Instagib

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A person being "instagibbed" with the enhanced shock rifle in Unreal Tournament
A person being "instagibbed" with the enhanced shock rifle in Unreal Tournament

Instagib is an alternate gametype in many first-person shooter games where a single shot can instantly kill an enemy from any range. All players carry only a single weapon, which usually has unlimited ammunition and can fire lethal shots at incredibly high velocity, but with a slow rate of fire. Since there are no other weapons, ammo or other types of pickups to collect, gameplay tends to be very fast-paced with a heavy emphasis on reflexes, hand-eye coordination and positioning, as opposed to resource management and control. The word "instagib" is derived from the terms "instant" and gib (a gory body fragment).

Instagib is also commonly rendered into the verb, (Instagibbed, eg.) for use in certain circumstances where a player in such a game takes enough damage in a single distance to break the normal maximum health threshold. In such circumstances, the avatar is usually rendered into gib immediately, instead of simply collapsing to the floor as a corpse. This commonly occurs through the use of a high-damage weapon, such as a direct hit from a rail-gun or rocket launcher in many first person shooters.

Instagib was introduced in Quake II, and grew in popularity in Unreal Tournament, where the single weapon was a super-powered shock rifle, and in Quake III Arena, where it is played with a railgun with infinite ammunition. Some games have more than a single Instagib gametype, with small variations like the visual representation of the shots, or the addition of a scope on the weapons.

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