Talk:Kult
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Should this page be moved to Kult (game) or Kult (rpg) since there is now a Kult (band) article as well?
Perhaps? Why not? As long as it isnt a *big* problem, we dont need to do nothing about it :) Noone 10:59, 26 Apr 2004 (UTC)
[edit] Kult and Occult Organisations
I would rather say that the game Kult draws on similarities and magical orders based on millennia-old beliefs systems, not the opposite, honestly.
- I think I agree with you there, I honestly don't know why Dragon Rouge is even mentioned, as the in-game magic does not really contain anything like that. The copy the I own (The English 1st edition, published by Metropolis) contains a large section on magic, in which it disscuss (in a rather exaggerating & dark tone) several occult traditons, the majority of which are old long-practiced world belifes. The only excetion to this is Satanism, which in the game has almost nothing in common with the real-world religion. In Kult they are just the loyal servents of Astroth and his Death Angels.
- Above all else, it should be noted that these 'occult traditions,' really have no impact in the way magic is played in the game. Mostly because they are only there to help with the background knowledge, and personaitly of charcters. The actual magical system itself uses a lores/schools of magic like most other RPGs, and ultimatly one's background has no major effect on the magic used in the game. Avador 17:09, 22 June 2006 (UTC)
Rumours say the game and/or its designers were condemned by the papacy. Does anyone have sourced information on this? Johan L 23:06, 17 December 2006 (UTC)
[edit] History
The list of editions in different languages is not complete. I own one set of first edition books in german, including the rulebook and OK-KULT (supplement only available in german). —The preceding unsigned comment was added by Recombine (talk • contribs) 19:09, 23 December 2006 (UTC).