Huckebein
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The Huckebein is a fictional robot in the Super Robot Wars series. It has appeared as a playable unit in Super Robot Wars 4, Super Robot Wars F, Super Robot Wars F Final, the Super Robot Wars Alpha series and the Super Robot Taisen: Original Generation series.
[edit] Appearance
The Huckebein is a unit with a very humanoid design. It is based off of various Gundam mecha, which is why the design is so similar (coincidentally, the Huckebein units are all designed by Hajime Katoki, one of the main mecha designers for Gundams). The original Huckebein is colored in a shade of dark purple. Various Huckebein upgrades are similar in design with various armor differences and color schemes. The Huckebein 009 and EX are very similar to the original. The Huckbein MK II is similar as well. The mass production version of the MK II is a toned down version of the MK II with a light tan color scheme. The MK III is similar, but is slightly overhauled in various areas. Its equipment include the Boxer parts, which is a large module that the MK III can fit into, which has bigger legs and arms, and its Gunner parts is a large fighter-like module with four cannons on the wings.
[edit] Technical And Historical
The original Huckebein unit first appeared in Super Robot Taisen 4 and then in the game remake, Super Robot Taisen F and F Final. It was made as a homage to the Gundam animated series and was piloted by Ring Mao. However, future incarnations of the Super Robot Series would shed more light on the Huckebein. In the Alpha and Original Generation universe, the Huckebein is the first mecha to use EOT, Extra Over Technology, alien technology found in Meteor-3, the mysterious meteor that landed on Earth. From the EOT, an experimental working "black hole engine" was created. Mao Industries ended up developing two units using this new technology: the RTX-008-L Huckebein L and RTX-008-R Huckebein R. During the R unit's first testing, however, there was an accident with the black hole engine, which dealt significant damage to the Technetium base located on the moon. The incident resulted in the Huckebein earning the infamous nickname, "Vanishing Trooper", and the L unit being sealed. The Huckebein's best weapon is its Black Hole Cannon , which uses the black hole reactor at its fullest. In the Original Generation games, the RTX-009 Huckebein 009 was created by using a nuclear fusion reactor. This would be fielded by Irmgult Kazahara.
Later, the 008 L would be handed to Earth Federation forces. In the Original Generation games, this Huckebein would be utilized by Irm as well. This unit would be upgraded into the RXT-008L-EX Huckebein EX, which would include some technology from the Huckebein MK II.
The next unit the Huckebein series is the RTX-010 Huckebein MK II. This unit does not use a black hole engine and instead uses a nuclear fusion reactor. In Super Robot Wars Alpha, the two main characters you choose would receive the Huckebein MK II. Later on, more MK II units would be developed but would lack the G-Impact Cannon, where the 'G' is short for 'Gravity'. In Original Generation, only three of these units would be developed. Brooklyn Luckfield would receive one of these units and later, Elzam V. Brainstein would receive one painted in his "Trombe" colors (red and black). The MK II is equipped with a Gravicon System, a gravity controller. The gravitational field spreads in front of this unit, and thanks to this, creates a defensive Gravity Wall. The MK II can also be equipped with a T-Link System. The MK II's cockpit is a jet fighter that can eject from the unit called a "Personal Fighter".
The RPT-010 Huckebein MK II M is the mass production version of the MK II. It uses a Gespenst frame for its design and does not use any special technologies in order to keep production costs low, but it still outperforms the Gespenst MK II. Various pilots have used this unit.
The next unit is the RTX-011 Huckebein MK III. There were two units made: the RTX-011-R and RTX-011-L. In the Alpha universe, this unit goes to your main character. In the Original Generation universe, Ryoto Hikawa is the one to use this unit. The MK III uses EOT efficiently, thanks to newfound knowledge that would help harness it better. The purpose of this unit is to be practically a smaller version of the SRX, in terms of combat performance. It uses a Telsa Drive to fly and a Tronium Engine to power the machine. It is outfitted with many strong weapons, which includes a portable version of the Graviton Rifle. The MK III, like the MK II, has the Gravicon System, as well as the Personal Fighter system. It currently stands as the most powerful unit among the Personal Trooper series.
On a related note, the Huckebein MK III can dock with the AM Gunner or AM Boxer. See the "Related Machines" section for more information on these.
In [[Super Robot Wars Alpha 2], however, the MK IIIs would be rebuilt, but be incredibly neutered in many ways to the point that the Graviton Rifle must be delivered via booster now. The reason is suspected to be that powerful items, like the Tronium Engines, were removed for the AEGIS Project in Super Robot Wars Alpha Gaiden. This would include the MK III L, piloted by Viletta Vadim, and the MK III R (if Arado Balanga's route is played, he would pilot it). The MK III R would be painted in Rätsel Feinschmecker's "Trombe" colors, after he receives it. In the Original Generation universe, the R unit was already handed to him for use.
