Kerkythea

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Kerkythea

A photorealistic crystal ball displaying caustics and global illumination
Developer: Ioannis Pantazopoulos
Latest release: Kerkythea 2007 / Febrary 08, 2007
OS: Microsoft Windows, Linux
Use: 3D Graphics Software
License: Freeware
Website: Kerkythea

Kerkythea is a freeware rendering system that supports raytracing. It can be used with 3ds Max, Blender, SketchUp, Silo or any software that can export files in obj and 3ds formats. Kerkythea is a standalone renderer, using physically accurate materials and lights.

Contents

[edit] History

Kerkythea started development in 2004 and released its first version in April 2005. Initially it was Microsoft Windows only but in October 2005 a version for Linux was released.

[edit] Exporters

There are 6 official exporters for Kerkythea

Blender
-Blend2KT
-Exporter to XML format

3D Studio Max
-3dsMax2KT 3dsMax Exporter

GMax
-GMax2KT GMax Exporter

SketchUp
-SU2KT SketchUp Exporter
-SU2KT Light Components

[edit] Features

Supported 3D File Formats

  • 3DS Format
  • OBJ Format
  • XML (internal) Format
  • SIA (Silo) Format (partially supported)

Supported Image Formats

  • All supported by FreeImage library [ JPG, BMP, PNG, TGA, HDR included]

Supported Materials

  • Matte
  • Perfect Reflections/Refractions
  • Blurry Reflections/Refractions
  • Translucency (SSS)
  • Dielectric Material
  • Thin Glass Material
  • Phong shading Material
  • Ward Anisotropic Material
  • Anisotropic Ashikhmin Material
  • Lafortune Material
  • Layered Material [Additive Combination of the Above with use of Alpha Maps]

Supported Shapes

  • Triangulated Meshes
  • Sphere
  • Planes

Supported Lights

  • Omni Light
  • Spot Light
  • Projector Light
  • Point Diffuse
  • Area Diffuse
  • Point Light Spherical Soft Shadows
  • Ambient Lighting
  • Sky Lighting [Physical Sky, SkySphere Bitmap (Normal or HDRI)]

Supported Textures

  • Constant Colors
  • Bitmaps (Normal and HDRI )
  • Procedurals [Perlin Noise, Marble, Wood, Windy, Checker, Wireframe, Normal Ramp, Fresnel Ramp]
  • Any Weighted or Multiplicative Combination of the Above

Supported Features

  • Bump Mapping
  • Normal Mapping
  • Clip Mapping
  • Bevel Mapping (an innovative KT feature!)
  • Edge Outlining
  • Depth of Field
  • Fog
  • Isotropic Volume Scattering
  • Faked Caustics
  • Faced Translucency
  • Dispersion
  • Anti-aliasing [Texture Filtering, Edge Antialiasing]
  • Selection Rendering
  • Surface and Material Instancing

Supported Camera Types

  • Planar Projection [Pinhole, Thin Lens]
  • Cylindrical Pinhole
  • Spherical Pinhole

Supported Rendering Techniques

Application Environment

  • OpenGL Real-Time Viewer [basic staging capabilities]
  • Integrated Material Editor
  • Easy Rendering Customization
  • Sun/Sky Customization
  • Script System
  • Command Line Mode

[edit] External links

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