List of Mario series locations
From Wikipedia, the free encyclopedia
The following is a list of locations in the Super Mario Bros. series of video games, listed by game. The realm to which all Mario series locations belong is generally referred to as the Mushroom Kingdom.
Contents |
[edit] Super Mario Bros.
Besides the usual "country" setting of the original game, it contains the following regularly-occurring locations:
- Castles - Level 4 of each "world" takes place in a booby-trapped dungeon within a large castle.
- Pod Islands - Mushroom-shaped, moss-covered platforms at varying elevations, usually bridged by a treacherous series of lifts and pulleys.
- Underground - Level 2 of each "world" takes place underground in the sewer systems below the Mushroom Kingdom.
- Underwater - Submerged, aquarium-like worlds that most often appear as short "levels within levels" with a few comprising an entire level.
[edit] Super Mario Bros. 2
- Subcon - a dream world in which the entire game takes place. The name is a shortened form of "Subconscious".
[edit] Super Mario Bros. 3
- Grass Land - An open, pastoral setting with little to no trees.
- Desert Hill (also known as Koopahari Desert) - An Egyptian-themed desert world.
- Sea Side - A somewhat Venice-like sinking island world in which the primary transportation between levels is by canoe.
- Big Island - A world much like Grass Land but with an exaggeratedly large scale.
- The Sky - A world that mostly exists in the clouds, which are accessed through a tall ziggurat.
- Iced Land - A completely frozen, Arctic-like setting in which Mario often has very little traction.
- Pipe Maze - A maze-like network of warp pipes that is hugely infested with Piranha Plants.
- Castle of the Koopa - A volcanic landscape existing in perpetual darkness that is home to King Bowser.
[edit] Super Mario Land
- Birabuto - a desert
- Muda - underwater
- Easton - based on Easter Island
- Chai - similar to the mountains of China
[edit] Super Mario World
Most of the locations in this game are named after various types of food.
- Yoshi's Island
- Donut Plains
- Vanilla Dome - a large cavern beneath the mountains which contains several levels, as well as a "Vanilla Secret" area on top of the mountains.
- Twin Bridges - A series of two bridges containing three levels spanning a gap in the mountains over Soda Lake.
- Soda Lake - a lake that lies below Twin Bridges.
- Forest of Illusion - a dense forest that is mostly cleared through hidden exits.
- Chocolate Island - a rocky terrain with a uniform dark brown color.
- Valley of Bowser - a deep cavern located beneath the seabed, home to Bowser's castle. It is accessed through a sunken, haunted shipwreck.
- Star Road - A hidden series of levels atop a high, star-shaped pinnacle in the sky, with fast links between five different worlds and the Special World.
- Special World - A hidden world located beyond Star Road. When completed, the season changes from spring to autumn.
[edit] Super Mario Land 2: 6 Golden Coins
- Tree Zone - An area taking place in a giant, seemingly hollow tree, the Tree Zone is filled with a variety of woodland creatures such as frogs, moles and birds. A large beehive filled with bees and larvae and sticky honey can also be found in the Tree Zone.
- Macro Zone - At first taking place in an ant hill in a large field, the rest of the Macro Zone is inside a gigantic house; players will explore the plumbing, kitchen and attic of the house while fighting various insect enemies.
- Pumpkin Zone - An area taking place inside a gigantic pumpkin, the Pumpkin Zone has a haunted house, cemetery and large, spooky forest in it.
- Mario Zone - A giant, mechanical building built in the image of Mario himself, each level of the Mario Zone takes place in a different part of the Mario structures "body". The area is filled with such things as attacking toys, Bullet Bills and spinning gears and clockwork.
- Turtle Zone - An area apparently inside a large turtle, the bulk of the Turtle Zone takes place underwater; a sunken submarine, floating islands and even the inside of a whale are also explored in this area.
- Hippo Zone - In order to reach the Space Zone, players must have Mario travel through the sky in a bubble blown by a giant hippopotamus and travel through the sky.
- Space Zone - Taking place in space, the Space Zone has Mario exploring meteorite filled areas filled with evil stars and other alien monsters.
