Liquid War

From Wikipedia, the free encyclopedia

Liquid War in play
Liquid War in play

Liquid War is a multiplayer action game based on an original concept by Thomas Colcombet: you move a cursor in a single screen 2D battlefield with some obstacles, and your army of liquid particles follow it using the shortest path. When any particle pushes against an enemy particle, it will fight the enemy and if it fails to fight back will eventually be assimilated by it. All programming is the work of Christian Mauduit.

Liquid War is a multiplayer game and can be played over the Internet or a LAN. A single player mode is available in which the opponents are controlled by the computer.

Originally a DOS game, Liquid War did not find popularity until the release of version 5.0 in 1998. As of January 2007, the game is at version 5.6.3 and available for DOS, Windows, Mac OS X, GNU/Linux and FreeBSD. Its author has announced that a complete rewrite is in progress to produce version 6.0, which will abandon the Allegro library used for 5.x releases for a full OpenGL implementation. Version 6.0 is a part of the GNU project.

Liquid War received the Most Original Linux Game award by Happypenguin.org in 2002, and was nominated for the Trophées du Libre, an International Free Software Competition, in 2003.

[edit] External links


In other languages