Joint Operations: International Conflict
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Joint Operations: International Conflict | |
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Developer(s) | Novalogic |
Publisher(s) | International Conflict website |
Designer(s) | International Conflict mod team |
Engine | Release Version 4.1.2.0 |
Release date(s) | January 23, 2007 |
Genre(s) | FPS MMORPG |
Mode(s) | Multiplayer, Singleplayer |
Rating(s) | ESRB: Teen (T) |
Platform(s) | PC |
Media | Internet downloadable installation files |
System requirements | Joint Operations: Typhoon Rising and Joint Operations: Escalation pre-installed, DirectX 9.0 AGP video card with 32MB & HW-T&L required. Compatible 3D cards include: nVidia GeForce 2, 3, 4, 59xx, 6xxx, 7xxx and ATI Radeon 9500, 9600, 9700, 9800, X800. Microphone required for Teamspeak communications. |
Input | Keyboard, mouse, joystick |
Joint Operations: International Conflict is a mod for the expansion pack Joint Operations: Escalation, developed for the game Joint Operations: Typhoon Rising. "International Conflict" builds on the original game with additional weapons, vehicles, uniforms, and buildings, as well as modifying the environment and game effects; the current version is 4.1.2.0 and it is largest mod developed to date for this game title. As with all mods, the base game Joint Operations: Typhoon Rising and the expansion pack Joint Operations: Escalation must first be installed in order to use International Conflict mod which is freely downloadable on the Internet.
The mod is intended to be used in connection with players participating in the International Conflict campaigns, organized by a private group of the same name. Each campaign consists of two sides playing the Advance and Secure (AAS) game mode fighting for territories on a map administered by the group. Players register and are randomly put on one of two sides, unless the player makes a donation to help fund the continued efforts of the group, in which case the player may choose their side. Once per week there is a battle day event, usually on a Sunday, where up to 250 people play together on the International Conflict game servers. Control of territories changes depending on outcome of the battles. Each battle day event is nine hours long, with battles lasting approximately ninety minutes; any given campaign is typically eight weeks. Furthermore, each side is set up in hierarchies of military ranks. Lower ranks are expected to follow orders from their superiors if they wish to continue playing. Players typically increase their rank by frequent participation.
A key aspect of the game is teamwork and extensive cooperation, which is what sets International Conflict apart from the style of the original game. It is required that players have the communications program TeamSpeak and a microphone to be able to communicate with their team.[1] However, some players do not participate in the International Conflict campaigns, preferring to instead play independently on Novalogic or private servers for the unique aspects of the game in its modified format. Unlike most mods, International Conflict supports single player mode.
Contents |
[edit] New and Modified Weapons
New:
- CAR-15 (cannot be used with M203 grenade launcher)
- M4 Reflex (scoped version)
- AK-74 Reflex (scoped version)
- HK G36 (actually G36 reflex version)
- SR-25 Silenced version
- Thermite grenade - similar to a satchel charge but with a smaller blast radius; in the game, it can be used to destroy tanks or Search & Destroy targets.
Modified:
- The MP5 SD and MP 5/10 can now be equipped as secondary weapons.
- The M240 is now called FN MAG on the Rebel side; the AK-47, .357 Magnum and RPG-7 are now also available to the Joint Operations Side.
[edit] New Vehicles
- AAV and SUV with Armored M2 .50 Caliber machine gun
- Technical with M2 .50 Caliber machine gun or cannon
- Jet ski with 2xM134 Minigun
- Speed boat with 2xM2 .50 Caliber machine gun
- Rigid hull inflatable boat with M2 .50 Caliber machine gun
- Frigate (Cannon Boat) with 2x120 mm gun and 2xM2 .50 Caliber machine gun
- MH-53 Pave Low
- OH-58 Kiowa
- Eurocopter Tiger with a 30 mm recoilless autocannon and AIM-92 Stinger missiles or Hellfire anti-tank missiles or SNEB air-to-ground missiles
- VBL with M2 .50 Caliber machine gun
- Wiesel 1
- M109 Howitzer
- Anti-Air Artillery (Auto)
[edit] New Buildings
There are more buildings available for map design, mostly from Delta Force: Black Hawk Down and Black Hawk Down: Team Sabre, such as the Mogadishu city block and Iranian oil platform pieces.
[edit] Map Editing
International Conflict requires Novalogic's mapmaking tool for Joint Operations, the Novalogic Interactive Level Editor, or "NILE". The Delta Force: Black Hawk Down or Delta Force Xtreme MED editor may also be used to make maps for Joint Operations: Typhoon Rising. The NILE editor is free for download at Novalogic's site and can also be found on the game installation CD. Designers set the resource directory to the computer's JOTR installation folder and set the mod to "IC" to be able to use the unique items and terrains of International Conflict.
[edit] See also
[edit] External links
- International Conflict Official Site
- Delta Force Barracks
- Delta Force Reload
- US Based Squad (Titans of War Online Gaming Community)
Joint Operation series |
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Typhoon Rising | Escalation | International Conflict |