En route home from a fishing trip, Mystery, Inc. runs across the mystery of a witch and a zombie, two figures who, according to local myth, haunt the countryside. When Daphne is kidnapped by the witch and zombie, the gang trails them to an abandoned haunted riverboat.
1.14 "Go Away Ghost Ship" December 13, 1969 Redbeard the Pirate and his crew The newspaper reports that local shipping magnate C.L. Magnus's ships are being haunted by the ghost of the pirate Redbeard. After reading the story and consulting Magnus, the gang ventures out into the bay, but soon find themselves kidnapped by Redbeard and his crew.
1.15 "Spooky Space Kook" December 20, 1969 An alien ghost A fluorescent ghastly alien astronaut figure terrorizes an old abandoned airfield, and when the Mystery Machine runs out of gas nearby, Mystery, Inc. takes to exploring the airfield in order to solve the mystery.
1.16 "A Night of Fright Is No Delight" January 10, 1970 The Phantom Shadow Scooby-Doo is a potential heir to the fortune of Colonel Beaureguard Sanders... provided he stay the night in the Colonel's allegedly haunted Southern mansion. This proves to be more difficult than first assumed when two green phantom figures do away with the other four heirs and set their sights on Scooby and the gang.
1.17 "That's Snow Ghost" January 17, 1970 The Snow Ghost A planned ski-trip to Wolf's End Lodge goes awry when it seems that a Yeti-like Snow Ghost is haunting the mountain ridge. In their search for clues, the gang eventually turns up at an old abandoned saw mill, where they find both clues and danger, by way of the Snow Ghost.

[edit] Season 2: (1970-1971)

# Episode title Original airdate Villain(s) Plot summary/notes
2.1 "Nowhere to Hyde" September 12, 1970 The ghost of Mr. Hyde On their way home from the Malt Shop, the gang encounters "The Ghost of Mr. Hyde", a known jewel thief, sneaking into a spooky house. The house turns out to be the home of Dr. Jekyll (great-grandson of the fictional character), who fears he may be transforming into the Ghost of Mr. Hyde. The gang begins searching the house for clues, pegging the maid as a likely suspect, but are pursued at every turn by the ghost. Song: "Recipe for My Love"
2.2 "Mystery Mask Mix-Up" September 19, 1970 Zen Tuo and his henchmen Daphne buys a decorative, and purportedly cursed, mask in Chinatown, and is subsequently kidnapped by a pair of ghastly ancient Chinese figures. The rest of the gang trail the kidnappers to the temple of the evil Zen Tuo, who is apparently haunting the temple and wants to do away with the gang. Song: "I Can Make You Happy"
2.3 "Scooby's Night with a Frozen Fright" September 26, 1970 A caveman Sea-fishing Shaggy catches, of all things, an ancient caveman frozen in a block of ice, and the kids take it to Oceanland, the local aquarium. When they come back to the aquarium later that night to retrieve Shaggy's fishing pole, they find that the ice has melted and the caveman is now apparently alive and roaming the grounds. Song: "Seven Days a Week".
2.4 "Jeepers It's the Creeper" October 3, 1970 The Creeper A school dance at a rural barn is disrupted by The Creeper, a zombie-like figure who has been seen robbing banks at night in town. The gang searches the woods and countryside for clues, encountering an insane old hermit and a newborn baby chick, who comes to think Scooby-Doo is its mother. Song: "Daydreamin'"
2.5 "Haunted House Hang-Up" October 10, 1970 The headless ghost of Jefferson Stillwall The Mystery, Inc. gang gets lost on the way to a rock music festival, and their Mystery Machine breaks down right in front of an allegedly haunted mansion. The gang enters the mansion looking for a bucket of water for their van's radiator, but find a headless spectre figure, who attempts to drive them off of the grounds. Song: "Love the World"
2.6 "A Tiki Scare is No Fair" October 17, 1970 Mano Tiki Tia and the stone idol Mystery, Inc's package vacation of Hawaii is interrupted by a figure identifying as the ghost of the witchdoctor Mano Tiki Tia, who has a fifty-foot stone idol as a henchman. The gang explores the area for clues. No song in this episode.
2.7 "Who's Afraid of the Big Bad Werewolf" October 24, 1970 A werewolf Mystery, Inc's camping expedition is ruined by the presence of what appears to be the ghost of a werewolf. The gang pursues the wolf, who haunts a local mill and the areas surrounding it, hoping to solve the mystery of its appearance. Song: "Tell Me, Tell Me".
2.8 "Don't Fool with a Phantom" October 31, 1970 The Wax Phantom Johhny Sands' dance-contest TV show, on which Fred, Daphne, Shaggy, and Scooby-Doo are contestants, is interrupted by a figure identified as the Wax Phantom. The gang trails the Phantom to the local wax museum, hoping to find clues and solve the mystery of the Wax Phantom before he causes more trouble. Song: "Pretty Mary Sunlite". Following this episode, reruns of the first season were broadcast alongside those from the second season.