[edit] Related Machines
The AMG-01 Gunner Frame was originally going to be a flight unit for the Real Personal Trooper Type-1. It was later modified and built as a support craft unit for the Huckebein MK III. It is armed with a multitude of G-Impact Cannons for maximum firepower. This unit, much like a fighter craft of sorts, has a cockpit on top for the MK III to "sit in" which allows for quick combining and seperating in battle. This forms the RTX-011AMG Huckebein MK III Gunner.
The AMB-01 Boxer Frame is a module initially shaped like a giant sword. This was because it was originally meant to be the R-Sword for the SRX. It can transform into a man-machine type module that the Huckbein MK III can fit into giving it larger arms and feet, as well as more thrusters for extra force. The codename for this unit is the RTX-011AMB Huckbein MK III Boxer.
There is also an AMS-01 Servant Frame, but it was used to upgrade the AS-04 Soleares into the AS-04R Alegrias instead.
[edit] Huckebein Specifications
The original Huckebein model. It has extremely high performances, thanks to its black hole engine. Its main defence is its extreme speed and maneuvrability, so high that gives it the possibility of creating a special effect known as "after-image" to confuse the enemy. Its "Black Hole Cannon" is one of the most powerful weapon ever mounted on a Personal Trooper, surpassed only by the "Ballistic Cannon" of the MK III, docked with the AM Gunner module.
Height: 19.8 meters
Weight: 60.4 tons
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Roshe Saber
This is an high-powered beam saber used for melee combat.
- Magna Beam Rifle
This is a standard beam rifle for long range combat.
- Rip Slasher
This remote controlled special weapon lauches six devices stored in the mech's back that assemble into a disk-like device with beam cutters all around. The weapon then rush at the target striking it several times for slashing damage. It is a very long range weapon.
- Black Hole Cannon
This weapon is not self-contained in the mech, but instead a big external cannon that is launched from a carrier or base at the pilot request. The Huckebein then docks the cannon at its chest, connecting it to the black hole engine, to unleash a devastating attack at extremely long range. The target of this weapon is effecively sucked inside a small scale black hole and crushed by the gravitational distorsion.
[edit] Huckebein EX Specifications
This is basically the original Huckebein updated with parts from the later MK II model. Its external appearance is changed to match that of a MK II, but its performance is the same as the original model.
Height: Unknown
Weight: Unknown
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Plasma Saber
This is a standard plasma beam saber for melee combat.
- Photon Rifle
A standard rifle that launches off photon shots.
- Rip Slasher
Even though this weapon retains the name of the one mounted on the unmodified model, it is actually a powered up version of the Chackram Shooter mounted on the MK-II model.
- Black Hole Cannon Kai
The Huckbein EX relays the power from its black hole engine to fire a single devastating blow from its cannon into the opponent.
[edit] Huckebein 009 Specifications
This mech is basically the original Huckebein, stripped from its black hole engine and equipped with a standard fusion reactor. Even tought its performances are roughty equivalent to the original model it lacks the ability to use the Black Hole Cannon weapon.
Height: Unknown
Weight: Unknown
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Magna Beam Rifle
This is a standard beam rifle for long range combat.
- Boosted Rifle
A standard rifle that launches solid rounds.
- Rip Slasher
This remote controlled special weapon lauches six devices stored in the mech's back that assemble into a disk-like device with beam cutters all around. The weapon then rush against the target striking it several times for slahing damage. It is a very long range weapon.
[edit] Huckebein MK II Specifications
This Huckebein is the prototype for the mass-production model. Its performance is way inferior to the original model, but still superior to a standard mass-production Personal Trooper. This Huckebein was also used as a testbed for new technologies, such as the T-Link Sysytem for psychodriver use and the Gravity Wall barrier system.
Height: 20.8 meters
Weight: 52.0 tons
Defensive System: Gravity Wall
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Beam Sword
This is a standard beam saber for melee combat.
- Photon Rifle
A standard rifle that launches off photon shots.
- Chakram Shooter
Chakram (small disks) with explosive teeth are stored in the left arm. They are guided and reeled back by a wire.
- G-Impact Cannon
Lacking the black hole engine of the original, the MK II cannot use the Black Hole cannon, thus this weapon was later developed. It is also a large external cannon carried by a booster, and grabbed by the Huckebein in mid air. The cannon then unleash a powerful gravity wave against the target. Its power is way inferior to the Black Hole cannon, but still a very powerful weapon.
