Tactics Ogre: Let Us Cling Together

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Tactics Ogre: Let Us Cling Together
PlayStation cover
Developer(s) Quest
Publisher(s) Atlus
Designer(s) Yasumi Matsuno
Release date(s) JPN October 6, 1995 (SF)
JPN April 13, 1996 (Saturn)
JPN September 25, 1997 (PS1)
NA 1998 (PS1)
Genre(s) Tactical RPG
Mode(s) Single player
Rating(s) ESRB: E (Everybody)
Platform(s) Super Famicom, Sega Saturn, PlayStation
Media 1 CD-ROM, SNES cartridge

Tactics Ogre: Let Us Cling Together (タクティクスオウガ Takutikusu Ōga?) is a Japanese tactical role-playing game series created by Quest under the direction of Yasumi Matsuno. This company has now been bought by Square Co.. Character designs and artwork were by Akihiko Yoshida.

The game was originally released in 1995 on the Super Famicom in Japan and then re-released on the Sony PlayStation in 1997. The first game, Ogre Battle: March of the Black Queen, was also adapted to both consoles, but it did not have isometric tactical gameplay. T.O. was actually adapted for the Sega Saturn in 1996 and featured voice acting. Another version, Tactics Ogre: The Knight of Lodis, came out on the Game Boy Advance. It was eventually released in the U.S. in 2001.

The subtitle of T.O., Let Us Cling Together, is an appropriate reference to the Queen song Teo Torriatte (Let Us Cling Together) from their album A Day at the Races. This is one of many references to Queen songs in the series, including Ogre Battle: March of the Black Queen, which references "Ogre Battle" and "The March of the Black Queen".

Contents

[edit] Setting and plot in Tactics Ogre: Let Us Cling Together

A map of the kingdom of Valeria.
A map of the kingdom of Valeria.

The Game Boy Advance game is set before the events of chapter 5 - Ogre Battle: March of the Black Queen and chapter 6 - Ogre Battle 64: Person of Lordly Caliber, both of which occur at the same time. Chapter 7 - Let Us Cling Together is set after all of the above games. In the PlayStation/Super Famicom version the player must lead the "Liberation Army" to bring freedom to the oppressed nation of Valeria.[1]

The game was innovative in its branching plotline. Crucial decisions made in the game determine the path of the story, the members of your army and the ending sequence. There are always multiple endings with radically different outcomes.

For eighty years, Valeria has been in constant strife, and its three leading ethnic groups all claim leadership. The three factions are:

  • Gargastan: While these people make up 70% of Valeria's total population, they suffer constant inner struggle between moderate and radical theorists on how government should best be handled. This weakens what would be a dominant majority.
  • Walstanian: An oppressed minority of Southern Valeria, making up only 10% of the population. Their suffering is the catalyst to the plot in Tactics Ogre.
  • Bacrumese: These are generally the more "elite" of Valerian society, making up a solid 20% of its people.

Mighty King Roderick, aided by the forbidden powers of the "Hell Gate," is able to dominate the people until Dolgare of Bacrum successfully leads his army to defeat Roderick and his dark powers. With the king dead, the charismatic Dolgare claims the throne as his own, and is able to end the struggle between the ethnic groups. Under King Dolgare, the rights of the people are preserved, and internal struggles in Valeria come to a temporary halt.

All is right until the entire royal family is lost due to a string of accidents. Because the late King Dolgare had no living heirs, the ethnic groups once again struggled for leadership: Bishop Branta of the royal court, Cardinal Barbatos, dictator of the Gargastan people, and Duke Ronway, representative of the Walstanian minority, all fought for control, but in the end, Barbatos and Branta stalemated. In order to preserve their power, the two men took separate measures: Cardinal Barbatos sought an "ethnic cleansing" policy and slaughtered thousands of innocent Walstanians and Gargastans, while Branta received aid from the Roslolians, the greatest order in all of Lodis.

The separation of the three races thus sets the stage for the beginning of the game. The player is greeted by a collage of scenes depicting the Roslolian Order's mysterious actions in Griate, home to Denim Powell, Kachua Powell, and Vice Bozek, the main characters. Denim and Kachua's father, Plancy, was kidnapped by the enigmatic Lans Tartare, and the three heroes seek vengeance against the dark knight.