- Mario/Wario's Castle - The final location of Super Mario Land 2: 6 Golden Coins; Mario/Wario's Castle is filled with various booby traps such as fire-breathing statues and giant, punching fists.
[edit] Hotel Mario
- Morton's WoodDoor-Hysteria Hotel - Morton Koopa Jr.'s hotel, it is located up above in the trees and is constructed out of wood.
- Roy's HardBrick Hotel - Roy's brick hotel, it has shoddy electrical wiring, causing the lights to flicker on and off.
- Larry's Chillton Hotel - Larry's hotel, its created entirely of ice and has a bizzare elevator system.
- Lemmy's High-ate Regency Hotel - Lemmy Koopa's hotel, it is located high in the sky and is filled with clouds that can obscure player's vision.
- Ludwig's Thump Castle Hotel - the hotel of Ludwig Von Koopa, it has a castle theme and the doors of it continually disappear and reappear.
- Wendy's Blitz Snarlton Hotel - the hotel of the spoiled Wendy O. Koopa, it has a casino theme and introduces several Hotel Mario exclusive enemies.
- Bowser's Seizures Palace Hotel - Bowser's gothic-style castle hotel, it has a bizzare elevator system and fire will occasionally shot from the floor of it; it is much larger than the previous hotels.
[edit] Super Mario RPG: Legend of the Seven Stars
- Mario's Pad - The residence of Mario, it resembles a wooden cottage with a Warp Pipe chimney; inside is a bed, dresser and lamp, as well as a spare copy of Mario's clothing.
- Bowser's Keep - Bowser's castle, it is located on a large, red mountain carved in Bowser's image; the castle is filled with a variety of traps, challenges and guards.
- Mushroom Way - A foliage filled area filled with Goombas and other enemies; the path links Mario's Pad to the Mushroom Kingdom.
- Mushroom Kingdom - A large, brick constructed town, it is the residence of Princess Toadstool, Toad and the Mushroom Chancellor.
- Bandit's Way - Similar to Mushroom Way, though it has a larger amount of treasure in it as well as more powerful creatures.
- Kero Sewers - An expansive, labyrinth-like sewer system; it is filled with Rat Funks and ghostly creatures like Big Boos. It has a large amount of treasure in it.
- Midas River - The first section of Midas River consists of Mario being flushed down a coin-filled waterfall with many caves in it; the second half has Mario, riding a barrel, collecting coins as he travels down a river.
- Tadpole Pond - A large pond inhabited by tadpoles, the wise Frogfucius and famous composer Toadofsky can be found here.
- Rose Way - Inhabited by several creatures, Rose Way's water is oddly pitch black; the area is also filled with floating platforms and a large amount of treasure.
- Rose Town - A small town located near Forest Maze, it has two shops and an inn which Link (The Legend of Zelda) can be found in.
- Forest Maze - A forest inhabited by large insects and other creatures, it has a labyrinth like structure and has hollow tree trunks in it which can be used like Warp Pipe.
- Pipe Vault - An underground area filled with Warp Pipes and various monsters, it seems to be a reference to the underground levels of the original Super Mario Bros.
- Yo'ster Isle - A small island inhabited by Yoshis, the Yoshi among them, the Yoshi Derby, an annual race, is held here.
- Moleville - A town inhabited by mole people, it has several shops in it, Moleville Mines is also found here.
- Moleville Mines - A large mine filled with territorial creatures, an old minecart system is located in it.
- Booster Pass - A large, rocky area that has various traps in it; Booster Pass is where Booster's Spookums train to become Snifits.
- Booster Tower - The home of Booster and his minions, the tower is filled with traps and has has a miniature railroad system in it for Booster's train.
- Booster Hill - A large hill that has barrels constantly rolling down it, items, such as Fire Flowers can be found on it.
- Marrymore - A small area with a large church in it, it also has a luxurious hotel that also has a shop in it.
- Star Hill - A mountain resembling a giant blue meteor, it has a large amount of stars on it, as well as strange creatures.
