JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

From Wikipedia, the free encyclopedia

JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

The city of Hooverville where the game takes place
Developer(s) Knowledge Adventure
Publisher(s) Knowledge Adventure
Series JumpStart
Release date(s) 1997
Genre(s) Educational/adventure
Mode(s) Single player
Rating(s) ESRB: Everyone (E)
Platform(s) PC (Windows, Macintosh)
Media CD-ROM
Input Mouse, keyboard

JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective is a game created by Knowledge Adventure. The game is set in the fictional city of Hooverville. There the evil Dr. X is planning to destroy factories and power plants to get revenge on them for cutting his research funding.

The user has to help 5th grade detective, Jo Hammet (presumably a reference to Dashiell Hammett) stop him.

Although a new version of JumpStart 5th Grade has not been released, this game is no longer listed on Knowledge Adventure's JumpStart website, suggesting it may be retired from the line.

Contents

[edit] Subjects

  • Art History
  • Geography
  • Math
  • Parts of Speech
  • Science
  • US History

[edit] Characters

[edit] Jo Hammet

Jo Hammet is a tomboyish fifth grade girl and the first protagonist ever used in a JumpStart product, as the current version of Jumpstart 4th Grade was made after this product. Jo seems to love skateboarding and has a rather sarcastic attitude. It is never explained what the name "Jo" stands for.

Jo also appears in JumpStart Adventure Challenge, JumpStart SpyMasters: Unmask the Prankster and JumpStart SpyMasters: Max Strikes Back, though she is barely recognizable as the same character in these since she is drawn in a more realistic style and has few, if any, of the personality traits she had in JumpStart 5th Grade.

[edit] Dr. X

The mad scientist styling himself "Dr. X" is the game's villain. Once a brilliant scientist in the field of animal behavior, he has recently lost his marbles and decided to get "revenge" on his former sponsors.

[edit] Course of a Mission

Jumpstart 5th Grade is set up as a series of missions like most Jumpstart products, but there are a lot fewer missions then in most Jumpstart products (only 6) and rather than playing a separate character, they play a character in the game. In each mission, the games are played in a certain order. Each mission starts with the Hooverville Museum of Art and Geography.

[edit] The Hooverville Museum of Art and Geography

When Jo Hammet was on a field trip with her class, she literally bumped into someone here and he was carried away by a bunch of thugs. However, he left a mysterious pair of glasses behind. Later a talking rat named B. F. Skinny (after B. F. Skinner) shows up with a crossword. The user helps Jo Hammet crack the secret code in this puzzle. The Hooverville Museum of Art and Geography may be named after the Oregon Museum of Science and Industry (OMSI)

[edit] First Visit to the Sabotaged Site

It turns out the crossword reveals the address of a place that has been sabotaged. Naturally, the door is locked. The user must solve a math puzzle in order to open it. On the first mission, Martin (the person kidnapped by thugs in the art museum) is chained here. He explains that the glasses can be used to read the minds of the thugs. The user then plays a grammar game where they find the correct word to go into the thugs' dialog. Their thoughts reveal the way to get to the bomb.

[edit] Searching for Items

It turns out that Jo Hammet needs three items in order to get the bomb. She must visit three different places in town to get them.

[edit] The Squishy Juice Bar

The person serving the drinks here is really an undercover reporter named Bernie. Bernie will give Jo Hammet one of the things needed to get to the bomb if the user helps him make drinks for patrons. First the user mixes different juices together. On the second and third levels, the user must also help serve the drinks.

[edit] The Junkyard

Jimmy is the recluse that runs the junkyard. The game in the junkyard game is a tangrams game. The junk must be moved and rotated until it matches the diagram.

[edit] Boulder Canyon Mine Shaft

The Boulder Canyon Mine Shaft was closed by the Park Service due to falling rocks. Maggie Mead hasn't any visitors but Jo Hammet since than. Maggie Mead needs three items retrieved from the mineshaft. The further down the user goes the older the objects. Maggie needs one object from each layer. The lowest layer has dinosaur bones and such. The middle layer has Native American artifacts. The highest layer has artifacts from early America.

[edit] Second Visit to the Sabotaged Site

Upon the second visit to sabotaged site, Jo Hammet uses the items to get to the bomb without getting hurt. To disable the bomb, the user must play a decimal game where they attempt to make the number in one box equal to the number in the target box using a little android. Naturally there are some defense androids that try to stop the user. If the user's android runs into one of the defense androids, the bomb is shown to go off, but Jo then appears on the screen and, breaking the fourth wall, informs the user that this can't happen in an educational product and the game resets.

Once the bomb has been successful disarmed, Jo Hammet returns to the museum and gets a new crossword for B.F. Skinny, and the next mission begins.

[edit] The game's conclusion

Spoiler warning: Plot and/or ending details follow.
Boulder Canyon Dam at the very end of the game.
Boulder Canyon Dam at the very end of the game.

The game concludes at Boulder Canyon Dam. Earlier Dr. X blew up the pumping station, so the water pressure is sky high so that when he blows up the dam, that amount of water will destroy the entire city. Jo Hammet then travels to the bomb where the user is supposed to click a small switch near Jo, that will move a gate which will divert the water away from the city. Dr. X (who until this time only appears in silhouette) is finally seen. Though Jo Hammet saves the city, Dr. X disappears, never to be heard from again.

[edit] A Note about Names in this Program

It is likely that Hooverville was inspired by Boulder City, Nevada and Hoover Dam. When the names are switched, "Boulder City" becomes "Hooverville" and "Hoover Dam" becomes "Boulder Canyon Dam." Also note there is a character named Maggie Mead, after Lake Mead.

[edit] External links