[edit] Huckebein MK II M Specifications
The mass production version of the Huckebein MK II. It uses a slightly different frame and a different colour scheme. It has the same performance as the prototype, but lack the advanced technologies, namely the T-Link System, the Gravity Wall and the G-Impact Cannon. It is equipped by default with a Tesla Drive system that allows it to have full flight capabilities.
Height: 19.7 meters
Weight: 47.4 tons
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Beam Sword
This is a standard beam saber for melee combat.
- Photon Rifle
A standard rifle that launches off photon shots.
- G-Railgun
This is a specialized railgun for long range combat.
- Rectangle Launcher
This large launcher is a standard weapon among all Huckbein MK II Ms. It is a fairly large cannon that fires off huge rounds.
[edit] Huckebein MK III Specifications
The latest and more advanced Huckebein so far produced. The performances, speed and armor, surpass that of the original Huckebein, and like its predessor, it's fully able to create after-images thanks to its extreme speed. It is equipped with all the advanced technologies tested on the MK II, like the Gravity Wall and the T-Link System. But the most notable innovations are the Tronium Engine that powers it, the same one developed for the SRX Project, that gives it great power without the risk involved with the use of a black hole engine, and the ability to dock with external weapon frames.
Height: 21.5 meters
Weight: 54.3 tons
Defensive System: Gravity Wall
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Roshe Saber
This is a high powered beam saber for melee combat.
- Multi-Trace Missile
There are missile launchers mounted on the pods on the mech back. The missiles can be fired to create an area saturation effect to hit multiple enemies at once.
- Fang Slasher
These is a four-blade "wheel"-like weapon that gives off electricity. It is stored in the mech's left arm. It can be used as a manner similar to a shuriken for mid range attacks.
- Graviton Rifle
The Huckbein MK III carries a Graviton Rifle with it for using great firepower on any opponent. It is basically a scaled version of the G-Impact Cannon, smaller and much less powerful, but can fire more frequently as a result.
- Graviton Rifle BST
The neutered version of the MK III does not carry a Graviton Rifle with it. It must be launched via booster to reach the MK III.
[edit] Huckebein MK III Gunner Frame Specifications
This is the Huckebein MK III docked with the AM Gunner Frame module. This configuration adds speed and increases the aerial capabilities of the mech, but the mech cannot land. Also, the use of melee combat is impossible in this configuration, which is intended for long range engagement. Note that the Huckebein and the AM Gunner can be lauched separately and can combine and separate in mid-air at will during combat.
Height: 46.6 meters
Weight: 136.4 tons
Defensive System: Gravity Wall
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Multi-Trace Missile
There are missile launchers mounted on the pods on the mech back. The missiles can be fired to create an area saturation effect to hit multiple enemies at once.
- Graviton Rifle
The Huckbein MK III carries a Graviton Rifle with it for using great firepower on any opponent. It is basically a scaled version of the G-Impact cannon, smaller and much less powerful, but for this reason able to fire more often.
- Full Impact Cannon
On each wing are a pair of G-Impact Cannons, of the same kind of that used by the MK II model. All 4 of them can be fired in unison to create a highly destructive gravitational wave, called the "Full Impact Cannon". This weapon even surpass the power of the Black Hole cannon of the original model.
Note: this weapon is called "Ballistic Cannon" in the American release of the game.
[edit] Huckebein MK III Boxer Specifications
This is the Huckebein MK III docked with the AM Boxer Frame module. This module is intended for short range and melee land combat. In this configuration, the mech cannot fly, but the frame gives it more agility and lot of additional armor protection. The strengthened legs and additional armor can be used for devastating melee attacks. This module must be docked with the Huckebein inside a base or carrier.
Height: 23.4 meters
Weight: 113.7 tons
Defensive System: Gravity Wall
Weapon Systems:
- 60 mm Vulcan Guns
In the head there area a pair of small-calibur guns.
- Fang Slasher
These is a four-blade "wheel"-like weapon that gives off electricity. It is stored in the mech's left arm. It can be used as a throwing cutting weapon for mid range attacks.
- Graviton Rifle
The Huckbein MK III carries a Graviton Rifle with it for using great firepower on any opponent. It is basically a scaled version of the G-Impact Cannon, smaller and much less powerful, but for this reason it is able to fire more often.
- Catapult Kick
A giant kick attack is performed the feet blades of the Boxer Frame.
- Geist Knuckle
The MK III Boxer performs a set of punching attacks with the large arms to smash the target.
- G-Sword Driver
The Huckbein allows the Boxer Frame to transform into its sword form. It rides it and allows it to crash through the target.