- Seaside Town - A large prosporous town, it has many shops in it that sell weapons and armor. Beetles 'R' Us and a mushroom shop in.
- The Sea - An undergroundcavern filled with tide pools and sea creatures, a shop is oddly found here.
- Sunken Ship - A sunken ship, the upper portion of it is filled with ghosts and a giant squid while the bottom territorial sea creatures in it.
- Land's End - A large desert, it has rocky cliffs and sand whirlpools in it. Underneath it as a large cavern filled with creatures.
- Belome Temple - An underground temple seemingly built in honor of Belome, it is inhabited by several Shaman who will help Mario for a price.
- Monstro Town - A small town filled with reformed monsters, it has a shop and a dojo in it. A portal to Culex's realm is located here as well.
- Bean Valley - A large valley filled with insects and volatile plants, several WArp Pipes leading to secret chambers are found here.
- Grate Guy's Casino - A casino run by Grate Guy, it is hidden in a secret passage in Bean Valley. A variety of games can be played here.
- Nimbus Land - A kingdom in the clouds, it has vines growing from the ground and has a palace located in the middle of it.
- Barrel Volcano - A volcano inhabited by flame creatures, as well as others. The Czar Dragon lives here, along with the eccentric Toad, Hinopio.
- Factory The home dimension of the Smithy Gang, it is a hellish realm filled with sinister creatures.
[edit] Super Mario 64
This game has fifteen primary levels, all accesed through paintings in Princess Peach's Castle.
- Bob-omb Battlefield
- Whomp's Fortress - a fortress floating in the sky that has many booby-traps. At the top is the king of the fortress, the Whomp King.
- Jolly Roger Bay
- Cool Cool Mountain - a large, frigid mountain that friendly penguins and snowmen reside in.
- Big Boo's Haunt - a giant, haunted mansion that the Big Boo resides in. There is also a haunted piano and a carousel. It can be accessed by a birdhouse dropped by a Boo.
- Hazy Maze Cave - a network of abandoned mines, which contains a maze-like section filled with toxic gas.
- Lethal Lava Land
- Shifting Sand Land - A desert world much like the one in Super Mario Bros. 3, but this one takes place mostly inside of a large pyramid. An area called Shifting Sands appears in Mario Golf: Toadstool Tour, though whether Shifting Sands is the same place as Shifting Sand Land is unconfirmed.
- Dire, Dire Docks
- Snowman's Land
- Wet-Dry World - A flooded level with two distinct sections in which the level of the water can be altered.
- Tall Tall Mountain
- Tiny-Huge Island - Similar to Big World in SMB3, but this time the scale is switchable.
- Tick-Tock Clock - Located in the massively oversized inner mechanical workings of a large clock.
- Rainbow Ride - A series of platforms in the clouds connected by rainbows.
Additionally, there are three levels with Bowser and the following secret courses within the castle:
- The Secret Slide
- The Secret Aquarium
- Tower of the Wing Cap
- Vanish Cap Under the Moat
- Cavern of the Metal Cap
- Winged Mario Over the Rainbow
[edit] Paper Mario
- Mario's House: The home of both Mario and Luigi, it is a wooden cottage with a large yard and a Warp Pipe in it leading to Toad Town. Inside it is a kitchen, bedroom and a secret room containing Luigi's diary.
- Toad Town: A large town inhabited by Toads and other creatures, it has an inn, dojo, bar, shops and post office, as well as a train station and harbor.
- Princess Peach's Castle: The home of Princess Peach, it has many rooms in it; the castle was later lifted into the stratosphere by Bowser's own castle, destroying it's basement.
- Goomba Village: A village inhabited by Goombario and his family, a Toad House and a tree that releases Goom Nuts can be found here.
- Goomba Road: A path filled with Goombas and variations of them, it connects Goomba Village to Toad Town; the Goomba King once resided here.
- Shooting Star Summit: A purple mountain covered in stars, Merluvlee and Merlow live here. Shooting Star Summit also has some connection to Star Haven and the Star Spirits.