[edit] "Season 3" (1978)

For more details on this topic, see The Scooby-Doo Show.

For the 1978-1979 television season, Hanna-Barbera produced sixteen episodes of a third season of Scooby-Doo, Where are You! for broadcast on ABC. These episodes follow the episodes of Scooby-Doo made in 1976 and 1977 for ABC, and are more similar to those episodes than the 1969-1971 originals except that Scooby-Dum, a semi-regular character from the 1976 and 1977 episodes, does not appear.

ABC began airing these episodes on Saturday mornings at 8:00 AM EST beginning in September 1978. The show was canceled in November 1978 after nine episodes; the remaining seven first-run episodes were broadcast during ABC's Scooby's All-Stars block at 10:00 AM, which was originally broadcasting reruns of the 1976 and 1977 episodes. These 1978 episodes have been aired in syndication as part of The Scooby-Doo Show since the 1980s, but are to be released on DVD under the title Scooby-Doo, Where are You!: The Complete Third Season.

Scooby-Doo characters

Scooby-DooNorville "Shaggy" RogersFred "Freddie" JonesDaphne BlakeVelma DinkleyScrappy-DooScooby-Dum

Scooby-Doo series

Scooby-Doo, Where are You! (1969–1970) • The New Scooby-Doo Movies (1972–1973) • The Scooby-Doo Show (1976–1978) • Scooby-Doo and Scrappy-Doo (1979–1980) • Scooby-Doo and Scrappy-Doo / Scrappy-Doo and Yabba-Doo (1980–1982) • The All-New Scooby and Scrappy-Doo Show / The New Scooby-Doo Mysteries (1983–1984) • The 13 Ghosts of Scooby-Doo (1985) • A Pup Named Scooby-Doo (1988–1991) • What's New, Scooby-Doo? (2002–2006) • Shaggy & Scooby-Doo Get a Clue! (2006– )

Scooby-Doo movies

Television films: Scooby Goes Hollywood (TV special, 1979) Scooby-Doo Meets the Boo Brothers (1987) • Scooby-Doo and the Reluctant Werewolf (1988) • Scooby-Doo and the Ghoul School (1988) • Scooby-Doo in Arabian Nights (1993)

Direct to video films: Scooby-Doo on Zombie Island (1998) • Scooby-Doo and the Witch's Ghost (1999) • Scooby-Doo and the Alien Invaders (2000) • Scooby-Doo and the Cyber Chase (2001) • Scooby-Doo and the Legend of the Vampire (2003) • Scooby-Doo and the Monster of Mexico (2003) • Scooby-Doo and the Loch Ness Monster (2004) • Aloha, Scooby-Doo! (2005) • Scooby-Doo! in Where's My Mummy? (2005) • Scooby-Doo! Pirates Ahoy! (2006)

Live-action theatrical films: Scooby-Doo (2002) • Scooby-Doo 2: Monsters Unleashed (2004)

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