List of Gears of War characters and adversaries

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This article is a list of characters and organizations with detailed descriptions of things encountered in Epic Games' Xbox 360 video game Gears of War.

Spoiler warning: Plot and/or ending details follow.

Contents

[edit] Coalition of Ordered Governments (C.O.G.)

During the seventy-nine year Pendulum Wars, the Coalition of Ordered Governments, or COG, became a legitimate minor political party. Founded long before the Pendulum Wars by fanatical socialist Alexiy Desipich, the party was based on an obscure world-government philosophy based on eight guiding principle values: Order, Diligence, Purity, Labor, Honor, Loyalty, Faith, and Humility.

The Pendulum Wars finally ended with the COG establishing control over Sera, with magnificent cities and culture returning to the war-torn planet. Fuel problems arose later in the age however, but the COG discovered a substance dubbed "Imulsion" that was pumped by the tons out of the earth, and would end Sera's fuel problems forever. Many believed a new golden age was upon them, until the event known as "Emergence Day."

[edit] Delta Squad

Throughout the Gears of War campaign, the game experience is centered around the members of a COG unit known as Delta Squad.Delta Squad is formed together throughout the game,They are a strong squad and fight many battles,We also see some joking among the squad and shows they get along.During the first act of the game, several characters will rotate in and out of Delta Squad. The first to die in Delta Squad is Private Carmine, who gets shot in the head by an enemy sniper while trying to fix his jammed Lancer rifle. Later, Delta comes across Alpha Squad Augustus Cole aka "the Cole Train". When Delta reaches Alpha Squad, Lieutenant Kim is seperated and killed by General RAAM. After Kim dies, Delta and Alpha retreat in a nearby building in which they meet up with Private Damon Baird.

[edit] Marcus Fenix

Marcus Fenix
Marcus Fenix

Marcus Fenix is the son of famous military scientist Adam Fenix, Marcus established a reputation as a heroic soldier during the Pendulum Wars. He was on a fast track to a great military career, until the war with the Locust Horde began.

One decade after Emergence Day, the Horde army breached the Jacinto Plateau's defenses and Marcus defied orders so he could save his father. He was too late, and in addition to losing his father, who was murdered by General RAAM, Marcus was charged with dereliction of duty and was sentenced to 40 years in Jacinto Maximum Security Penitentiary. It is later shown that Marcus's father was mapping the underground tunnels of the Locust Horde, although it is never revealed whether Marcus was aware of how important his father's research was when he attempted to save him, or whether he specifically knew it related to the Locust Horde.

4 years into his sentence, the Horde overtook the Jacinto Penintentiary, but Marcus was rescued by Dominic Santiago, so that he could re-join the fight against the Locust Horde.[1] Marcus Fenix is 35 years old at the start of the Gears of War campaign. John DiMaggio provides the voice of Marcus.

[edit] Dominic Santiago

Dominic Santiago
Dominic Santiago

Dominic (voiced by Carlos Ferro) is a vocal, colorful, yet practical soldier. He's loyal to a fault, especially with his friends, and has no patience for those who think of themselves first. He steadfastly believes in his country and leaders, though he finds his faith slipping in the face of endless war, prompted by his wife's disappearance during the Emergence Day cataclysm. For him, the fight against the Horde is deeply personal.

Dominic Santiago is a friend to the main protagonist, Marcus Fenix. Not long after Emergence Day, Dom testified in Marcus's trial at the House of Sovereigns, where Fenix was accused of insubordination and extreme cowardice after leaving his post to save his father from an attack by the Locust Horde. Dom's testimony at Marcus's trial prevented his friend from facing execution. However, he had to accept the harsh judgement of Marcus, and due to his choice to testify, his reputation suffered some damage. In the chaos of Emergence Day, Private Santiago lost his wife (presumably, her name is Maria, as Dom has a large tattoo of "Maria" written within a heart on his right arm).

[edit] Augustus Cole

Augustus Cole
Augustus Cole

Augustus Cole, aka "The Cole Train", is a former professional Thrashball player for the Cougars. He craves action and prefers the most direct path to his next fight. What he lacks in finesse, he makes up for in raw energy. Along with his child-like enthusiasm and charm, Cole is confident in his own abilities to overcome anything. He has yet to be proven wrong.