- Toad Town Tunnels: the sewers beneath Toad Town, it has many obstacles, enemies and treasures in it. Warp Pipes leading to different locations can be in the Toad Town Tunnels.
- Pleasent Path: A sunny, flower-filled road with a large abundance of Goombas and Koopas in it.
- Koopa Village: A town filled with peaceful Koopas and Bob-ombs, Kolorado and Kooper live here. The houses of it have giant shells for roofs.
- Koopa Bros. Fortress: A fortress built by Bob-ombs, Bob-ombs once lived peacefully here until the Koopa Bros. took over it. It is filled with various traps and guards.
- Mt. Rugged: A large, rocky mountain filled with Monty Moles and Clefts, Whacka and Buzzar can be found here. A water tower can is also, oddly, located on the mountain.
- Dry Dry Desert: A large sand filled desert, various monsters inhabit it. An oasis with a lake, grass and fruit can be found hidden in the desert. The Dry Dry Desert later appeared as a race track in Mario Kart: Double Dash!!, where Pokeys, tornadoes, monuments and sand whirlpools act as obstacles. It is also mentioned several times by Lumpy, who looks for oil in it in Paper Mario: The Thousand-Year Door.
- Dry Dry Outpost: A small desert town inhabited by Toads and Nomadimice, it has a shop and an inn and is run by the mysterious Moustafa/Sheek.
- Dry Dry Ruins: Ancient ruins built by Moustafa's ancestors, it has several secret passages and booby traps. Ancient monuments seen in the Dry Dry Desert track in Mario Kart: Double Dash!! may be an extension of the Dry Dry Ruins.
- Forever Forest: A dark, spooky forest filled with monsters, if players make a wrong turn in it, they'll be sent back to the start of it. Oakley and a Bub-ulb live here.
- Boo's Mansion: A haunted mansion filled with Boos and traps, Lady Bow owns the place and lives in it.
- Gusty Gulch: A desert filled with sand and rocks, a windmill, a ramshackle village filled with Boos and Tubba Blubba's Castle are all located here.
- Tubba Blubba's Castle: the castle of Tubba Blubba, like Tubba Blubba himself, it is gigantic in size. Guards are found all throughout it.
- Windy Mill: A large windmill, underneath it is a tunnel which leads to a secret room where Tubba Blubba's Heart resides.
- Shy Guy's Toy Box: A toy box filled with Shy Guys, it is filled with all kinds of toys and obstacles.
- Lavalava Island: A large island with lush jungles and a volcano on it. Yoshis and Raven are found throughout the island.
- Jade Jungle: The jungle surrounding Yoshi's Village, it is filled with carnivourous plants and volatile natives.
- Yoshi's Village: A small village of huts filled with Yoshis, several Ravens and a Toad can be seen here too. It has a shop and a Toad House.
- Mt. Lavalava: A large volcano near Yoshi's Village, it is, of course, filled with lava. Fire based-monsters inhabit it, as does ancient treasure.
- Shiver City: A large city inhabited by Bumpties, it is always snowing in it and the famous writer Herringway lives here.
- Shiver Snowfield: A snow and ice covered path near Shiver City, various monsters live in and the path to Shiver Mountain is on it.
- Starborn Valley: A small village filled with Ninji and Star Kids, Starborn Valley is where Star Kids reside until they are old enough to enter Star Haven.
- Shiver Mountain: A hidden mountain, it is filled with obstacles and enemies and has a hidden shrine in it.
- Crystal Palace: An ancient palace dedicated to the stars, it is unknown who built it. It has various puzzles and traps in it and mirroring walls and floors.
- Star Way: A translucent path leading to space and Star Haven, it has few enemies and is quite beautiful.
- Star Haven: The place of residence of the Star Spirits and several Star Kids, it is located in space. It, oddly, has a shop and inn.
- Bowser's Castle: Bowser's castle, it is held in the air by a giant version of the Koopa Clown Copter. It is filled with traps and enemies and the bottom portion of it has caves and catacombs in it.
[edit] Super Mario Sunshine
- Delfino Airstrip is the small local airport where Princess Peach and Mario land in their airplane to start their vacation on Isle Delfino. The story also begins here, as this is where players are introduced to the concept of cleaning up the game's areas, as well as the introduction to the plot.