[edit] Characters

Screenshot (PlayStation version)
Screenshot (PlayStation version)

[edit] Main Characters

  • Denim Powell: The main character in Tactics Ogre. He was born in the city of Griate, a small Walstanian port town. He is the son of Father Plancy, and after Plancy was taken away by the Dark Knights and Griate was massacred, Denim, his sister Kachua, and his friend Vice plan a vendetta against the Dark Knights.
  • Kachua Powell: Denim's sister and daughter of Father Plancy. She follows Denim in his quest for revenge. When Plancy vanishes, Kachua provides a motherly role for her younger brother. Despite this, she is strong willed and highly opinionated.
  • Vice Bozek: Denim's childhood friend. His parents were both murdered by the Dark Knights, and his hatred towards the Roslolian order is unequalled. His character vastly differs depending on the choices Denim makes in the game from being the person to see the truth or a sadistic enemy seeking revenge.
  • Warren Moons: An unplayable class known as Lord Mancer. Formerly acting under Zenobia's King Tristan, Warren was exiled for reasons unknown at the start of the story. The "Warren Report" is his account of all events that transpire throughout the game. Sometimes, it unlocks secrets.
  • Lans (Lancelot) Hamilton: An unplayable class known as Paladin. A holy knight from the Kingdom of Zenobia. His identity is not well known and he is said to have been exiled from his own country. He brings his companions - Warren, Sir Guildus and Sir Mildain - with him to Valeria, who are exiled as well, and he eventually meets Denim. Lans and his company act as tutors at the beginning of the game. Lancelot, Warren and Canopus were characters in Ogre Battle.
  • Canopus Wolff: Lans' red-headed companion, a class known as Eagle Man or Vulture Man. Nicknamed the 'Wind Rider', Canopus served in the revolutionary army of Zenobia and helped restore its rightful throne to King Tristan. He is incredibly tough and usually follows Denim in his rebellion.
  • Mildain Walhorn: A White Knight of Zenobia who is exiled alongside Lancelot Hamilton, Canopus, Warren and Guildus. Travels with them to Valeria in search of work and can be recruited.
  • Guildus Winzalf Burn: Another White Knight of Zenobia who accompanies Lans and the others to Valeria. Travels with them to Valeria in search of work and can be recruited. He has also been exiled by King Tristan.
  • Duke Ronway: Leader of the oppressed Walstanians of Valeria. Shortly after the beginning of the game, Denim makes a name for himself by liberating Ronway from prison. Depending on the choices Denim makes, he and his army can follow a variety of fates.
  • Cardinal Barbatos: Political figurehead of the radical Gargastans in charge of Southern Valeria's government. He is an extremely brutal man, willing to slaughter the minorities under his rule (Walstanians) in order to keep them in check.
  • Bishop Branta: Supreme ruler of Bacrum-Valeria. Has done more than any other faction in Valeria to cater to Lodis' demands.