Augustus "Cole Train" Cole is voiced by Lester "The Mighty Rasta" Speight. Lester Speight is most notable for his acting as the man who plays as "Terrible" Terry Tate, the "Pain Train", in the Office Linebacker commercials made for Reebok. The game's cinematic ending also leads into a credits sequence featuring a hip-hop remix of the various "Cole Train" voice overs encountered throughout the game.

[edit] Damon Baird

Damon Baird
Damon Baird

A cynical and reluctant soldier, Baird's main strengths lie in his intelligence. He is Delta Squad's technical specialist, and is highly knowledgable about the Locust Horde. For this reason, he is a great asset to his fellow Gears. Among other things, he also excels in mechanics, hacking and other repair-related tasks, such as repairing a damaged APC and hacking into geobots.

He holds a grudge against Marcus, due to similarities in attitude and the fact that Marcus was promoted to Delta Squad's leader instead of Baird. Even though Baird is paired up with Augustus Cole for most of the time, Marcus and Baird team up every once and a while, but not for long. However, in battle he quickly puts his grudge aside and cooperates, particularly when his own as well as his teammates' lives are at stake. Fred Tatasciore does the voice of Baird.

[edit] Lieutenant Minh Young Kim

Minh Young Kim
Minh Young Kim

Lt. Kim is a "by the book" soldier, following every single rule and code of conduct to all things COG, making him an excellent Lieutenant. At the end of Act 1, a King Raven helicopter arriving to evacuate Alpha and Delta Squad is taken down by Nemacyst spores, and Kim is separated from the rest of the Gears in the ensuing firefight. Amidst all the chaos, Kim orders a retreat and distracts the incoming Locust Horde, unaware of General RAAM approaching him from behind. Too late to defend himself, RAAM impales Kim on a jagged sword. Because of this, Marcus is then promoted to Sergeant. Due to the way it was spelled, which is uncommon for the romanization of the Korean name, his name is pronounced "Min Hyoung Kim(김민형)," rather than "Minh Young Kim(김민영)" (It applies to the world-wide release when the language of the console is set to Korean.) He is voiced by Robin Atkin Downes.

[edit] Private Carmine

Carmine
Carmine

"Voted most likely to get shot" in the COG Academy (according to his multiplayer character description), Pvt. Carmine is a member of Delta Squad at the beginning of the game, along with Lt. Kim, Marcus Fenix and Dominic Santiago. In battle Carmine will often rush out into the open, and has a gung-ho attitude. In Act 1, while complaining about his Lancer rifle jamming, he is shot in the head by a Locust sniper. After the firefight following Carmine's death, Delta Squad expresses sympathy for him although Carmine is left where he supposedly died and no further development of his character is seen. Michael Gough provides the voice of Carmine. Carmine's name is a play on the Redshirts of Star Trek, who were often the first members of the away team to die, alerting the main characters to danger. Carmine is the particular shade of red these "Ensign Expendables" wear. Carmine also follows the fate of a Redshirt, being the first COG soldier in the game to be killed. Though Carmine dies off in campaign mode shortly, he is a very popular playable character in the online community.[citation needed]

[edit] Other COG Characters

[edit] Lieutenant Anya Stroud

Anya Stroud is the only female member of COG seen in Gears of War. She is usually detailing location information through radio for Fenix, Dom, or Kim — particularly where to go next, if the Hammer of Dawn is online or whether hostiles are en route. She is only visibly seen once throughout the entire game, on board a King Raven towards the end of the opening cutscene of Act 1. She is voiced by Nan McNamara.

[edit] Colonel Victor Hoffman

Colonel Victor Hoffman
Colonel Victor Hoffman

Like Anya Stroud, Hoffman is rarely seen in Gears of War, often sending orders via radio. Hoffman first appears in the third cinematic, telling Marcus he is a traitor and doesn't deserve to wear the uniform, and the final cinematic aboard the King Raven with Dom, Cole and Baird after defeating General RAAM. Initial interactions between Marcus and Hoffman are extremely confrontational, although Hoffman comes to have a grudging respect for Marcus by the end of the game; in the final cutscene, as Marcus leaps to a helicopter from a train which is plumetting into a canyon below, Hoffman reaches his hand out to help Marcus onto the helicopter. In the final cutscene of the game, he is heard giving a speech proclaiming victory over the Locust Horde and praising the Gears. He is voiced by Jamie Alcroft.

