Hudson Soft HuC6280
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The HuC6280 8-bit microprocessor is Japanese company Hudson Soft's improved version of the WDC 65C02 CPU. The most notable product using the HuC6280 is NEC's TurboGrafx 16 video game console.
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[edit] Description
The HuC6280 contains a 65C02 core which has several additional instructions and a few internal peripheral functions such as an interrupt controller, a Memory management unit, a timer, an 8-bit parallel I/O port, and a Programmable Sound Generator. The processor operates at two speeds, 3.56 MHz and 7.16 MHz.
[edit] Memory Mapping
The HuC6280 has a 64 KiB logical address space and a 2 MiB physical address space. To access this entire memory space, the HuC6280 uses a MMU (Memory Management Unit) that splits the memory space into segments of 8 KiB. The logical address space is split as follows:
page 0 -> $0000-$1FFF page 1 -> $2000-$3FFF page 2 -> $4000-$5FFF page 3 -> $6000-$7FFF page 4 -> $8000-$9FFF page 5 -> $A000-$BFFF page 6 -> $C000-$DFFF page 7 -> $E000-$FFFF
Each logical 8 KiB segment (or page) is associated with an 8-bit register (MPR0-7) that contains the index of the 8 KiB segment (or bank) in physical memory to map in this page. Two special instructions are used to access these registers:
TAMi, transfer the content of the accumulator (A) into a MPR register (0-7).
TMAi, transfer a MPR register into the accumulator.
[edit] HuC6280's PSG
The PSG provides 6 sound channels, which can be conveniently paired according to the functionality they provide:
0-1 - Waveform playback Frequency modulation (channel 1 muted) 2-3 - Waveform playback only 4-5 - Waveform playback White noise generation
Waveform playback is the most common and allows a 32 byte, 5 bit unsigned linear sample to be played back at selected frequencies. Frequency modulation takes this one step further, allowing the playback frequency to be dynamically adjusted according to a specified pattern. White noise is used to simulate percussion instruments and effects, such as explosions, by means of a pseudo-random square wave.
Alternatively, each channel can be individually switched to "Direct D/A" mode in which the programmer can send data directly to the sound mixer, allowing more complex sound patterns to be generated, such as speech. Inevitably, this requires more programming effort and CPU time.
[edit] External links
- http://shu.emuunlim.com/download/pcedocs/cpu.txt
- http://www.magicengine.com/mkit/
- http://www.interlog.com/~daves/pce_info/info.html
65xx-series CPUs from MOS Technology, second source/clone vendors, and the Western Design Center |
MOS 4510 ● MOS 6501 ● MOS 6502 ● WDC 65C02 ● Hudson HuC6280 ● Ricoh 2A03 ● MOS 6507 ● MOS 6508 ● MOS 6509 |