[edit] Party Members

  • Donald Presance: An Exorcist and the former head of Krizar's orphanage. While he was away, Gargastan forces destroyed the orphanage and killed everyone inside. Presance now seeks to avenge the innocent who died needlessly.
  • Zapan Illydus: A Berzerker and mercenary for hire. He is currently under contract by Duke Ronway. Depending on Denim's actions, Zapan may join the party or be an enemy. Events leading up to Zapan joining you cause Aloser to become a persistent foe.
  • Aloser Danya: An Archer and girlfriend of Leonard. Depending on Denim's actions, she may join you, fight against you, or join only to abandon you later. The path to gain Aloser into your party causes Zapan to become a major adversary.
  • Forcas Rhende: Knight from Bacrum and member of the Valeria Liberation Front. When Denim meets him, Forcas has been captured by the Walsta Liberation Army. He is secretly in love with Sisteena.
  • Byan Ohwan: Wizard and another member of Bacrum's Valeria Liberation Front. He is also captured in another location.
  • Selye Foriner: Oldest for the four Foriner sisters. A former priest of the Filaha Order, but after seeing the effects of Branta's actions, she forms and leads the Valeria Liberation Front to combat his forces. Depending on Denim's actions, she my join his side or be killed by the Roslolians. Starts as a Valkyrie.
  • Shelley Foriner: Second oldest of the Foriner sisters. When her sisters form the Valeria Liberation Front she instead sides with Branta. She attacks Denim, and while he can kill her, he can also allow her to escape. Doing so may make her re-think her position. Her default class is Siren.
  • Sisteena Foriner: The third Foriner sister. Co-founder and second in command of the Valeria Liberation Front. She fights along side Denim against a group of Gargastans, but their differing views causes her to leave afterwards. Denim's actions may cause them to run into one another, though. Joins as an Amazon.
  • Olivia Foriner: Youngest of the Foriner sisters. She stays with the Filaha Order despite all that has happened. She is the only one of the four that joins with Denim no matter what he has done. She seems to know some things about Demin, that even he doesn't remember. She joins as a Priest.
  • Haborym Van Rams: A blind Swordmaster of unknown origin. He has some sort of history and unfinished business with the Roslolians. He'll always willingly join Denim, if he can save Haborym, or even find him for that matter. Haborym can not change classes from Swordmaster.
  • Orias Obderhode: A Priest and daughter of Gargastan's Necromancer Nybbas. She hates her father because of his work and what he did to her brother. She looks after Debordes while in his state.
  • Debordes Obderhode: A Terror Knight who was killed for rebelling against Barbatos. After death, his father Nybbas restored Debordes' body back to life, but it lacked a soul. However, the more time he spends with Orias and Denim, the more he is able to reclaim his old self.
  • Jenounes Apatizer: A Dragoon who once lead the Gargastan Dragoon Battalion. Barbatos manipulated him to kill innocent people and even his own men. When Jenounes learned the truth he rebelled, but was imprisoned.
  • Oxyones Lavin: A Dragon Tamer from the northern Gargastan border. Her home and family were victims of Jenounes' attacks and she seeks to kill him. Although she ambushes Denim to get to Jenounes, if Denim knows the truth of what happened he might be able to convince her to stop and join his side.
  • Deneb Rhobe: A Sorceress who fought for Zenobia's freedom in Ogre Battle along side Canopus and Warren. Her experiments with monsters, and resulting fall out with the public, has caused her to pack up and move to Valeria. She now runs a traveling shop that moves from town to townevery few days. She might be willing to join forces with a loyal customer who has supplied her with enough money and items.
  • Ganb Backstein: A Beast Master and soldier to Barbatos' forces. He has trouble getting along with other people, and often makes friends with beasts and monsters. He is very protective of his Gryphons, and would do anything to spare their lives. Denim might be able to use this to convince Ganb to join forces.
  • Radlum: A Warlock who is the last survivor of a now destroyed kingdom. He wishes to find the Dragon Magic within Hell Gate. He may have some connections to the Zenobians that he hasn't mentioned.

[edit] Non-Player Characters

  • Plancy Powell: Father of Denim and Kachua. During the Griate massacre he was taken hostage by the Roslolian Dark Knights. His capture was the motivation for Denim to start his quest.
  • Moruba Foriner: A leader of the Filaha Order. He got mixed up in the politics of Bacrum and wound up a target of Branta. After his wife died, three of his daughters left to follow their own ideals. He himself left Bacrum for Banhamuba Temple, leaving Olivia in charge of the Order.
  • Leonard Leci Limon: Duke Ronway's second in command. He is rescued by Denim in Krizar when Nybbas and his forces attacked the city. Although he starts as a sort of mentor to Denim, his role changes depending on Denim's actions.
  • Zaebos Rozenbach: Cardinal Barbatos' second in command. He strongly enforces Barbatos' ethnic cleansing.
  • Nybbas Obderhode: Though a Gargastan, he doesn't really care about the war. Nybbas is only using it to collect bodies to practice Necromancy in an effort to find immortality. He has even tried his methods on his own son. He also has a growing interest in reaching the very depths of Hell Gate.
  • Balzepho Van Rams: Second in command of the Roslolian Dark Knights. Despite showing strong leadership skills, he actually harbors many dark secrets about his rise to power.
  • Volac Winzalf: A Roslolian, but the records of his past were destroyed. He keeps a close watch on Branta in order to keep him in line.
  • Barbas Dud Goose: The most violent and crazed of the Roslolians. A very disobedient soldier who wouldn't even think before killing his own allies. Both Balzepho and Lans Tartare have to keep a close eye on him.
  • Martym Nowmas: The lazyest and/or most cowardly of the Roslolian Dark Knights. He lets his men do all the work, but takes credit for it anyway. He is also somewhat disobedient, but nothing compared to Barbas.
  • Andoras Gafrun: A member of the Nirdum Royal Family and now a Roslolian. His home land was destroyed by Lodis, and the few survivors were forced to join Lodis. Andoras became a Dark Knight to keep them safe.
  • Ozma Mow Gracious: Sister of Oz and the only female Roslolian. Her job is to find and eliminate the Valeria Liberation Front.
  • Oz Mow Gracious: Brother to Ozma and also a Roslolian. Like his sister, he is tasked with fighting the Valeria Liberation Front.