[edit] Rojas

A member of Alpha Squad, Rojas is killed by Locusts while making their way through the House of Sovereigns. After rescuing Private Augustus Cole, Marcus, Dom, and Kim come across Rojas's corpse. Players never see Rojas in the game apart from his dead body, and he is never mentioned other than Dom's concern over his two-year-old son and Baird's concern about him in the cutscene of Lt. Kim's death.

[edit] Other COG Gears

Several other anonymous, helmeted COG Gears appear in the game as well. Many are corpses, though several are alive and play a minor role in the story.

  • Towards the end of Act 1, when Baird is first met, two Gears accompany him. One is killed in the chaos that follows the helicopter's destruction. The other escapes to the House of Sovereigns with the rest of the squad, but panics when the Beserker approaches, screaming "we're fucked, we're fucked!," runs from the squad, and is beaten to death off-screen. This Gear is often mistaken as a second Carmine, for he shares the same voice actor performing the same voice.
  • Another COG is brought to General RAAM at the end of Act 3, and is promptly shot in the head with a Boltok pistol.
  • At the beginning of Act 4, a helicopter with a Gear clearly visible is shot down by Nemacysts. When the squad reaches the chopper, dead Gears are found, as well one fairly healthy Gear and another who is throwing up his own blood. Their fates are unknown, but it is assumed that they were evacuated, as Cole and Baird stay back to help them.

[edit] Jack

Diagram of the "Jack of all trades" robot.
Diagram of the "Jack of all trades" robot.

A Jack of all Trades robot, Jack for short.[2] It has limited A.I., does not talk, and responds only to simple commands. It is always alongside Delta Squad, hovering about with a cloaking device that makes the robot unseen until it decloaks to make itself useful.

Jack is used for cutting doors, communications, first aid and minor field surgery, as well as other delicate operations both during and outside of combat.[2] Often the Gears will have to defend Jack while it cuts open doors. In Act 4 of Gears of War, Jack is also used to download and store Adam Fenix's research data, which contained amazingly detailed maps of the Locust underground systems, and would be ultimately used with the Lightmass bomb to destroy many of the underground Locust forces.The robot is called jack,as his tasks are opening doors.And marcus also qoutes "Jack rip this door off".His name is referred to 'Jack The Ripper'.

[edit] Locust Horde

The Locust Horde are a collection of various species, some bipedal and some distinctly bestial. The Horde inhabited the subterranean regions of Sera, until Emergence Day, when they emerged across the surface in a massive, overwhelming attack against the human population. The Horde's only known objective is the complete and total annihilation of the human population of Sera. The Locust Horde exists in underground tunnels known as the Hollow, which is a short term used to describe the hollow portions of planet Sera.[3] The Locust Horde was named as such because of their aggressive and violent nature, destroying everything in their path like a swarm of hungry locusts. Humans refer to the Locust Horde as "grubs," a derogatory term connected to their name.

[edit] Leaders

[edit] Locust Queen (Myrrah)
 This section's information is based on speculation.

At various times throughout the game, narration is provided by a female character; her voice is heard during the opening cinematic, the death of Lt. Kim, and the end-game sequence; as well as during split-screen multiplayer if the Locust side loses or wins. The tone and words of her speech indicate that this is some form of faction leader, or Locust Queen. In the credits sequence the game mentions the character 'Myrrah', voice acted by Carolyn Seymour. She is never seen in game or during any of the cutscenes. There is also evidence pointing to the voice being the queen in multiplayer, as the COG players are spoken to by Colonel Hoffman, while the Locust players are briefed by the same female character from the campaign.

There is very clear evidence that there is a Locust Queen. For example, in the cutscene preluding the final boss battle, General RAAM emerges onto a platform on the train, and says "Serve the Queen!" In addition, during various parts of the campaign where players are faced against Boomers, they can be heard gargling "For Queen!" In multiplayer, if a downed Locust is revived, the Locust who revived him sometimes says For the Queen! When the Locust lose a match in multiplayer, the "Queen" can be heard saying, "Perhaps the Locust are not as powerful as I thought," or "Maybe the humans are stronger than I thought," perhaps hinting that she is not of the Locust herself. However, in the end of game cutscene, she regards as to why "They do not understand why we wage this war," hinting that she is either a Locust or aligned with them.