- Delfino Plaza is the main city on Isle Delfino, and appears to function as the capital city of the island, as this is where Mario is put on trial for his crimes. The city is of debatable national origin, as everyone there speaks English but all of the accessible area names mean something in Italian, though some might take these names to not mean anything. This town is where Mario can access all other areas of the game and it is where the story is advanced also. Princess Peach is kidnapped from Delfino Plaza, and all of her Toad assistants remain here as well. Later in the story, the city is horribly flooded as a result of malfeasance on the part of Bowser. It is shown again in Mario Kart: Double Dash!! as where the trophies are handed out and where the parades take place and again in Mario Kart DS as its own racetrack, called Delfino Square.
- Bianco Hills is a small village northwest of Delfino Plaza and seems to function as a suburb. The small village is famed for its windmills and also contains a lake and a large central windmill. The town is besieged by various evils during Mario's adventures there, including two devastating attacks by Piranha Plants and Petey Piranha. The village is nicknamed "Windmill Suburb", though it is often covered in mudlike goop called Earth Goop.
- Ricco Harbor is an industrial area just off to the west of Delfino Plaza, and is a major shipping port. At any given time, several ships are in the harbor, shipping off various goods to the other parts of the island and, as would seem to be logical, to other parts of the world. A farmer's market is also found here. The harbor is attacked by a giant squid named Gooper Blooper on several occasions. The water in the harbor is frequently polluted with black Water Goop. It also appears in Mario Power Tennis with the name Blooper Bay.
- Gelato Beach is a peaceful, eternally sunny beach in the middle of a large bay. Along with Pinna Park, it is the only course in the game which does not require the cleaning up of goo, but rather the completing of challenges including taking down Cataquacks, stopping an angry Wiggler, and competing in a watermelon contest. In the middle of the beach, there is an enormous tower devoted to capturing sunlight and using it to warm the egg of a giant Sandbird. It also appears in Mario Kart: Double Dash!! as a course called Peach Beach where Cataquacks are present.
- Pinna Park is actually on a separate island, but is very close to Isle Delfino and is separated from it by a small strait. There are actually two parts to Pinna Island: its small beach and the amusement park which takes up the rest of the island while it's beach has large, talking sunflowers. The park must close when it is attacked by a cannon-wielding Monty Mole,, and it is completely disrupted when a gigantic mechanized Bowser robot attacks, and Snooze-A-Koopas weakening the sunflowers. Due to the population of Electrokoopas and Electrowallkoopas on the rest of the island, the park is suffering from a lack of visitors. Eventually a large Koopa causes the Ferris wheel to spin out of control.
- Sirena Beach is another beach located on the far side of the bay from Delfino Plaza. A world-class hotel and a spectacular beach are here. According to the game, it is a favorite retreat for couples. The hotel is somewhat disrupted when attacked by a large, manta ray-like ghost that leaves a trail of blue and yellow Thunder Goop and King Boo and his ghosts. "Sirena" is the Spanish word for "mermaid".
- Noki Bay is on the far side of the island and is home to the Nokis, one of two races that live Isle Delfino. The first time Mario visits, the water is found to be horribly polluted and is dangerous to touch. Despite battling Monty Mole and Gooper Blooper again, the source of the pollution is found to be a gigantic underwater eel named Eely Mouth with gingivitis. According to the game, the gigantic waterfall is the main tourist attraction in the bay.
- Pianta Village is the ancestral home of the Piantas, the other of the two races who live on Isle Delfino. The most prominent feature of the world is that the entire village is built on a massive tree that extends its branches over a canyon that seems to be endlessly deep. This is to keep the Piantas safe from predators. There's also a village underside containing large mushrooms, but some Wind Sprites will attack. The village is frequented by orange Fire Goop.
- Corona Mountain is a large volcano in the middle of the island and it is where Mario's final battle takes place. Unlike most other areas, Corona Mountain is composed of one levels that is, one trip through will complete the game.