Talk:Lara Croft Tomb Raider: The Angel of Darkness
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[edit] Biased
This article is so biased.
[edit] Note
Here is some text that was cut from the page of Tomb Raider series when I changed it. Too much info to be contained on a synopsis but evidently it is useful to be put in the main page for Angel of Darkness. I'm copy pasting this as it was, but it really needs a rewrite if it's going to be inserted in the article. Same goes for the entire page as a matter of fact.
"It is a widely known fact that Tomb Raider: Angel Of Darkness came out before it was ready. After many late release date unfulfilled, the game's publisher Eidos Interactive made the developer Core Design release the game in June of 2003. The finished version of the game was a great disappointment to many in that it did not live up to what it had boasted earlier. But like with many games that have been beaten down from promised glory (and had things cut out, probably not for the better) Tomb Raider AOD still has some files in the game which show evidence of a much better game with a clearer story, other characters and dialogues of cut scenes that never had the chance to be finished. These include some dialogues with the female shaman character Putai, who had helped Lara in her recovery from the near-death experience she had in Egypt. Dialogues which would have been included in between sections of the released game as well as a lengthy list of items Lara could have had in her inventory throughout the game (few of which actually were in the game) can be found among these files. Some notable items include "Lara's Amulet", "cell phone", "Antique gun in car" and "Electrical flex- to escape from holding room". AOD was supposedly the first in a trilogy which, had it come out on its original release date the way it was supposed to (November 2002), could quite possibly have been developed in released by now, with the next, Tomb Raider: Legend, still being released for this year. The second in this planned trilogy would probably first take Lara on a quest to find Kurtis, his survival or death being an open ended part of the story. She (or they) would go to Turkey to the Nephililems' Realm (a sort of underworld) where more could be found out about the race and set up some story for the third one. The third in this trilogy would probably see Lara in for a final showdown for the story arc, probably leaving some story open ended to be touched upon in the ninth release of the game (Tomb Raider: Legend)."
--Steerpike 16:58, 8 February 2006 (UTC)
[edit] ???
I think this article should have a section about the difference betwen this game and the other game. Even the music is totaly changed.
- What other game? --Steerpike 16:16, 22 March 2006 (UTC)
[edit] Sequel
Why does the article say that AOD is a sequel to The Last Revelation and not Chronicles?
- I think because Chronicles was a bit of an aside, reflecting on Lara's past rather than continuing the story of TRLR, and so AOD really follows on better Last Revelation. But change it if you think otherwise. I won't have a problem with that. 138.38.32.84 18:51, 7 May 2006 (UTC)
- I think it's because Chronicles is a prequel to The Last Revelation, and perhaps Dagger of Xian, whereas The Last Revelation is a direct prequel to AoD
[edit] Fresh Idea
I have a proposal. I posted some time ago an article that just doesn't fitted with Wikipedia's standards. This is my article: User:Locketudor/Tomb Raider music. I want to split it, remake it and distribued it to all Tomb Raider games. --Tulok 15:29, 22 January 2007 (UTC)