[edit] General RAAM
RAAM
RAAM

General RAAM is the main villain and final boss of Gears of War voiced by Dee Bradley Baker. He is a mostly silent and savage Locust general with a dark cinematic presence. He appears as a large Locust shrouded in Kryll. RAAM has pronounced facial features, with large, bony eyebrow ridges and a constant snarling expression. General RAAM's name implies that the Locust Horde follows a sort of military command hierarchy, but the only known military title for the Locust Horde is General.

General RAAM is not revealed until the cutscene of Lieutenant Kim's death, in which RAAM impales Kim with a jagged sword. At the end of Act 3, a nameless COG soldier is captured by the Locust, and RAAM is apparently using the soldier's radio to listen in on the conversation between Control and Delta Squad that reveals their objectives in East Barricade Academy.

During the player's final battle with RAAM, he carries a Troika machine gun; although this weapon is traditionally mounted on a turret, RAAM wields the weapon by hand with apparent ease, suggesting his enormous strength. He is protected by shield of swarming Kryll, which he commands to attack the player when they are away from light or in shadows. It should be noted, however, that when other Kryll are present during the boss battle, they will swarm around RAAM, though whether they are attacking or helping him is unclear. Without his Kryll shield, RAAM is momentarily vulnerable to damage. Eventually he is killed by Marcus, with the help of Dom and a King Raven helicopter with Baird and Cole acting as gunners. Although it is shown that General RAAM stands several heads above a normal human during the campaign, the multiplayer model of RAAM is not the same size; rather, he retains a size similar to that of other models, but still being the largest (standing a bit taller than the Theron models, who are larger than the other in game models).

[edit] Drones

Locust Drone
Locust Drone

Drones appear to be the common race among the Locust Horde. They grow to be more than 2 meters tall and weigh 120 kilograms. They seem to appear larger than humans with white skin and gray patches. Some Drones, particularly snipers and Troika gunners, wear goggles. They were bred in the Hollow to be bloodthirsty fighters. When ordered, Drones will throw their lives away by the hundreds to kill one Gear. They often crawl out of "Emergence Holes", which the Locust use as a bridge between underground and the surface world. Drones are intelligent opponents who follow basic infantry tactics of flanking, dominating the terrain, and setting up ambushes.

They usually wield the Hammerburst, a burst-fire assault rifle. Some regular Drones also use the Lancer assault rifle, and will utilize the chainsaw bayonet to lethal effect. Most basic drones wear a helmet and body armor while Grenadiers (who normally wield Gnasher shotguns and frag grenades) mainly go into battle shirtless. Although Grenadiers are seen unarmored, their lack of chest armor does not affect their amount of hit points.


[edit] Boomers

 Boomers
Boomers

Boomers are large and slow moving Locusts carrying heavy weaponry. A Boomer's weapon of choice is a rocket launcher specifically modified for its large size: the Boomshot, which they will fire while shouting "Boom!" (which acts as a warning for players to attempt evasive action). They are often seen partnered with other Boomers or Drones. The slow reload time of the Boomshot and lumbering speed are a Boomer's biggest weaknesses, and a lone Boomer poses little problem to a COG soldier who is adept at using cover.

[edit] Berserkers

A Berserker
A Berserker

Berserkers are immense female Locust who fight using sheer strength and toughness. They grow to be 2.2 meters tall and weigh 260 kilograms. They cannot see, instead using sound and scent to detect enemies. The slightest click of a gun can be heard by these creatures. Berserkers will also charge when a player is too close, picking up their scent. They walk slowly, often with their hands out to feel their surroundings. Charging Berserkers are powerful enough to smash through solid stone walls with ease and can kill armored humans in a single blow. Berserkers are immune to small arms and most explosives, but can be harmed by the satellite-based Hammer of Dawn. If confronted by a Berserker whilst the Hammer of Dawn is unusable, a COG soldier will have to be quick-footed and very resourceful if they hope to survive the encounter; yet, out of three encounters in the game, there is only one with a Berserker that puts the player in a situation where the Hammer of Dawn is offline.

[edit] Theron Guards

Delta Squad first encounters Theron Guards protecting the Imulsion pumping station at the end of Act 3. They are easily distinguished from Drones as they wear metallic masks and long leather-like coats that trail behind them as they move. Their sibilant voices have been known to scare Gears into fleeing. Theron Guards are faster, tougher, better-armed, and more intelligent than an average Drone. They often wield Torquebows with explosive arrows into battle. Theron Guards speak in hushed, short sentences, often saying single words such as "alien," "hostile," "attack," "human," and "die sapien." Their primary weapon is the Torque Bow, though they always keep a back-up weapon in case their Bows run out, particularly Lancer rifles, Gnasher shotguns and Boltok revolvers.