[edit] Development

This was the second game known to be directed by Yasumi Matsuno, following its prequel, Ogre Battle, which featured a considerably different game style. It has a few successors in spirit, including:

Each of these games shares similar gameplay aspects with Tactics Ogre. Ogre Battle 64 and Tactics Ogre: Knight of Lodis were not created by Matsuno. They were created by Quest after Matsuno was hired by Squaresoft (now Square Enix) to create titles similar to the first two Ogre Battle games. Although several key developers joined Matsuno at that time, Square later bought Quest outright, along with the rights to Ogre Battle. Final Fantasy Tactics and Final Fantasy Tactics Advance are both Matsuno-created, and were released by Squaresoft and Square Enix respectively.

[edit] Gameplay

The game has a similar style to most tactical RPG's: the player builds up a team of several characters with changeable classes and fights on an isometric playing field. The order of movement is determined by the speed of individual characters, in contrast to games in which each side moves its entire team at once.

The gameplay is intermixed with expositional cutscenes revealing the plot, shown in the same isometric view as the battles. Movement and team management between battles are done through a map interface.

[edit] Classes

Most human characters begin as either amazons or soldiers. By levelling up correctly, they can later progress to the other male or female classes, although most advanced classes are limited to certain alignments - lawful, neutral, or chaotic. Two special classes require that a qualified character die in battle and be resurrected.

Male classes
Soldier
Ninja
Beast Tamer
Knight
Wizard
Berserker
Warlock
Dragoon
Sword Master
Terror Knight
Exorcist
Gunner
Female Classes
Amazon
Cleric
Witch
Archer
Valkyrie
Siren
Priest
Dragon Tamer
Special Classes
Angel Knight
Lich

In addition to the normal male and female choices, classes exist which are unique to certain characters and may become available only if the plot takes a particular turn. There are also enemy classes, accessible to the player only through use of a Gameshark.

Character Classes
Lord—Denim only
Princess—Kachua only
Warrior—Vice only
White Knight—Mildain and Guildus
Eagle Man—Canopus only
Shaman—Sisteena, Selye, Shelley and Olivia
Beast Master—Ganb only
Sorceress—Deneb only
NPC Classes
Paladin—Lans Hamilton
Lord Mancer—Warren
Templar Knight
Death Templar—Lans Tartare
Temple Commando—Balzepho, Volac, Oz, Ozma, Andoras, Barbas, Martyn,
Bishop—Branta
Dark Element—Dolgare

Last are the demi-humans, dragons, and beasts, who can never change class.

Demihuman Classes
Faerie
Gremlin
Lizard Man
Hawk Man
Gorgon
Goblin
Pumpkin Head
Ghost
Skeleton
Beast Classes
Gryphon
Cockatrice
Octopus
Golem
Cyclops
Dragon Classes
Earth Dragon
Red Dragon
Blue Dragon
Thunder Dragon
White Dragon
Black Dragon
Holy Dragon
Tiamat
Hydra

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[edit] Reception

Review scores
Publication Score
GameSpot
7.9 of 10[1]
RPGamer
5 of 5[2]
RPGFan
88 of 100[3]

Tactics Ogre: Let Us Cling Together received positive critical reaction. GameSpot deemed it "a blast from the past for just about everyone." Comparing it to Final Fantasy Tactics, GameSpot says "Aesthetics aside, however, Tactics Ogre is purer and more playable than its hi-tech descendent and definitely worth a look from strategy/RPG enthusiasts."[1] RPGamer echoed that sentiment, stating "the core of this game's epic story and groundbreaking gameplay are timeless, emblematic reminders that the game is and forever will be a masterpiece. The original is always the best."[2]

Fans were grateful that Quest ported the game to the PlayStation. RPGFan noted "Overall, Tactics Ogre is a great Strategy/RPG and with its depth and replayability this is one game fans of the Ogre Battle Saga should not miss. Atlus deserves credit for bringing another great Ogre Battle game over to the PlayStation and making many people happy!"[3]

In March of 2006, the Japanese Famitsu magazine readers voted on their 100 all-time favorite games, and Tactics Ogre was named number seven.[4]

[edit] Soundtrack

Tactics Ogre: Let Us Cling Together
Tactics Ogre: Let Us Cling Together cover
Soundtrack by Hitoshi Sakimoto, Masaharu Iwata
Released 1995
Genre Computer and video game music
Label DataM/Polystar
Professional reviews

RPGFan[5]

There are several cds of music for the series, including:

  • Tactics Ogre: Let Us Cling Together
  • Ogre: Grand Repeat
  • Ogre Battle 64: Person Of Lordly Caliber - Original Soundtrack
  • Ogre Battle Image Album: The Entrance
  • Tactics Ogre: The Knight of Lodis - Original Soundtrack