[edit] Wretches

Small, aggressive members of the Locust Horde that are capable of climbing almost any surface. They run at the player on all fours, similar to the Fast Zombies of Half-Life 2, Zerglings, or Warhammer 40000 Genestealers. Their tactics include climbing on surfaces and jumping forward in a frenzy to attack their prey. They are weak yet fast and come in large numbers, often used as a distraction or cannon fodder by the Locust. They often make their presence known before attacking by letting out a horrid, extremely high-pitched scream that often shatters nearby glass or objects. They are very dangerous to Gears that forget to look up or are overwhelmed by a subsequent attack.

Later in the game, a new kind of Wretch is encountered, a type that has become lambent after exposure to Imulsion. This kind of Wretch is called a "Dark" or "Lambent Wretch" and explodes when killed, injuring players who are too close, making them extremely dangerous. Wretches can be dispatched in any conventional manner, including melee attacks. Dark/Lambent Wretches also kill one another when they explode, causing chain reactions, sometimes clearing entire rooms.

[edit] Seeders

Large, insect-like Locust that launch Nemacysts into the air. When Seeders are present in an area, they scramble COG radio frequencies. Spawned Nemacysts then hone in on the player, exploding on impact. Seeders can only be killed using the Hammer of Dawn. In the game, jammed communications prelude Seeder encounters. Although the Seeders can launch Nemacysts out of their rear orifices (their "heads" remain underground), they do not attack the player by themselves.

[edit] Nemacyst

Globe shaped Locust with tentacles hanging from their underbelly, Nemacyst are used as self-guided explosives, often launching themselves at vehicles, buildings, and Humans. At several points throughout the game, Nemacysts attack and destroy COG King Raven Helicopters. In large numbers, Nemacysts are also capable of releasing a thick inky cloud in the air, blotting out the sky and perventing the Hammer of Dawn from being used. Nemacyst are spawned by Seeders, released from an orfice in their rear body.

[edit] Reavers

Large, flying creatures about eight to ten times the size of a Drone. They are saddled up and ridden by a pilot Drone as well as a passenger Drone or Theron Guard. Reavers are vulnerable to all types of firearms, though chaingun turrets are particularly effective. During the final battle with General RAAM, Reavers fly alongside the train and attack both the player and Colonel Hoffman's King Raven helicopter, making it extremely hard to hide from enemy fire on harder difficulties.

[edit] 'Rhino' Reaver

A large, flying creature similar in appearance to the Reaver, but has a head reminiscent of a rhinoceros beetle. It is seen only once during the end game cutscene and is never encountered by the player during combat. The Rhino Reaver is piloted by a Theron Sentinel who wears a long slender cape. The Rhino Reaver also appears to have a mounted machine-gun and other machinery assimilated into its flesh.

[edit] Corpser

Corpser
Corpser

The Corpser is an arachnid variant of a Locust. It is a large spider-like creature with multiple eyes and large elongated teeth. The Corpser has eight thick legs that guard its vulnerable underbelly, which is the only exposed part of its body. The Locust Horde uses the corpser to dig tunnels through the soil of Sera, allowing the other members of The Horde to move about undetected, even allowing them to dig behind COG lines. The Jacinto Plateau, which is positioned on a huge slab of granite, is the only place on Sera that the Horde could not dig through. It appears in Gears of War in the prison level of Act 1, as a boss battle in Act 3, and is seen in the game's final cutscene. Thoughout the beginning of Act 2, they player is also stalked by a Corpser, which causes random earthquakes and digs tunnels to allow other Locust to attack the player. During the course of the game, Baird speculates that Delta Squad is being stalked by a single Corpser the whole time, which, in his words, is "screwing with us!".

Only one Corpser makes an appearance as a combatable enemy throughout the game. The corpser is battled in Act 3, where Marcus and Dom defeat it by gradually forcing it back, shooting at its underbelly when it raises its legs to attack and shooting at its open mouth. After forcing it back three times, Marcus and Dom then destroy the clamps that held the platform the corpser is on, plunging the corpser to its death in the pool of Imulsion directly underneath.

At the end of Act 5, when the Lightmass Bomb has been detonated, and the catacombs and warrens the Locust dwell in are being destroyed, the final cutscene shows many corpsers all trying to escape. They are seen climbing as fast as they can up one of the holes near the King Raven Chopper bearing Delta Squad.

The Corpser appears in the "Mad World" advertisement of Gears of War where it appears to devour Marcus Fenix, the main character.

[edit] Brumak

Brumak
Brumak

Brumaks are gargantuan monstrosities with extraordinarily thick hides. They often grow to at least 12 meters in height and tend to weigh around 10,000 kilograms (22,046lbs). They were apparently bred by the Locust Horde from smaller native apes. Brumaks are lethal at close range, and they have also been rumored to carry energy beam cannons to kill at a range.[4] Their heads resemble the Corpser's features, but their bodies have more in common with humanoids than spiders.

While featured in many of the game's promotional material and pre-release articles, the player does not directly combat the Brumak, though it still appears at the end of Act 4 and in the resulting cutscene. It appeared to have rocket launchers of some sort, firing them as the APC Delta Squad was driving away.

[edit] Other adversaries

[edit] Kryll

Kryll are nocturnal small flying bat-like creatures that bear a resembalance to the flying carnivorous creatures in the movie Pitch Black. They stay deep underground during the day and come up to the surface the moment the sun has subsided into the night. Kryll avoid lit areas and can be dispatched by using a UV light or direct sunlight, but they cannot be harmed by anything else. Kryll apparently feed on humanoids, and they will literally strip the flesh from bones within a few seconds. They will eat both humans and Locust if they are caught in the darkness. Only General RAAM knows the secret behind what drives the Kryll, as he shields himself with them in Desperation: Pale Horse, the final chapter of Gears of War.

[edit] The Stranded

The Stranded are the Human survivors living outside of Jacinto. They live in poor conditions, ravaged by war and suffering from malnutrition. Their former way of life was destroyed by the COG enacting a scorched earth policy to stop the Locust assaults. Neither the Gears nor the Stranded get along very well, but will fight together against the common enemy of the Locust Horde. The allied firefight in the chapter The Last Stand at the end of Act 2 is an example of Stranded and Gears fighting alongside one another.

The Stranded are seen to live in camps along the city streets, where there is good lighting, even at night. They also are seen to link important areas together safely with stratgeically placed lighting, be it propane tanks for emergency use, or strings of party lights. However, they don't only live in cities. In act 3, Marcus and Dom encounter a Stranded in the Lethia Imulsion Plant, one who has apparently only been alone for a while. In the room preceding the cutscene, there are mutilated corpses strewn across the room, torn apart by mutant Wretches.

[edit] Franklin

Franklin is one of the Stranded that owes Dominic Santiago a favor. Apparently Franklin has come into possession of a Junker APC, and Dominic acquires the Junker's keys with his favor. Little else is known about Franklin. He spends most of the Nightfall act in Gears of War guiding Dominic and Marcus through the ruined city and two checkpoints to Chap's Aspho Gas Station. He is also the one helping Dominic find a mysterious "Lady" (possibly Dom's missing wife, Maria Santiago). He is voiced by John DiMaggio.

[edit] Chap

Chap is the elderly Stranded who runs the gas station where Franklin's Junker sits. He also accompanies Marcus and Dom on the highway as they drive the Junker back to the Stranded base camp, giving notices as to where Kryll burst from during their run. Chap doesn't think very highly of the soldiers' driving skills, giving comments like "Next time I'll stay at the exploding gas station." His weapon of choice is the Boltok Revolver. He may or may not be mentally unstable, as during the defense of the gas station, he can be heard crying "They're shooting Laverne!" when the Junker is being fired upon. He is last seen getting off the Junker back at Stranded base camp.

[edit] Factory Stranded

A Factory Stranded is encountered in the Lethia Imulsion Facility. He appears to be trapped and is the only surviving Stranded in the area, as the others were killed by Dark Wretches. He accompanies Marcus and Dom, and is killed when leading them across wooden floorboards. When the boards suddenly break, he falls through and is torn to shreds by the Wretches underneath.

[edit] References

  1. ^
  2. ^ a b "Destroyed Beauty - An Inside Look at Gears of War", page 10.
  3. ^ Cliff Bleszinski (2006-08-08). Torque Bow question to EPIC. Epic Games Forums. Retrieved on January 7, 2007.
  4. ^ "Destroyed Beauty - An Inside Look at Gears of War", page 14.
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