The music of the game was popular among fans of the series. RPGFan stated in its review of the soundrack that "As I have never played any of the games in this series, nor particularly been a fan of strategy games, the true power of this soundtrack is perhaps lost on me. But what I can say is that what it does, it does well, and it doesn't need any live instruments to do it, either. This one is recommended if you're a fan of the series or a fan orchestral music game music from those days of old."[5]

Track listing[5]

Disc One (68'36")
  1. Overture
  2. Unit March
  3. Chaotic Island
  4. Fortune Teller 2
  5. Catastrophe
  6. Island Atlas
  7. Prepare to Take the Field
  8. Avilla Henya
  9. Glory
  10. War Situation
  11. Harvest Dance
  12. Restriction on Power
  13. Blasphemous Experiment
  14. A Cygnet
  15. Vendetta!
  16. Theme of WLO
  17. Fog of Phantom
  18. Footsteps From Darkness
  19. Song of Tundra
  20. Religious Precepts
  21. Fight It Out!
  22. Retreat!
  23. A Color of Chaos
  24. Blessed Memory
  25. Warren Report
  26. Three Kings
  27. Insincerity
  28. Breath of the Earth
  29. Agitation
  30. Air Land
  31. Theme of the Priest
  32. Fact of Shock
  33. Chivalry and Savagery
  34. Notice of Death
  35. Limitation
  36. Prayer
  37. Theme of Black Knight
  38. Box of Sentiment
  39. Emotion and Absence of Mind
  40. Deathrattle
  41. Unsealed
  42. Reminiscence
  43. Awakening
  44. Coronation
  45. Passing Moment
Disc Two (59'46")

Orchestral disk

  1. Overture
  2. Unit March
  3. Chaotic Island
  4. Fortune Teller 2
  5. Catastrophe
  6. Island Atlas
  7. Prepare to Take the Field
  8. Avilla Henya
  9. Glory
  10. War Situation
  11. Harvest Dance
  12. Restriction on Power
  13. Blasphemous Experiment
  14. A Cygnet
  15. Vendetta!
  16. Theme of WLO
  17. Fog of Phantom
  18. Footsteps From Darkness
  19. Song of Tundra
  20. Religious Precepts
  21. Fight It Out!
  22. Retreat!
  23. A Color of Chaos
  24. Blessed Memory
  25. Warren Report
  26. Three Kings
  27. Insincerity
  28. Breath of the Earth
  29. Agitation
  30. Air Land
Disc Three (43'55")

Orchestral disk

  1. Theme of the Priest
  2. Fact of Shock
  3. Chivalry and Savagery
  4. Notice of Death
  5. Limitation
  6. Prayer
  7. Theme of Black Knight
  8. Box of Sentiment
  9. Emotion and Absence of Mind
  10. Deathrattle
  11. Unsealed
  12. Reminiscence
  13. Awakening
  14. Coronation
  15. Passing Moment
  16. Theme of Cygnet
  17. Chapter A

The PlayStation version of the game received some criticism for being remixed SNES music and thereby not taking full advantage of the systems audio capabilities. One very critical review of the game says "There are glimpses that this could be a great soundtrack. The problem being that it is SNES music. And still not very good. It is not terrible. The sound effects are worthless. This game really could have used a touch up job on ps1."[6]

Most reviews were favourable however, with one review stating "The soundtrack is excellent as usual. This series is known for its powerful musical scores, and Let Us Cling Together is no deviant. The soundtrack is particularly good at accenting the evil intentions of villains and the courageous nature of the protagonists."[7]

[edit] References

  1. ^ a b c Peter Bartholow. "Tactics Ogre for PlayStation Review", GameSpot, 1998-05-14. Retrieved on December 5, 2006.
  2. ^ a b Bryan Boulette. "Tactics Ogre - Staff Retroview", RPGamer. Retrieved on December 5, 2006.
  3. ^ a b Silverwolf X. "Tactics Ogre Review", RPGFan. Retrieved on December 5, 2006.
  4. ^ Colin Campbell. "Japan Votes on All Time Top 100", Next Generation, 2006-03-03. Retrieved on December 5, 2005.
  5. ^ a b c Derek Strange. "RPGFan Soundtracks - Tactics Ogre ~ Let Us Cling Together:", RPGFan. Retrieved on December 9, 2006.
  6. ^ MightySlacker. "Tactics Ogre: Let Us Cling Together (PlayStation)", gametz. Retrieved on December 9, 2006.
  7. ^ Jnk2k2. "Tactics Ogre: Let Us Cling Together review", netjak. Retrieved on December 9, 2006.

[edit] External links

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